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	<id>https://sc6w3y7e49.holdfastgame.com/index.php?action=history&amp;feed=atom&amp;title=Game_Version_2.X</id>
	<title>Game Version 2.X - Revision history</title>
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	<updated>2026-08-03T23:37:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;diff=1600&amp;oldid=prev</id>
		<title>Xarkanoth at 22:00, 26 June 2026</title>
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		<updated>2026-06-26T22:00:42Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;amp;diff=1600&amp;amp;oldid=56&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Xarkanoth</name></author>
	</entry>
	<entry>
		<id>https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;diff=56&amp;oldid=prev</id>
		<title>Maintenance script at 22:09, 8 February 2026</title>
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		<updated>2026-02-08T22:09:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;amp;diff=56&amp;amp;oldid=38&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;diff=38&amp;oldid=prev</id>
		<title>Maintenance script at 21:15, 8 February 2026</title>
		<link rel="alternate" type="text/html" href="https://sc6w3y7e49.holdfastgame.com/index.php?title=Game_Version_2.X&amp;diff=38&amp;oldid=prev"/>
		<updated>2026-02-08T21:15:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==[https://store.steampowered.com/news/app/589290/view/503954252358483995 2.32]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (15)===&lt;br /&gt;
* Players will now receive squad camp notifications if their squad camp is destroyed or not set up.&lt;br /&gt;
* On spawn, players will now get notified to join a random spawn camp, if one exists.&lt;br /&gt;
* Players will now receive a one-time notification to open the controls panel when spawning in.&lt;br /&gt;
* Added gameplay hint when switching combat modes while holding a firearm. This can be disabled via the &amp;#039;Reload Hint&amp;#039; game option.&lt;br /&gt;
* Added a separate game option for controller invert camera Y.&lt;br /&gt;
* Aim sensitivity will now kick in faster when aiming.&lt;br /&gt;
* Pressing &amp;#039;Esc&amp;#039; or &amp;#039;Cancel&amp;#039; while spectating will now open the pause menu instead of directly taking you to the faction selection screen.&lt;br /&gt;
* Adjusted the collider of the frontlines squad camp tables.&lt;br /&gt;
* Improved responsiveness of the store page grid.&lt;br /&gt;
* Restructured game options menu.&lt;br /&gt;
* Updated method of viewing regiments using controller to increase responsiveness.&lt;br /&gt;
* Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on-screen keyboard is showing.&lt;br /&gt;
* Improved the experience when using the regiment registry banner colour pickers when using controllers.&lt;br /&gt;
* Increased opacity of regiment registry popups.&lt;br /&gt;
* Mouse input is now disabled while using a controller. This fixes an issue when using controllers that have an integrated touch pad (DualSense, DualShock 4).&lt;br /&gt;
&lt;br /&gt;
===Gameplay (2)===&lt;br /&gt;
* Reduced squad camp ability cooldown to 2 minutes.&lt;br /&gt;
* Updated the classes that are allowed to spawn on squad camps:&lt;br /&gt;
:&amp;gt; Light Infantry from 3 to Unlimited&lt;br /&gt;
:&amp;gt; Rifleman from 0 to 3 [NEW]&lt;br /&gt;
:&amp;gt; Musician from 2 to 3&lt;br /&gt;
:&amp;gt; Flag Bearer from 1 to 2&lt;br /&gt;
:&amp;gt; Surgeon from 1 to 2&lt;br /&gt;
:&amp;gt; Carpenter from 1 to 2&lt;br /&gt;
:&amp;gt; Sergeant from 1 to 2&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (24)===&lt;br /&gt;
* Fixed exception that caused mod maps with capture points to fail to load.&lt;br /&gt;
* Improved interaction validation for built sapper objects (tables, chairs, etc.).&lt;br /&gt;
* Fixed several instances of outdated player data being displayed (regiment data, daily orders, order progress).&lt;br /&gt;
* Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.&lt;br /&gt;
* Blocked players will now not receive any communication from the players that blocked them.&lt;br /&gt;
* Fixed an issue with music player tracks not being able to be removed from the playlist on controller.&lt;br /&gt;
* Trimmed excessively long regiment tags, ranks and name formats when displaying player names.&lt;br /&gt;
* Ensured that regiment tags and ranks can only be displayed once in a regiment name format.&lt;br /&gt;
* Ensured that the player name is always displayed even if it&amp;#039;s not included in the regiment name format.&lt;br /&gt;
* The player name will now be easily distinguishable in a regiment name format by adding spaces when necessary.&lt;br /&gt;
* Fixed corpses not being affected by the corpse lifetime property.&lt;br /&gt;
* Fixed a XP exploit using the surgeon class.&lt;br /&gt;
* Fixed missing kill log sprite icons when killing mounted cavalry.&lt;br /&gt;
* Fixed players being able to navigate to disabled menu tabs using controllers.&lt;br /&gt;
* Fixed leaderboards background inconsistencies.&lt;br /&gt;
* Fixed an UI issue when joining in the middle of the round end phase.&lt;br /&gt;
* Fixed several controller navigation issues while in the Regiment Registry.&lt;br /&gt;
* Fixed regiment name format preview not changing when updating the format text field.&lt;br /&gt;
* Fixed multiple instances where pressing certain controller buttons would remove navigation from the on-screen keyboard.&lt;br /&gt;
* Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.&lt;br /&gt;
* Fixed being able to map vote while the pause menu is opened.&lt;br /&gt;
* Fixed character animation stuttering when scrolling through the regiment registry members.&lt;br /&gt;
* Fixed an exception that occurred if the healing target disconnects.&lt;br /&gt;
* Fixed flipped head rewards for regiment and discord feats.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/503952350215405794 2.31]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (14)===&lt;br /&gt;
* Extended capture zones for all Invasion maps which feature a beach landing on Frontlines. These extended points are represented by additional flags.&lt;br /&gt;
* Enemy player cards will now show on screen when you gather a kill.&lt;br /&gt;
:» Should you not be up for the party, you can disable this function through the game&amp;#039;s settings.&lt;br /&gt;
* Introduced an indicator when attaching and detaching bayonets.&lt;br /&gt;
* Introduced unique icons to distinguish between the reloading of firearms and detaching or attaching bayonets.&lt;br /&gt;
* Introduced an indicator when entering strafing mode on horseback.&lt;br /&gt;
* Capturing the last point on the Army Siege game mode will now immediately end the match.&lt;br /&gt;
* The player&amp;#039;s soldier rank is now shown on the death screen.&lt;br /&gt;
* Improved the jump animation while unarmed.&lt;br /&gt;
* Improved the jump animation while holding a pistol.&lt;br /&gt;
* Improved the animation while walking unarmed.&lt;br /&gt;
* Players are now limited to posting once every 5 minutes in the Recruitment chat.&lt;br /&gt;
* The rotation speed for the block and default melee stance are now identical.&lt;br /&gt;
* Improved map voting. Reduced instances of the same maps coming into play too often.&lt;br /&gt;
* Improved map weather randomisation to feature fewer occurrences of night and rain presets.&lt;br /&gt;
&lt;br /&gt;
===Gameplay (30)===&lt;br /&gt;
* Moved Archipelago from Low to Medium and High server population.&lt;br /&gt;
* Moved Foxhole from Medium to High server population.&lt;br /&gt;
* Performed several map balancing changes on Estate.&lt;br /&gt;
* Performed reinforcement rebalance changes on Estate.&lt;br /&gt;
* Reduced the round time to 30 minutes on Estate.&lt;br /&gt;
* Performed several map balancing changes on Over The Top.&lt;br /&gt;
* Performed reinforcement rebalance changes on Over The Top.&lt;br /&gt;
* Performed reinforcement rebalance changes on Kingsman Bay.&lt;br /&gt;
* Moved frigate-only rotations on Naval Warfront to Medium from Low server population.&lt;br /&gt;
* Changed rotation 18 on Naval Warfront from 2-Gun Schooners to 13-Gun Brig-Sloops.&lt;br /&gt;
* Removed some fences near fields on Hills of Tyrol allowing for better player movement.&lt;br /&gt;
* Performed several map balancing changes on Lindisfarne.&lt;br /&gt;
* Introduced more entry points to St Peter&amp;#039;s buildings allowing for better player movement.&lt;br /&gt;
* Introduced ladders outside of the B point on Camp Salamanca when the Army Siege game mode is in play.&lt;br /&gt;
* Performed several map balancing changes on Fort Imraan.&lt;br /&gt;
* Artillery guns on Estate are no longer able to target the invader ship spawn.&lt;br /&gt;
* Artillery guns on Heroes Landing are no longer able to target the invader ship spawn.&lt;br /&gt;
* Introduced more limitations to tent spawning on Camp Salamanca.&lt;br /&gt;
* Lowered defences on the last point on Fort Darial allowing players to fire behind cover.&lt;br /&gt;
* Replaced one Howitzer with a Field Gun on Fort Schwarz.&lt;br /&gt;
* Adjusted default values for controllers.&lt;br /&gt;
* You now press instead of hold to open the scoreboard when playing on a controller.&lt;br /&gt;
* Improved firearm aiming sensitivity when playing on a controller.&lt;br /&gt;
* Reduced the hits Trench Raiders can take from 3 to 2.&lt;br /&gt;
* Increased swimming speed by 20%.&lt;br /&gt;
* Officers will now listen to Officer&amp;#039;s chat by default.&lt;br /&gt;
* Reduced the hits it takes to build Sapper walls and shooting platforms from 25 to 15 hits.&lt;br /&gt;
* Spectating another player now shows their soldier rank.&lt;br /&gt;
* Moved the controls screen to the escape menu for easier accessibility.&lt;br /&gt;
* Introduced 2 additional FOL (Fire out of Line) settings for community events.&lt;br /&gt;
&lt;br /&gt;
===Optimisations (4)===&lt;br /&gt;
* Issued multiple RAM-oriented optimisations.&lt;br /&gt;
* Reduced game disk size from 21.3 GB to 18.2 GB.&lt;br /&gt;
* Reduced server disk size from 11.4 GB to 8.4 GB.&lt;br /&gt;
* Upgraded the game engine.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (94)===&lt;br /&gt;
* Solved an issue where mounted players would T-pose if they die at the same time as the horse they&amp;#039;re riding.&lt;br /&gt;
* Solved an issue where dismounted cavalrymen would no longer be able to deal damage with their swords.&lt;br /&gt;
* Solved an issue where the cooldown timer for the surrender emote wasn&amp;#039;t working as intended.&lt;br /&gt;
* And many more bug fixes. See the [https://store.steampowered.com/news/app/589290/view/503952350215405794 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/520836408602001442 2.30]==&lt;br /&gt;
&lt;br /&gt;
===Optimisations (3)===&lt;br /&gt;
* Multiple additions targeting RAM optimisations.&lt;br /&gt;
* FSR 1.0 is now enabled by default instead of FSR 3.0 on Potato and Very Low settings.&lt;br /&gt;
* Updated the list of GPUs that determine which preset the game launches with on first launch.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (24)===&lt;br /&gt;
* Solved an issue where using the in-game report a player function disconnects you from the server.&lt;br /&gt;
* Solved an issue which intermittently caused performance to degrade.&lt;br /&gt;
* Solved an issue which caused player movement to appear jittery.&lt;br /&gt;
* And many more bug fixes. See the [https://store.steampowered.com/news/app/589290/view/520836408602001442 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==2.29.2==&lt;br /&gt;
&lt;br /&gt;
===Optimisations (3)===&lt;br /&gt;
* A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.&lt;br /&gt;
* Reduced the game&amp;#039;s file size.&lt;br /&gt;
* Fewer instances of memory leaks.&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (7)===&lt;br /&gt;
* You can now report other players through the &amp;#039;P&amp;#039; menu.&lt;br /&gt;
* Updated localisation thanks to the assistance of our beloved community.&lt;br /&gt;
* A community feat unlock for individuals who join a regiment.&lt;br /&gt;
* A community feat unlock for individuals who join the wider community on the official Discord.&lt;br /&gt;
* Introduced additional feats and rewards for outstanding contributions to the Holdfast community.&lt;br /&gt;
* Reorganised the game settings for easier access and introduced controller deadzone visibility.&lt;br /&gt;
* Introduced support for additional characters to improve localisation.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (7)===&lt;br /&gt;
* Solved several exceptions on the client-side.&lt;br /&gt;
* Solved issues with the admin kill log panel.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==2.29==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (1)===&lt;br /&gt;
* Performed a multitude of changes to master audio and improve voice chat legibility.&lt;br /&gt;
&lt;br /&gt;
===Gameplay Additions (4)===&lt;br /&gt;
* Adjusted the collisions on Engineer-built sandbags.&lt;br /&gt;
* Reduced the damage Trench Raiders can tank when shot at by firearms.&lt;br /&gt;
* Players can now change weapons while the Officer Orders &amp;#039;Q&amp;#039; menu is open.&lt;br /&gt;
* Reload indicator tips no longer show if the player runs out of ammunition.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (9)===&lt;br /&gt;
* Solved multiple recurring exceptions on the client.&lt;br /&gt;
* Solved an issue which infrequently caused the server to hang.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/partnerevents/preview/503937932384534881 2.28]==&lt;br /&gt;
&lt;br /&gt;
===Gameplay Additions (9)===&lt;br /&gt;
* Adjusted weather preset frequency on Frontlines maps.&lt;br /&gt;
* Multiple gameplay balance changes to Red Tides, Stalemate, Estate, Archipelago, and Countryside.&lt;br /&gt;
* Reduced HE grenade count from 2 to 1.&lt;br /&gt;
* Trench Raiders can no longer select smoke grenades.&lt;br /&gt;
* Loudhailer audio has been tweaked to become less overpowering.&lt;br /&gt;
&lt;br /&gt;
===Optimisation (2)===&lt;br /&gt;
* Optimised smoke particle effects.&lt;br /&gt;
* Optimised steamboat chimney smoke.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (10)===&lt;br /&gt;
* Solved an issue with props remaining floating on Red Tides.&lt;br /&gt;
* Solved issues with player spawn positions when a part of a squad.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/503937773532610926 2.27]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (14)===&lt;br /&gt;
* A new class! Storm the trenches as the armoured Trench Raider class.&lt;br /&gt;
* 10 new maps with the Frontlines 2.0 update: Red Tides, Stalemate, Requiem, Depot, Kingsman Bay, Over The Top, Junction, Estate, Archipelago, and Charleville.&lt;br /&gt;
* Overhauled existing Frontlines maps based on community feedback.&lt;br /&gt;
* Bark orders or hail from afar with the brand-new loudhailer!&lt;br /&gt;
* Winter Uniforms are now available to unlock for the Rifleman class.&lt;br /&gt;
* Completely overhauled all WW1 rifles.&lt;br /&gt;
* A plethora of new weapons unlocks for rifles and shotguns.&lt;br /&gt;
* Assist beachhead landings with the new 2-Gun Artillery Steamboat.&lt;br /&gt;
* Hop on the new Coast Gun.&lt;br /&gt;
* Defend the shoreline with the new anti-infantry 3-inch Artillery piece.&lt;br /&gt;
* Multiple orders and feats to unlock specific to Frontlines.&lt;br /&gt;
* Several new banners, portraits and medals to customise your player card with.&lt;br /&gt;
* The culinary-accurate frying pan is now available on Frontlines.&lt;br /&gt;
* A rather raunchy surprise.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (19)===&lt;br /&gt;
* See the [https://store.steampowered.com/news/app/589290/view/503937773532610926 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/4446837338576782057 2.26]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (9)===&lt;br /&gt;
* Introduced the &amp;#039;Building Legacy&amp;#039; feat-chain rewarding players with shillings for acquiring class levels.&lt;br /&gt;
* Gameplay adjustments to Fort Schwarz when played on the Army Siege game mode.&lt;br /&gt;
* You can now view your class level&amp;#039;s XP by hovering on the LVL icon.&lt;br /&gt;
* Reduced the requirements of the &amp;#039;Might &amp;amp; Discipline&amp;#039; feat chain.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (32)===&lt;br /&gt;
* Solved an issue with soldier rank displaying incorrectly.&lt;br /&gt;
* And many more. See the [https://store.steampowered.com/news/app/589290/view/4446837338576782057 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/7165884436587741619 2.25]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (14)===&lt;br /&gt;
* Over 100 field orders to complete on the battlefields of Holdfast rewarding you with shillings.&lt;br /&gt;
* Use your hard-earned shillings to unlock a plethora of new cosmetics.&lt;br /&gt;
* Show your might and mettle through feats of strength.&lt;br /&gt;
* Daily missions replacing the daily experience system.&lt;br /&gt;
* A complete redesign of the Barracks UI.&lt;br /&gt;
* Bashing an unknown fellow with a frying pan? We got you sorted.&lt;br /&gt;
* Steam achievements now properly unlock.&lt;br /&gt;
* And more. See the [https://store.steampowered.com/news/app/589290/view/7165884436587741619 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/4592071446743902639 2.23 &amp;amp; 2.24]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (3)===&lt;br /&gt;
* Improved performance on high player count servers.&lt;br /&gt;
* Improved performance on maps utilizing ships.&lt;br /&gt;
* Solved another instance of performance degradation.&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (6)===&lt;br /&gt;
* See the [https://store.steampowered.com/news/app/589290/view/4592071446743902639 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/4584188879514575719 2.22]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (17)===&lt;br /&gt;
* A long-awaited queue system.&lt;br /&gt;
* A massive expansion to game levels on the Nations At War front featuring 8 new maps.&lt;br /&gt;
* Squad camps are now featured in the Army Siege game mode.&lt;br /&gt;
* Redesigned oak biomes.&lt;br /&gt;
* Players can now join a squad by interacting directly with an Officer or their squad camp.&lt;br /&gt;
* A new &amp;#039;Reinforce&amp;#039; order is now available to Officers.&lt;br /&gt;
* Reactive faction balance functionality.&lt;br /&gt;
* Interactable objects will now be highlighted.&lt;br /&gt;
* And more. See the [https://store.steampowered.com/news/app/589290/view/4584188879514575719 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/4584188879496362997 2.21.2]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (2)===&lt;br /&gt;
* Holdfast is now fully playable on the Steam Deck!&lt;br /&gt;
* Various tweaks and adjustments to UI.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/4223895201267936824 2.21]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (7)===&lt;br /&gt;
* Holdfast now features full controller support thanks to the addition of an on-screen keyboard.&lt;br /&gt;
* You can now control ship sails when using a controller.&lt;br /&gt;
* You can now adjust the game&amp;#039;s UI scale.&lt;br /&gt;
* And more. See the [https://store.steampowered.com/news/app/589290/view/4223895201267936824 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements 2.20]==&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (12)===&lt;br /&gt;
* Solved an issue that degraded server performance over time.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements 2.19]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (60)===&lt;br /&gt;
* Introducing Drill Grounds - the largest map to date designed for the ultimate roleplay experience.&lt;br /&gt;
* Bonnie Crags - a new linebattle map.&lt;br /&gt;
* A complete redesign of all plains maps based on community feedback.&lt;br /&gt;
* An overhaul to the first-person camera.&lt;br /&gt;
* All Napoleonic firearms have been freshly re-modelled and re-textured.&lt;br /&gt;
* Feature-full controller support.&lt;br /&gt;
* Officer and Captain classes now have the &amp;#039;Personal Courier&amp;#039; ability.&lt;br /&gt;
* Heavily expanded on the toolset available to event hosts and server administrators.&lt;br /&gt;
* And much more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements 2.18]==&lt;br /&gt;
&lt;br /&gt;
===Bug Fixes (7)===&lt;br /&gt;
* Solved several issues with the regiment registry.&lt;br /&gt;
* Solved several code exceptions.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements 2.17]==&lt;br /&gt;
&lt;br /&gt;
===Backend (1)===&lt;br /&gt;
* Introducing additional security measures due to targeted DDOS attacks.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements/detail/3966050174818071180 2.16]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (7)===&lt;br /&gt;
* Upgraded FSR 2.0 to FSR 3.0.&lt;br /&gt;
* Upgraded DLSS to 3.5.10.&lt;br /&gt;
* And more. See the [https://steamcommunity.com/games/589290/announcements/detail/3966050174818071180 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements/detail/3909752009314202982 2.15]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements (11)===&lt;br /&gt;
* Napoleon&amp;#039;s Rise DLC!&lt;br /&gt;
* The Holdfast OST &amp;#039;The Plight of War&amp;#039;.&lt;br /&gt;
* A new map featuring the streets of Empire.&lt;br /&gt;
* A new rendering pipeline with DLSS and FSR 2.0.&lt;br /&gt;
* Major game engine upgrade.&lt;br /&gt;
* And more. See the [https://steamcommunity.com/games/589290/announcements/detail/3909752009314202982 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements/detail/6136773236746953332 2.14]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Soldier medals make a comeback! Rank your favourite soldiers through 75 levels.&lt;br /&gt;
* Spectate and free roam modes feature new functionality.&lt;br /&gt;
* Reintroduced the feature allowing event hosts to show rules on-screen.&lt;br /&gt;
&lt;br /&gt;
==[https://store.steampowered.com/news/app/589290/view/3680059005332281063 2.13]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Introduced 2 new crosshairs - &amp;#039;Nail&amp;#039; and &amp;#039;Fixate&amp;#039;.&lt;br /&gt;
* Customizable health bar styles: &amp;#039;Solid&amp;#039;, &amp;#039;Gradient&amp;#039; or &amp;#039;Dynamic&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
===Optimisation===&lt;br /&gt;
* Multiple optimisation passes for performance.&lt;br /&gt;
* Optimised maps featuring the snow biome.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements/detail/6926004339908633084 2.12]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* The Howitzer!&lt;br /&gt;
* The Barracks!&lt;br /&gt;
* Player Cards!&lt;br /&gt;
* Random Map Vote!&lt;br /&gt;
* A Fresh UI!&lt;br /&gt;
* Seasonal Global and Regiment Leaderboards!&lt;br /&gt;
* Explosion Knockbacks.&lt;br /&gt;
* In-Game Store.&lt;br /&gt;
* And much more. See the [https://steamcommunity.com/games/589290/announcements/detail/6926004339908633084 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
==[https://steamcommunity.com/games/589290/announcements/detail/6926004339908633084 2.11]==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;The long-awaited Austrian faction is here!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Wobblebang&amp;#039;s debut brings festive joy this Holiday season!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* Hills of Tyrol is now playable across all Nations At War servers.&lt;br /&gt;
* DLC additions for Austrian Empire and Kingdom of Italy.&lt;br /&gt;
&lt;br /&gt;
== [https://steamcommunity.com/games/589290/announcements/detail/3404184263848413179 2.10] ==&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
* Solved an issue with Fort Schwarz causing clients and servers to become stuck.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
== [https://steamcommunity.com/games/589290/announcements/detail/3404184263848413179 2.9] ==&lt;br /&gt;
&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Unlock 4 new heads usable across both Nations At War and Frontlines!&lt;br /&gt;
* Introduced a new kill log icon for small cannonballs.&lt;br /&gt;
* Added better VoIP testing tools.&lt;br /&gt;
* Various balancing changes on Heroes Landing.&lt;br /&gt;
&lt;br /&gt;
== [https://steamcommunity.com/games/589290/announcements/detail/3301723568242853536 2.8] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Players now have more time to block a melee strike (melee leeway).&lt;br /&gt;
* Carpenters now come equipped with a short sword.&lt;br /&gt;
* And more. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3301723568224735001 2.7] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* [https://store.steampowered.com/app/2107250 The Grenadier Regiments DLC!]&lt;br /&gt;
* Character Progression with 75 ranks!&lt;br /&gt;
* Character Customisation!&lt;br /&gt;
* The Sergeant class arrives!&lt;br /&gt;
* Rocketeer Class redesign!&lt;br /&gt;
* Squad System!&lt;br /&gt;
* 5 New Maps!&lt;br /&gt;
* Improved Audio, Animations, and Ammo Depots!&lt;br /&gt;
* And much more. See the [https://store.steampowered.com/news/app/589290/view/3301723568224735001 full patch notes] for details.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/6020764566746035380 2.6] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Regiment Registry overhaul with new rank management and formatting.&lt;br /&gt;
* 3 New Maps: Ryhall Vale, Ravenstone, and Lisart Valley.&lt;br /&gt;
* A new scoreboard design.&lt;br /&gt;
* New class identification icons.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3200382588897215705 2.5] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Holdfast SDK 5.0 - Level, Uniform, and Flag Editors with over 1500 new assets.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3195876925680684059 2.4] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* Fort Imraan map!&lt;br /&gt;
* Dreadnought turrets now have gun sights.&lt;br /&gt;
* Various balancing changes on Heroes Landing.&lt;br /&gt;
* 3 new tunes for Frontlines.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3200379258794380599 2.3] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* New maps: Heroes Landing, Sacrifice, Berkton Green, Al Uddin Ruins.&lt;br /&gt;
* Ottoman &amp;amp; Australian Forces DLCs.&lt;br /&gt;
* Invasion Game Mode.&lt;br /&gt;
* Dreadnought Gun Turrets and Steam Boats.&lt;br /&gt;
* Carriable nation colours for roleplay.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3111429361418389774 2.2] ==&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
* Multiple bug fixes including squad and cannon issues.&lt;br /&gt;
* Kaihei integration for the Chinese community.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3111428915018795281 2.1] ==&lt;br /&gt;
===Bug Fixes===&lt;br /&gt;
* Solved an issue where sometimes players turned invisible.&lt;br /&gt;
* And many more fixes. See the full patch notes for details.&lt;br /&gt;
&lt;br /&gt;
== [https://store.steampowered.com/news/app/589290/view/3111428092796057085 2.0] ==&lt;br /&gt;
===Features &amp;amp; Improvements===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Holdfast: Frontlines WW1!&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
* New faction coalitions: Allies (British, French, Australian, American) vs Central Powers (Germans).&lt;br /&gt;
* New classes: Infantry Officer, Rifleman, Medic, Engineer, Artilleryman.&lt;br /&gt;
* New artillery: Light Howitzers, Heavy Howitzers, Fixed Heavy Mortars, Heavy Mortars.&lt;br /&gt;
* Machine Guns, Grenades, Rifles with headshot kills.&lt;br /&gt;
* Squad Camps, Destruction system.&lt;br /&gt;
* 7 new Frontlines maps: Freurlund, Marre, Mansion, Countryside, St. Peter&amp;#039;s, Foxhole, Wasteland.&lt;br /&gt;
* Offensive game mode.&lt;br /&gt;
* American Forces cosmetic DLC.&lt;br /&gt;
* Graphical remaster with new weather presets.&lt;br /&gt;
* 250 Player Event Battles support.&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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