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	<id>https://sc6w3y7e49.holdfastgame.com/index.php?action=history&amp;feed=atom&amp;title=Organized_Events</id>
	<title>Organized Events - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://sc6w3y7e49.holdfastgame.com/index.php?action=history&amp;feed=atom&amp;title=Organized_Events"/>
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	<updated>2026-08-03T23:44:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://sc6w3y7e49.holdfastgame.com/index.php?title=Organized_Events&amp;diff=261&amp;oldid=prev</id>
		<title>Maintenance script at 02:22, 9 February 2026</title>
		<link rel="alternate" type="text/html" href="https://sc6w3y7e49.holdfastgame.com/index.php?title=Organized_Events&amp;diff=261&amp;oldid=prev"/>
		<updated>2026-02-09T02:22:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div class=&amp;quot;hf-relpage&amp;quot;&amp;gt;&lt;br /&gt;
{{Release_page_header|title=Organized Events}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hf-relpage-body&amp;quot;&amp;gt;&lt;br /&gt;
{{Release_TOC|content=&lt;br /&gt;
&amp;lt;div class=&amp;quot;hf-toc-category&amp;quot;&amp;gt;On this page&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#overview|Overview]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#classifications|Event Classifications]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#participation|Participation Pathways]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#public-vs-private|Public vs. Private Events]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#hosting|Hosting an Event]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#expectations|Player Expectations]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;[[#see-also|See Also]]&amp;lt;/div&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;hf-relpage-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=overview&lt;br /&gt;
|title=Overview&lt;br /&gt;
|content=&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Organized Events&amp;#039;&amp;#039;&amp;#039; are the pinnacle of the Holdfast experience. These are large-scale, coordinated battles that bring together Regiments and public players across four global regions: &amp;#039;&amp;#039;&amp;#039;North America (NA)&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Europe (EU)&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Australia (AU)&amp;#039;&amp;#039;&amp;#039;, and &amp;#039;&amp;#039;&amp;#039;Asia (AS)&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
While public servers offer continuous action, organized events provide a structured, tactical environment where every volley and manoeuvre is governed by community-led administration and historical discipline.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=classifications&lt;br /&gt;
|title=Event Classifications&lt;br /&gt;
|content=&lt;br /&gt;
The Holdfast community hosts several specialised event types, each requiring different tactical approaches:&lt;br /&gt;
&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Event Type !! Focus &amp;amp; Mechanics&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Line Battle&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Massive combined-arms engagements (Infantry, Cavalry, Artillery) centred on formalised volleys and movement.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Naval Battle&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Strategic ship-to-ship combat requiring high coordination to manage broadsides and sails.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Siege&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Objective-based warfare where attackers storm a fortified position held by defenders.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Skirmisher Only&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} High-mobility engagements featuring Light Infantry with an emphasis on terrain and ranged precision.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Artillery Only&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Specialised ordnance battles focused on long-range devastation with cannons, mortars, and rockets.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Cavalry Only&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Fast-paced, horse-based combat with dragoons and hussars, emphasis on cavalry charges.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Naval Siege&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} A maritime-terrestrial hybrid where fleets assault coastal fortifications.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Frontlines&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Industrial-era territory control focusing on sequential objectives and trench warfare.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=participation&lt;br /&gt;
|title=Participation Pathways&lt;br /&gt;
|content=&lt;br /&gt;
Participation depends on whether the event is classified as &amp;#039;&amp;#039;&amp;#039;Public&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Private&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Public Events:&amp;#039;&amp;#039;&amp;#039; Open to all players. Announcements are posted on the &amp;#039;&amp;#039;&amp;#039;Event Noticeboard&amp;#039;&amp;#039;&amp;#039; in the Official Holdfast Discord. While individual sign-ups aren&amp;#039;t required, regiments are encouraged to register their attendance to assist admins with team balancing.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Private Events:&amp;#039;&amp;#039;&amp;#039; Restricted to registered Regiments. Recruitment and slot allocation are managed internally by unit leaders. Solo players wishing to join these high-intensity battles are encouraged to [[Crews &amp;amp; Regiments|enlist in a Regiment]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Leadership Tags:&amp;#039;&amp;#039;&amp;#039; Regiment leaders should request the &amp;quot;Events Enjoyer – Regiment&amp;quot; role in the Official Discord to receive priority updates on server status and sign-up windows.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=public-vs-private&lt;br /&gt;
|title=Public vs. Private Events&lt;br /&gt;
|content=&lt;br /&gt;
{{{!}} class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Feature !! Public Events !! Private Events&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Administration&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Developer-approved admins. {{!}}{{!}} Community/Regiment staff.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Ruleset&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Standardised AGS developer rules. {{!}}{{!}} Custom community rules (e.g., Hardcore).&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Maps &amp;amp; Content&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Official game maps only. {{!}}{{!}} Optional use of Workshop Mods &amp;amp; Maps.&lt;br /&gt;
{{!}}-&lt;br /&gt;
{{!}} &amp;#039;&amp;#039;&amp;#039;Platform&amp;#039;&amp;#039;&amp;#039; {{!}}{{!}} Full cross-play supported. {{!}}{{!}} Often PC-only if Mods are utilised.&lt;br /&gt;
{{!}}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=hosting&lt;br /&gt;
|title=Hosting &amp;amp; Administrative Requirements&lt;br /&gt;
|content=&lt;br /&gt;
Communities wishing to host officially sanctioned events must ensure the following logistics are satisfied:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Infrastructure:&amp;#039;&amp;#039;&amp;#039; A dedicated, high-tick-rate server with stable configuration.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Staffing:&amp;#039;&amp;#039;&amp;#039; A minimum of two active admins with a clear escalation policy for rule breaches.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Documentation:&amp;#039;&amp;#039;&amp;#039; A concise, publicly accessible ruleset and sign-up sheet for headcounts.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Logistics:&amp;#039;&amp;#039;&amp;#039; Advanced notice of any Workshop IDs for required mods to prevent connection delays.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Post-Event:&amp;#039;&amp;#039;&amp;#039; Capturing results, screenshots, and gathering feedback for future balance adjustments.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=expectations&lt;br /&gt;
|title=Player Expectations&lt;br /&gt;
|content=&lt;br /&gt;
To ensure a high-quality experience for all participants, players are expected to adhere to the following standards:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tactical Discipline:&amp;#039;&amp;#039;&amp;#039; Follow your Officer&amp;#039;s commands and the host&amp;#039;s specific rules without delay.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Comms Etiquette:&amp;#039;&amp;#039;&amp;#039; Maintain clear voice channels; excessive noise (&amp;quot;ear-spam&amp;quot;) is grounds for removal.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Professionalism:&amp;#039;&amp;#039;&amp;#039; Griefing, teamkilling, or exploiting mechanics is strictly prohibited. Report administrative issues after the round concludes to avoid disrupting the flow of battle.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Release_section&lt;br /&gt;
|id=see-also&lt;br /&gt;
|title=See Also&lt;br /&gt;
|content=&lt;br /&gt;
* [[Server Hosting]]&lt;br /&gt;
* [[Crews &amp;amp; Regiments]]&lt;br /&gt;
* [https://discord.gg/holdfastgame Official Holdfast Discord]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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