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{{Release_page_header|title=WW1 Classes}}
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|title=Overview
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<div class="hf-directory-hero">
<div class="hf-directory-kicker">Frontlines roles</div>
<div class="hf-directory-title">WW1 classes are built for trenches, objectives, and modern weapons.</div>
<div class="hf-directory-text">Frontlines classes use rifles, grenades, revolvers, trench weapons, engineering tools, machine guns, and artillery support across Allied and Central factions.</div>
</div>
<div class="hf-directory-facts">
<div class="hf-directory-fact"><span>Era</span>Frontlines covers the World War I class set for Allied and Central forces.</div>
<div class="hf-directory-fact"><span>Combat style</span>Expect trench pushes, ranged pressure, support tools, and objective-focused utility.</div>
<div class="hf-directory-fact"><span>Related pages</span>[[Weapons]], [[Defences]], [[Game Modes]], [[Maps]].</div>
</div>
Frontlines is the World War I game type for the '''Allied Powers''' and '''Central Powers'''. These classes use Frontlines weapons such as bolt-action rifles, trench guns, revolvers, grenades, clubs, machine guns, and artillery. See [[Weapons]] for the weapon lists and [[Defences]] for Frontlines buildables.
Frontlines is the World War I game type for the '''Allied Powers''' and '''Central Powers'''. These classes use Frontlines weapons such as bolt-action rifles, trench guns, revolvers, grenades, clubs, machine guns, and artillery. See [[Weapons]] for the weapon lists and [[Defences]] for Frontlines buildables.



Latest revision as of 19:55, 11 July 2026

Overview

Frontlines roles
WW1 classes are built for trenches, objectives, and modern weapons.
Frontlines classes use rifles, grenades, revolvers, trench weapons, engineering tools, machine guns, and artillery support across Allied and Central factions.
EraFrontlines covers the World War I class set for Allied and Central forces.
Combat styleExpect trench pushes, ranged pressure, support tools, and objective-focused utility.
Related pagesWeapons, Defences, Game Modes, Maps.

Frontlines is the World War I game type for the Allied Powers and Central Powers. These classes use Frontlines weapons such as bolt-action rifles, trench guns, revolvers, grenades, clubs, machine guns, and artillery. See Weapons for the weapon lists and Defences for Frontlines buildables.

Factions

Allied Central

Rifleman

The standard Frontlines infantry class. Riflemen carry bolt-action rifles and bayonets, hold trench lines, and push objectives under Officer orders. This is not the same class as the Nations at War Rifleman.

Factions

Allied Central

Traits
Musket Specialisation
Rank Discipline
Orderly
Musket Drill
Abilities
Rank and File
Bayonet Handling
Handyman
Health
100
Agility
80
Swimming
35
Durham Light Infantry
103rd Infantry Regiment
DLC: Frontlines American Forces
6th Victoria Battalion
DLC: Frontlines Australian Forces
Durham Light Infantry Winter Uniform
Shilling unlock
2. Westfälisches Nr. 15
57'nci Piyade Alayı
DLC: Frontlines Ottoman Forces
2. Westfälisches Nr. 15 Winter Uniform
Shilling unlock

Officer

The Frontlines Officer issues Orders, places squad camps, and coordinates infantry pushes. Officers carry a revolver and officer's sword and appear with a distinct mini-map icon.

Factions

Allied Central

Traits
Distinguishable
Resilient
Sword Spec.
Pistol Spec.
Light Footed
Abilities
High Command (Army)
High Command Chat
Squad Camps
Orders
Form Line
Fire
Fire At Will
Charge
Make Ready
Break Rank & Follow
Cease Fire
Reinforce
Squad Camps
Health
100 +15
Agility
80
Swimming
35
Equipment
Spyglass
Lantern
Durham Light Infantry
103rd Infantry Regiment
DLC: Frontlines American Forces
6th Victoria Battalion
DLC: Frontlines Australian Forces
2. Westfälisches Nr. 15
57'nci Piyade Alayı
DLC: Frontlines Ottoman Forces

Medic

Medics heal wounded teammates and can bandage themselves. Injured players display a health bar, making them easier to find in combat. Medics carry a revolver and use a distinct mini-map icon.

Factions

Allied Central

Traits
Distinguishable
Abilities
Medicine
Self Medicine
Rank and File
Health
100
Agility
80
Swimming
35
Equipment
Lantern
35e Régiment D'Infanterie De Ligne
3. Westfälisches Nr.16

Engineer

Engineers build and repair Frontlines defences. Their buildables include sandbags, barbed wire, machine gun platforms, ammo boxes, and other trench works.

Factions

Allied Central

Traits
Explosives Specialist
Siege Specialization
Distinguishable
Abilities
Engineering Specialist
Explosives Handling
Repairman
Health
100
Agility
80
Swimming
35
11th Engineer Regiment
10. Kompanie Garde-Reserve

Trench Raider

Trench Raiders focus on destroying enemy emplacements and breaking through fortified positions.

Factions

Allied Central

Traits
Axe Specialisation
Blunderbuss Specialisation
Explosives Specialist
Siege Specialization
Built Different
Abilities
Explosives Handling
Repairman
Satchel Charges
Health
100
Agility
80
Swimming
35
Equipment
Lantern
Arditi
Sturmtruppen

Artilleryman

Artillerymen operate Frontlines artillery, including howitzers, heavy howitzers, heavy mortars, deck guns, and coast guns. They can equip a ramrod for a +5% ramming speed bonus.

Factions

Allied Central

Traits
Cannon Spec.
Rocket Spec.
Light Footed
Abilities
Artillery Operator
Rocket Operator
Repairman
Health
100
Agility
80
Swimming
35
Equipment
Spyglass
Ramrod
12e Régiment D'Artillerie
1. Feld-Artillerie-Regiment Nr.12