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| {{{!}} class="wikitable" | | {{{!}} class="wikitable" |
| ! Icon !! Trait !! Default NAW !! Default WW1 !! Description | | ! Icon !! Trait !! Description |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait AbleSwimmer.png|frameless|60x60px]] {{!}}{{!}} '''Able Swimmer''' {{!}}{{!}} <code>SwimmingSpeed: 35%</code> {{!}}{{!}} <code>SwimmingSpeed: 35%</code> {{!}}{{!}} Increases swimming speed, allowing faster movement through water. | | {{!}} [[File:Trait AbleSwimmer.png|frameless|60x60px]] {{!}}{{!}} '''Able Swimmer''' {{!}}{{!}} Increases swimming speed by '''35%''', allowing faster movement through water. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Armoured.png|frameless|60x60px]] {{!}}{{!}} '''Armoured''' {{!}}{{!}} <code>IncomingFirearmDamage: 40%</code> {{!}}{{!}} <code>IncomingFirearmDamage: 40%</code> {{!}}{{!}} Reduces incoming firearm damage. | | {{!}} [[File:Trait Armoured.png|frameless|60x60px]] {{!}}{{!}} '''Armoured''' {{!}}{{!}} Reduces incoming firearm damage by '''40%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait AxeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Axe Specialisation''' {{!}}{{!}} <code>OutgoingObjectDamage: 60%</code><br><code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingHorseDamage: 500%</code> {{!}}{{!}} <code>OutgoingObjectDamage: 60%</code><br><code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingHorseDamage: 500%</code> {{!}}{{!}} Enhanced effectiveness when using axes against objects, infantry, and horses. | | {{!}} [[File:Trait AxeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Axe Specialisation''' {{!}}{{!}} Increases axe damage against objects by '''60%''', melee damage by '''5%''', and horse damage by '''500%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Barrelman.png|frameless|60x60px]] {{!}}{{!}} '''Barrelman''' {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} Improves firearm accuracy, with an additional crowsnest accuracy bonus. | | {{!}} [[File:Trait Barrelman.png|frameless|60x60px]] {{!}}{{!}} '''Barrelman''' {{!}}{{!}} Increases firearm accuracy by '''15%''', or '''25%''' while in a crowsnest. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait BayonetSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} Enhanced melee effectiveness when using a bayonet. | | {{!}} [[File:Trait BayonetSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Specialisation''' {{!}}{{!}} Increases outgoing melee damage with bayonets by '''10%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait BlunderbussSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Blunderbuss Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 5%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 5%</code> {{!}}{{!}} Improved proficiency with blunderbuss weapons. | | {{!}} [[File:Trait BlunderbussSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Blunderbuss Specialisation''' {{!}}{{!}} Increases blunderbuss accuracy by '''10%''' and outgoing firearm damage by '''5%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait CannonSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Cannon Specialisation''' {{!}}{{!}} <code>CannonRamming: 15%</code> {{!}}{{!}} <code>CannonRamming: 15%</code> {{!}}{{!}} Improves proficiency with cannons, including ramming speed. | | {{!}} [[File:Trait CannonSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Cannon Specialisation''' {{!}}{{!}} Increases cannon ramming speed by '''15%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait EliteInfantry.png|frameless|60x60px]] {{!}}{{!}} '''Elite Infantry''' {{!}}{{!}} <code>OutgoingMeleeDamage: 20%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 20%</code> {{!}}{{!}} Grants superior melee effectiveness. | | {{!}} [[File:Trait EliteInfantry.png|frameless|60x60px]] {{!}}{{!}} '''Elite Infantry''' {{!}}{{!}} Increases outgoing melee damage by '''20%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait ExplosivesSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Specialisation''' {{!}}{{!}} <code>MovementSpeed: 25%</code><br><code>WalkingSpeed: 25%</code> {{!}}{{!}} <code>MovementSpeed: 25%</code><br><code>WalkingSpeed: 25%</code> {{!}}{{!}} Improves movement while handling explosive barrels and devices. | | {{!}} [[File:Trait ExplosivesSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Specialisation''' {{!}}{{!}} Increases movement and walking speed by '''25%''' while handling explosive barrels and devices. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait FastMusketReload.png|frameless|60x60px]] {{!}}{{!}} '''Fast Musket Reload''' {{!}}{{!}} <code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>ReloadSpeed: 10%</code> {{!}}{{!}} Increases musket reload speed. | | {{!}} [[File:Trait FastMusketReload.png|frameless|60x60px]] {{!}}{{!}} '''Fast Musket Reload''' {{!}}{{!}} Increases musket reload speed by '''10%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait LightFooted.png|frameless|60x60px]] {{!}}{{!}} '''Light Footed''' {{!}}{{!}} <code>IncomingMeleeDamage: 20%</code><br><code>MovementSpeed: 7%</code> {{!}}{{!}} <code>IncomingMeleeDamage: 0%</code><br><code>MovementSpeed: 7%</code> {{!}}{{!}} Increases movement speed and adjusts incoming melee damage. | | {{!}} [[File:Trait LightFooted.png|frameless|60x60px]] {{!}}{{!}} '''Light Footed''' {{!}}{{!}} Increases movement speed by '''7%'''. In Nations at War, incoming melee damage is adjusted by '''20%'''; in WW1 this melee modifier is '''0%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Marksman.png|frameless|60x60px]] {{!}}{{!}} '''Marksman''' {{!}}{{!}} <code>Accuracy: 25%</code><br><code>ReloadSpeed: 15%</code> {{!}}{{!}} <code>Accuracy: 25%</code><br><code>ReloadSpeed: 0%</code> {{!}}{{!}} Improves firearm accuracy, with a Nations at War reload speed bonus. | | {{!}} [[File:Trait Marksman.png|frameless|60x60px]] {{!}}{{!}} '''Marksman''' {{!}}{{!}} Increases firearm accuracy by '''25%'''. In Nations at War, also increases reload speed by '''15%'''; in WW1 the reload modifier is '''0%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait MountedFirearmSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Firearm Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} Improved accuracy and firearm damage when firing from horseback. | | {{!}} [[File:Trait MountedFirearmSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Firearm Specialisation''' {{!}}{{!}} Increases accuracy and outgoing firearm damage by '''10%''' when firing from horseback. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait MountedSwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Sword Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 500%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 500%</code> {{!}}{{!}} Enhanced melee effectiveness when attacking from horseback with a sword. | | {{!}} [[File:Trait MountedSwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Sword Specialisation''' {{!}}{{!}} Increases outgoing melee damage by '''500%''' when attacking from horseback with a sword. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait MusketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Musket Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingFirearmDamage: 15%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingFirearmDamage: 15%</code> {{!}}{{!}} Improved proficiency with muskets in melee and ranged combat. | | {{!}} [[File:Trait MusketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Musket Specialisation''' {{!}}{{!}} Increases musket melee damage by '''5%''' and outgoing firearm damage by '''15%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait MusketDrill.png|frameless|60x60px]] {{!}}{{!}} '''Musket Drill''' {{!}}{{!}} <code>ReloadSpeed: 15%</code><br><code>MovementSpeed: 15%</code> {{!}}{{!}} <code>ReloadSpeed: 15%</code><br><code>MovementSpeed: 15%</code> {{!}}{{!}} Improves reload speed and movement speed while drilling with muskets. | | {{!}} [[File:Trait MusketDrill.png|frameless|60x60px]] {{!}}{{!}} '''Musket Drill''' {{!}}{{!}} Increases reload speed and movement speed by '''15%''' while drilling with muskets. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Orderly.png|frameless|60x60px]] {{!}}{{!}} '''Orderly''' {{!}}{{!}} <code>IncomingDamage: 20%</code> {{!}}{{!}} <code>IncomingDamage: 20%</code> {{!}}{{!}} Provides increased resistance to incoming damage. | | {{!}} [[File:Trait Orderly.png|frameless|60x60px]] {{!}}{{!}} '''Orderly''' {{!}}{{!}} Reduces incoming damage by '''20%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait PikeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pike Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} Enhanced melee effectiveness when using a pike. | | {{!}} [[File:Trait PikeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pike Specialisation''' {{!}}{{!}} Increases outgoing melee damage with pikes by '''10%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait PistolSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pistol Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} Improved proficiency with pistols, including firearm accuracy and damage. | | {{!}} [[File:Trait PistolSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pistol Specialisation''' {{!}}{{!}} Increases pistol accuracy and outgoing firearm damage by '''10%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Presence.png|frameless|60x60px]] {{!}}{{!}} '''Presence''' {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} Improves firearm accuracy, with an additional crowsnest accuracy bonus. | | {{!}} [[File:Trait Presence.png|frameless|60x60px]] {{!}}{{!}} '''Presence''' {{!}}{{!}} Increases firearm accuracy by '''15%''', or '''25%''' while in a crowsnest. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait RankDiscipline.png|frameless|60x60px]] {{!}}{{!}} '''Rank Discipline''' {{!}}{{!}} <code>Accuracy: 8%</code><br><code>CrouchingAccuracy: 13%</code> {{!}}{{!}} <code>Accuracy: 8%</code><br><code>CrouchingAccuracy: 13%</code> {{!}}{{!}} Provides accuracy bonuses when fighting in disciplined ranks. | | {{!}} [[File:Trait RankDiscipline.png|frameless|60x60px]] {{!}}{{!}} '''Rank Discipline''' {{!}}{{!}} Increases accuracy by '''8%''', or '''13%''' while crouched. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Resilient.png|frameless|60x60px]] {{!}}{{!}} '''Resilient''' {{!}}{{!}} <code>IncomingDamage: 15%</code> {{!}}{{!}} <code>IncomingDamage: 15%</code> {{!}}{{!}} Provides increased resistance to damage, allowing the class to absorb more hits. | | {{!}} [[File:Trait Resilient.png|frameless|60x60px]] {{!}}{{!}} '''Resilient''' {{!}}{{!}} Reduces incoming damage by '''15%''', allowing the class to absorb more hits. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait RocketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Specialisation''' {{!}}{{!}} <code>CannonLoading: 20%</code> {{!}}{{!}} <code>CannonLoading: 20%</code> {{!}}{{!}} Improves proficiency with rocket launchers. | | {{!}} [[File:Trait RocketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Specialisation''' {{!}}{{!}} Increases rocket launcher loading speed by '''20%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait SkilfulRider.png|frameless|60x60px]] {{!}}{{!}} '''Skilful Rider''' {{!}}{{!}} <code>HorseSpeed: 10%</code> {{!}}{{!}} <code>HorseSpeed: 10%</code> {{!}}{{!}} Improves horse speed while mounted. | | {{!}} [[File:Trait SkilfulRider.png|frameless|60x60px]] {{!}}{{!}} '''Skilful Rider''' {{!}}{{!}} Increases horse speed by '''10%''' while mounted. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Skirmisher.png|frameless|60x60px]] {{!}}{{!}} '''Skirmisher''' {{!}}{{!}} <code>IncomingMeleeDamage: 70%</code><br><code>Accuracy: 5%</code> {{!}}{{!}} <code>IncomingMeleeDamage: 70%</code><br><code>Accuracy: 15%</code> {{!}}{{!}} Optimised for skirmishing tactics, with incoming melee and accuracy modifiers. | | {{!}} [[File:Trait Skirmisher.png|frameless|60x60px]] {{!}}{{!}} '''Skirmisher''' {{!}}{{!}} Adjusts incoming melee damage by '''70%'''. Also increases accuracy by '''5%''' in Nations at War and '''15%''' in WW1. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait SwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Sword Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code> {{!}}{{!}} Enhanced melee effectiveness when using a sword. | | {{!}} [[File:Trait SwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Sword Specialisation''' {{!}}{{!}} Increases outgoing melee damage with swords by '''5%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Trait Versatile.png|frameless|60x60px]] {{!}}{{!}} '''Versatile''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} Improves both firearm accuracy and reload speed. | | {{!}} [[File:Trait Versatile.png|frameless|60x60px]] {{!}}{{!}} '''Versatile''' {{!}}{{!}} Increases firearm accuracy and reload speed by '''10%'''. |
| {{!}}} | | {{!}}} |
| }} | | }} |
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| |content= | | |content= |
| {{{!}} class="wikitable" | | {{{!}} class="wikitable" |
| ! Icon !! Ability !! Default NAW !! Default WW1 !! Description | | ! Icon !! Ability !! Description |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location. | | {{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements. | | {{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action. | | {{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery. | | {{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing. | | {{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency. | | {{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders. | | {{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} <code>IncomingDamage: 17%</code><br><code>MaxStacks: 3</code> {{!}}{{!}} <code>IncomingDamage: 5%</code><br><code>MaxStacks: 8</code> {{!}}{{!}} Companion buff for nearby guardsmen. Improves incoming damage resistance and can stack with other guardsmen nearby. | | {{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} Companion buff for nearby guardsmen. Reduces incoming damage by '''17%''' in Nations at War or '''5%''' in WW1, stacking up to '''3''' times in Nations at War and '''8''' times in WW1. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} <code>MovementSpeed: 2.5%</code><br><code>MaxStacks: 2</code> {{!}}{{!}} <code>MovementSpeed: 2.5%</code><br><code>MaxStacks: 2</code> {{!}}{{!}} Play musical instruments to provide a movement speed companion buff to nearby friendly troops. | | {{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} Play musical instruments to increase nearby friendly troops' movement speed by '''2.5%''', stacking up to '''2''' times. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} <code>IncomingDamage: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>IncomingDamage: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} Parade your faction's colours in the field of battle. Nearby troops gain reload speed and incoming damage resistance while your flag is equipped. | | {{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} Parade your faction's colours in battle. Nearby troops gain '''10%''' reload speed and '''10%''' incoming damage resistance while your flag is equipped. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes. | | {{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes. | | {{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat. | | {{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute. | | {{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Raid.png|frameless|60x60px]] {{!}}{{!}} '''Raid''' {{!}}{{!}} <code>MovementSpeed: 20%</code> {{!}}{{!}} <code>MovementSpeed: 20%</code> {{!}}{{!}} Trench Raider ability that increases movement speed. | | {{!}} [[File:Ability Raid.png|frameless|60x60px]] {{!}}{{!}} '''Raid''' {{!}}{{!}} Trench Raider ability that increases movement speed by '''20%'''. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability Dash.png|frameless|60x60px]] {{!}}{{!}} '''Dash''' {{!}}{{!}} <code>MovementSpeed: 25%</code> {{!}}{{!}} <code>MovementSpeed: 25%</code> {{!}}{{!}} Light Infantry ability that grants a short movement speed boost. | | {{!}} [[File:Ability Dash.png|frameless|60x60px]] {{!}}{{!}} '''Dash''' {{!}}{{!}} Light Infantry ability that grants a short '''25%''' movement speed boost. |
| {{!}}- | | {{!}}- |
| {{!}} [[File:Ability SteadyAim.png|frameless|60x60px]] {{!}}{{!}} '''Steady Aim''' {{!}}{{!}} <code>Accuracy: 50%</code><br><code>CameraZoom: 25%</code> {{!}}{{!}} <code>Accuracy: 50%</code><br><code>CameraZoom: 25%</code> {{!}}{{!}} Rifleman ability that improves firearm accuracy and camera zoom while aiming. | | {{!}} [[File:Ability SteadyAim.png|frameless|60x60px]] {{!}}{{!}} '''Steady Aim''' {{!}}{{!}} Rifleman ability that increases firearm accuracy by '''50%''' and camera zoom by '''25%''' while aiming. |
| {{!}}} | | {{!}}} |
| }} | | }} |