Overview

Organized Events are the pinnacle of the Holdfast experience. These are large-scale, coordinated battles that bring together Regiments and public players across four global regions: North America (NA), Europe (EU), Australia (AU), and Asia (AS).

While public servers offer continuous action, organized events provide a structured, tactical environment where every volley and manoeuvre is governed by community-led administration and historical discipline.

Event Classifications

The Holdfast community hosts several specialised event types, each requiring different tactical approaches:

Event Type Focus & Mechanics
Line Battle Massive combined-arms engagements (Infantry, Cavalry, Artillery) centred on formalised volleys and movement.
Naval Battle Strategic ship-to-ship combat requiring high coordination to manage broadsides and sails.
Siege Objective-based warfare where attackers storm a fortified position held by defenders.
Skirmisher Only High-mobility engagements featuring Light Infantry with an emphasis on terrain and ranged precision.
Artillery Only Specialised ordnance battles focused on long-range devastation with cannons, mortars, and rockets.
Cavalry Only Fast-paced, horse-based combat with dragoons and hussars, emphasis on cavalry charges.
Naval Siege A maritime-terrestrial hybrid where fleets assault coastal fortifications.
Frontlines Industrial-era territory control focusing on sequential objectives and trench warfare.

Participation Pathways

Participation depends on whether the event is classified as Public or Private.

  • Public Events: Open to all players. Announcements are posted on the Event Noticeboard in the Official Holdfast Discord. While individual sign-ups aren't required, regiments are encouraged to register their attendance to assist admins with team balancing.
  • Private Events: Restricted to registered Regiments. Recruitment and slot allocation are managed internally by unit leaders. Solo players wishing to join these high-intensity battles are encouraged to enlist in a Regiment.
  • Leadership Tags: Regiment leaders should request the "Events Enjoyer – Regiment" role in the Official Discord to receive priority updates on server status and sign-up windows.

Public vs. Private Events

Feature Public Events Private Events
Administration Developer-approved admins. Community/Regiment staff.
Ruleset Standardised AGS developer rules. Custom community rules (e.g., Hardcore).
Maps & Content Official game maps only. Optional use of Workshop Mods & Maps.
Platform Full cross-play supported. Often PC-only if Mods are utilised.

Hosting & Administrative Requirements

Communities wishing to host officially sanctioned events must ensure the following logistics are satisfied:

  • Infrastructure: A dedicated, high-tick-rate server with stable configuration.
  • Staffing: A minimum of two active admins with a clear escalation policy for rule breaches.
  • Documentation: A concise, publicly accessible ruleset and sign-up sheet for headcounts.
  • Logistics: Advanced notice of any Workshop IDs for required mods to prevent connection delays.
  • Post-Event: Capturing results, screenshots, and gathering feedback for future balance adjustments.

Player Expectations

To ensure a high-quality experience for all participants, players are expected to adhere to the following standards:

  • Tactical Discipline: Follow your Officer's commands and the host's specific rules without delay.
  • Comms Etiquette: Maintain clear voice channels; excessive noise ("ear-spam") is grounds for removal.
  • Professionalism: Griefing, teamkilling, or exploiting mechanics is strictly prohibited. Report administrative issues after the round concludes to avoid disrupting the flow of battle.