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{{{!}} class="wikitable"
{{{!}} class="wikitable"
! Icon !! Ability !! Description
! Icon !! Ability !! Default NAW !! Default WW1 !! Description
{{!}}-
{{!}}-
{{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
{{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
{{!}}-
{{!}}-
{{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
{{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
{{!}}-
{{!}}-
{{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
{{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
{{!}}-
{{!}}-
{{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
{{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
{{!}}-
{{!}}-
{{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
{{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
{{!}}-
{{!}}-
{{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency.
{{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency.
{{!}}-
{{!}}-
{{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} Standard infantry ability — receive accuracy and reload buffs when standing in formation and following officer orders.
{{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
{{!}}-
{{!}}-
{{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} Elite melee ability — grants increased melee damage, allowing one-shot kills on most infantry.
{{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} <code>IncomingDamage: 0.17</code><br><code>MaxStacks: 3</code> {{!}}{{!}} <code>IncomingDamage: 0.05</code><br><code>MaxStacks: 8</code> {{!}}{{!}} Companion buff for nearby guardsmen. Improves incoming damage resistance and can stack with other guardsmen nearby.
{{!}}-
{{!}}-
{{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} Play musical instruments to provide accuracy and reload speed buffs to nearby friendly troops.
{{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} <code>MovementSpeed: 0.025</code><br><code>MaxStacks: 2</code> {{!}}{{!}} <code>MovementSpeed: 0.025</code><br><code>MaxStacks: 2</code> {{!}}{{!}} Play musical instruments to provide a movement speed companion buff to nearby friendly troops.
{{!}}-
{{!}}-
{{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} Parade your faction's colours in the field of battle. You improve the rate at which firearms are reloaded for the rank and file by 10% when your flag is equipped.
{{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} <code>IncomingDamage: 0.1</code><br><code>ReloadSpeed: 0.1</code> {{!}}{{!}} <code>IncomingDamage: 0.1</code><br><code>ReloadSpeed: 0.1</code> {{!}}{{!}} Parade your faction's colours in the field of battle. Nearby troops gain reload speed and incoming damage resistance while your flag is equipped.
{{!}}-
{{!}}-
{{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
{{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
{{!}}-
{{!}}-
{{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
{{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
{{!}}-
{{!}}-
{{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat.
{{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat.
{{!}}-
{{!}}-
{{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
{{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
{{!}}-
{{!}} [[File:Ability Raid.png|frameless|60x60px]] {{!}}{{!}} '''Raid''' {{!}}{{!}} <code>MovementSpeed: 0.2</code> {{!}}{{!}} <code>MovementSpeed: 0.2</code> {{!}}{{!}} Trench Raider ability that increases movement speed.
{{!}}-
{{!}} [[File:Ability Dash.png|frameless|60x60px]] {{!}}{{!}} '''Dash''' {{!}}{{!}} <code>MovementSpeed: 0.25</code> {{!}}{{!}} <code>MovementSpeed: 0.25</code> {{!}}{{!}} Light Infantry ability that grants a short movement speed boost.
{{!}}-
{{!}} [[File:Ability SteadyAim.png|frameless|60x60px]] {{!}}{{!}} '''Steady Aim''' {{!}}{{!}} <code>Accuracy: 0.5</code><br><code>CameraZoom: 0.25</code> {{!}}{{!}} <code>Accuracy: 0.5</code><br><code>CameraZoom: 0.25</code> {{!}}{{!}} Rifleman ability that improves firearm accuracy and camera zoom while aiming.
{{!}}}
{{!}}}
}}
}}

Revision as of 16:16, 6 July 2026

Contents

Overview

Classes in Holdfast can have Traits and Abilities. Traits define characteristics that affect your class's performance — for example, they might increase character speed or reduce your melee effectiveness. Abilities control what you can do in-game, such as the ability to give orders to your fellow soldiers.

Traits

Icon Trait Default NAW Default WW1 Description
Able Swimmer SwimmingSpeed: 0.35 SwimmingSpeed: 0.35 Increases swimming speed, allowing faster movement through water.
File:Trait Armoured.png Armoured IncomingFirearmDamage: 0.4 IncomingFirearmDamage: 0.4 Reduces incoming firearm damage.
Axe Specialisation OutgoingObjectDamage: 0.6
OutgoingMeleeDamage: 0.05
OutgoingHorseDamage: 5
OutgoingObjectDamage: 0.6
OutgoingMeleeDamage: 0.05
OutgoingHorseDamage: 5
Enhanced effectiveness when using axes against objects, infantry, and horses.
File:Trait Barrelman.png Barrelman Accuracy: 0.15
CrowsnestAccuracy: 0.25
Accuracy: 0.15
CrowsnestAccuracy: 0.25
Improves firearm accuracy, with an additional crowsnest accuracy bonus.
Bayonet Specialisation OutgoingMeleeDamage: 0.1 OutgoingMeleeDamage: 0.1 Enhanced melee effectiveness when using a bayonet.
Blunderbuss Specialisation Accuracy: 0.1
OutgoingFirearmDamage: 0.05
Accuracy: 0.1
OutgoingFirearmDamage: 0.05
Improved proficiency with blunderbuss weapons.
Cannon Specialisation CannonRamming: 0.15 CannonRamming: 0.15 Improves proficiency with cannons, including ramming speed.
Elite Infantry OutgoingMeleeDamage: 0.2 OutgoingMeleeDamage: 0.2 Grants superior melee effectiveness.
Explosives Specialisation MovementSpeed: 0.25
WalkingSpeed: 0.25
MovementSpeed: 0.25
WalkingSpeed: 0.25
Improves movement while handling explosive barrels and devices.
File:Trait FastMusketReload.png Fast Musket Reload ReloadSpeed: 0.1 ReloadSpeed: 0.1 Increases musket reload speed.
Light Footed IncomingMeleeDamage: 0.2
MovementSpeed: 0.07
IncomingMeleeDamage: 0
MovementSpeed: 0.07
Increases movement speed and adjusts incoming melee damage.
File:Trait Marksman.png Marksman Accuracy: 0.25
ReloadSpeed: 0.15
Accuracy: 0.25
ReloadSpeed: 0
Improves firearm accuracy, with a Nations at War reload speed bonus.
Mounted Firearm Specialisation Accuracy: 0.1
OutgoingFirearmDamage: 0.1
Accuracy: 0.1
OutgoingFirearmDamage: 0.1
Improved accuracy and firearm damage when firing from horseback.
Mounted Sword Specialisation OutgoingMeleeDamage: 5 OutgoingMeleeDamage: 5 Enhanced melee effectiveness when attacking from horseback with a sword.
Musket Specialisation OutgoingMeleeDamage: 0.05
OutgoingFirearmDamage: 0.15
OutgoingMeleeDamage: 0.05
OutgoingFirearmDamage: 0.15
Improved proficiency with muskets in melee and ranged combat.
File:Trait MusketDrill.png Musket Drill ReloadSpeed: 0.15
MovementSpeed: 0.15
ReloadSpeed: 0.15
MovementSpeed: 0.15
Improves reload speed and movement speed while drilling with muskets.
Orderly IncomingDamage: 0.2 IncomingDamage: 0.2 Provides increased resistance to incoming damage.
Pike Specialisation OutgoingMeleeDamage: 0.1 OutgoingMeleeDamage: 0.1 Enhanced melee effectiveness when using a pike.
Pistol Specialisation Accuracy: 0.1
OutgoingFirearmDamage: 0.1
Accuracy: 0.1
OutgoingFirearmDamage: 0.1
Improved proficiency with pistols, including firearm accuracy and damage.
File:Trait Presence.png Presence Accuracy: 0.15
CrowsnestAccuracy: 0.25
Accuracy: 0.15
CrowsnestAccuracy: 0.25
Improves firearm accuracy, with an additional crowsnest accuracy bonus.
Rank Discipline Accuracy: 0.08
CrouchingAccuracy: 0.13
Accuracy: 0.08
CrouchingAccuracy: 0.13
Provides accuracy bonuses when fighting in disciplined ranks.
Resilient IncomingDamage: 0.15 IncomingDamage: 0.15 Provides increased resistance to damage, allowing the class to absorb more hits.
Rocket Specialisation CannonLoading: 0.2 CannonLoading: 0.2 Improves proficiency with rocket launchers.
Skilful Rider HorseSpeed: 0.1 HorseSpeed: 0.1 Improves horse speed while mounted.
Skirmisher IncomingMeleeDamage: 0.7
Accuracy: 0.05
IncomingMeleeDamage: 0.7
Accuracy: 0.15
Optimised for skirmishing tactics, with incoming melee and accuracy modifiers.
Sword Specialisation OutgoingMeleeDamage: 0.05 OutgoingMeleeDamage: 0.05 Enhanced melee effectiveness when using a sword.
File:Trait Versatile.png Versatile Accuracy: 0.1
ReloadSpeed: 0.1
Accuracy: 0.1
ReloadSpeed: 0.1
Improves both firearm accuracy and reload speed.

Abilities

Icon Ability Default NAW Default WW1 Description
High Command (Army) - - Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
High Command (Naval) - - Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
Medicine - - Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
Engineering Specialist - - Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
Artillery Operator - - Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
Rocket Operator - - Allows the class to operate rocket launchers with full proficiency.
Rank and File - - Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
Guardsman IncomingDamage: 0.17
MaxStacks: 3
IncomingDamage: 0.05
MaxStacks: 8
Companion buff for nearby guardsmen. Improves incoming damage resistance and can stack with other guardsmen nearby.
Musician MovementSpeed: 0.025
MaxStacks: 2
MovementSpeed: 0.025
MaxStacks: 2
Play musical instruments to provide a movement speed companion buff to nearby friendly troops.
Standard Bearer IncomingDamage: 0.1
ReloadSpeed: 0.1
IncomingDamage: 0.1
ReloadSpeed: 0.1
Parade your faction's colours in the field of battle. Nearby troops gain reload speed and incoming damage resistance while your flag is equipped.
Explosives Handling - - Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
Horseback Riding - - Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
Bayonet Handling - - Allows the class to attach and use a bayonet for close-quarters melee combat.
Bandage - - Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
File:Ability Raid.png Raid MovementSpeed: 0.2 MovementSpeed: 0.2 Trench Raider ability that increases movement speed.
File:Ability Dash.png Dash MovementSpeed: 0.25 MovementSpeed: 0.25 Light Infantry ability that grants a short movement speed boost.
File:Ability SteadyAim.png Steady Aim Accuracy: 0.5
CameraZoom: 0.25
Accuracy: 0.5
CameraZoom: 0.25
Rifleman ability that improves firearm accuracy and camera zoom while aiming.