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{{{!}} class="wikitable"
{{{!}} class="wikitable"
! Icon !! Trait !! Default NAW !! Default WW1 !! Description
! Icon !! Trait !! Description
{{!}}-
{{!}}-
{{!}} [[File:Trait AbleSwimmer.png|frameless|60x60px]] {{!}}{{!}} '''Able Swimmer''' {{!}}{{!}} <code>SwimmingSpeed: 35%</code> {{!}}{{!}} <code>SwimmingSpeed: 35%</code> {{!}}{{!}} Increases swimming speed, allowing faster movement through water.
{{!}} [[File:Trait AbleSwimmer.png|frameless|60x60px]] {{!}}{{!}} '''Able Swimmer''' {{!}}{{!}} Increases swimming speed by '''35%''', allowing faster movement through water.
{{!}}-
{{!}}-
{{!}} [[File:Trait Armoured.png|frameless|60x60px]] {{!}}{{!}} '''Armoured''' {{!}}{{!}} <code>IncomingFirearmDamage: 40%</code> {{!}}{{!}} <code>IncomingFirearmDamage: 40%</code> {{!}}{{!}} Reduces incoming firearm damage.
{{!}} [[File:Trait Armoured.png|frameless|60x60px]] {{!}}{{!}} '''Armoured''' {{!}}{{!}} Reduces incoming firearm damage by '''40%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait AxeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Axe Specialisation''' {{!}}{{!}} <code>OutgoingObjectDamage: 60%</code><br><code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingHorseDamage: 500%</code> {{!}}{{!}} <code>OutgoingObjectDamage: 60%</code><br><code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingHorseDamage: 500%</code> {{!}}{{!}} Enhanced effectiveness when using axes against objects, infantry, and horses.
{{!}} [[File:Trait AxeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Axe Specialisation''' {{!}}{{!}} Increases axe damage against objects by '''60%''', melee damage by '''5%''', and horse damage by '''500%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait Barrelman.png|frameless|60x60px]] {{!}}{{!}} '''Barrelman''' {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} Improves firearm accuracy, with an additional crowsnest accuracy bonus.
{{!}} [[File:Trait Barrelman.png|frameless|60x60px]] {{!}}{{!}} '''Barrelman''' {{!}}{{!}} Increases firearm accuracy by '''15%''', or '''25%''' while in a crowsnest.
{{!}}-
{{!}}-
{{!}} [[File:Trait BayonetSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} Enhanced melee effectiveness when using a bayonet.
{{!}} [[File:Trait BayonetSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Specialisation''' {{!}}{{!}} Increases outgoing melee damage with bayonets by '''10%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait BlunderbussSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Blunderbuss Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 5%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 5%</code> {{!}}{{!}} Improved proficiency with blunderbuss weapons.
{{!}} [[File:Trait BlunderbussSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Blunderbuss Specialisation''' {{!}}{{!}} Increases blunderbuss accuracy by '''10%''' and outgoing firearm damage by '''5%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait CannonSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Cannon Specialisation''' {{!}}{{!}} <code>CannonRamming: 15%</code> {{!}}{{!}} <code>CannonRamming: 15%</code> {{!}}{{!}} Improves proficiency with cannons, including ramming speed.
{{!}} [[File:Trait CannonSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Cannon Specialisation''' {{!}}{{!}} Increases cannon ramming speed by '''15%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait EliteInfantry.png|frameless|60x60px]] {{!}}{{!}} '''Elite Infantry''' {{!}}{{!}} <code>OutgoingMeleeDamage: 20%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 20%</code> {{!}}{{!}} Grants superior melee effectiveness.
{{!}} [[File:Trait EliteInfantry.png|frameless|60x60px]] {{!}}{{!}} '''Elite Infantry''' {{!}}{{!}} Increases outgoing melee damage by '''20%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait ExplosivesSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Specialisation''' {{!}}{{!}} <code>MovementSpeed: 25%</code><br><code>WalkingSpeed: 25%</code> {{!}}{{!}} <code>MovementSpeed: 25%</code><br><code>WalkingSpeed: 25%</code> {{!}}{{!}} Improves movement while handling explosive barrels and devices.
{{!}} [[File:Trait ExplosivesSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Specialisation''' {{!}}{{!}} Increases movement and walking speed by '''25%''' while handling explosive barrels and devices.
{{!}}-
{{!}}-
{{!}} [[File:Trait FastMusketReload.png|frameless|60x60px]] {{!}}{{!}} '''Fast Musket Reload''' {{!}}{{!}} <code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>ReloadSpeed: 10%</code> {{!}}{{!}} Increases musket reload speed.
{{!}} [[File:Trait FastMusketReload.png|frameless|60x60px]] {{!}}{{!}} '''Fast Musket Reload''' {{!}}{{!}} Increases musket reload speed by '''10%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait LightFooted.png|frameless|60x60px]] {{!}}{{!}} '''Light Footed''' {{!}}{{!}} <code>IncomingMeleeDamage: 20%</code><br><code>MovementSpeed: 7%</code> {{!}}{{!}} <code>IncomingMeleeDamage: 0%</code><br><code>MovementSpeed: 7%</code> {{!}}{{!}} Increases movement speed and adjusts incoming melee damage.
{{!}} [[File:Trait LightFooted.png|frameless|60x60px]] {{!}}{{!}} '''Light Footed''' {{!}}{{!}} Increases movement speed by '''7%'''. In Nations at War, incoming melee damage is adjusted by '''20%'''; in WW1 this melee modifier is '''0%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait Marksman.png|frameless|60x60px]] {{!}}{{!}} '''Marksman''' {{!}}{{!}} <code>Accuracy: 25%</code><br><code>ReloadSpeed: 15%</code> {{!}}{{!}} <code>Accuracy: 25%</code><br><code>ReloadSpeed: 0%</code> {{!}}{{!}} Improves firearm accuracy, with a Nations at War reload speed bonus.
{{!}} [[File:Trait Marksman.png|frameless|60x60px]] {{!}}{{!}} '''Marksman''' {{!}}{{!}} Increases firearm accuracy by '''25%'''. In Nations at War, also increases reload speed by '''15%'''; in WW1 the reload modifier is '''0%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait MountedFirearmSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Firearm Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} Improved accuracy and firearm damage when firing from horseback.
{{!}} [[File:Trait MountedFirearmSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Firearm Specialisation''' {{!}}{{!}} Increases accuracy and outgoing firearm damage by '''10%''' when firing from horseback.
{{!}}-
{{!}}-
{{!}} [[File:Trait MountedSwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Sword Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 500%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 500%</code> {{!}}{{!}} Enhanced melee effectiveness when attacking from horseback with a sword.
{{!}} [[File:Trait MountedSwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Mounted Sword Specialisation''' {{!}}{{!}} Increases outgoing melee damage by '''500%''' when attacking from horseback with a sword.
{{!}}-
{{!}}-
{{!}} [[File:Trait MusketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Musket Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingFirearmDamage: 15%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code><br><code>OutgoingFirearmDamage: 15%</code> {{!}}{{!}} Improved proficiency with muskets in melee and ranged combat.
{{!}} [[File:Trait MusketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Musket Specialisation''' {{!}}{{!}} Increases musket melee damage by '''5%''' and outgoing firearm damage by '''15%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait MusketDrill.png|frameless|60x60px]] {{!}}{{!}} '''Musket Drill''' {{!}}{{!}} <code>ReloadSpeed: 15%</code><br><code>MovementSpeed: 15%</code> {{!}}{{!}} <code>ReloadSpeed: 15%</code><br><code>MovementSpeed: 15%</code> {{!}}{{!}} Improves reload speed and movement speed while drilling with muskets.
{{!}} [[File:Trait MusketDrill.png|frameless|60x60px]] {{!}}{{!}} '''Musket Drill''' {{!}}{{!}} Increases reload speed and movement speed by '''15%''' while drilling with muskets.
{{!}}-
{{!}}-
{{!}} [[File:Trait Orderly.png|frameless|60x60px]] {{!}}{{!}} '''Orderly''' {{!}}{{!}} <code>IncomingDamage: 20%</code> {{!}}{{!}} <code>IncomingDamage: 20%</code> {{!}}{{!}} Provides increased resistance to incoming damage.
{{!}} [[File:Trait Orderly.png|frameless|60x60px]] {{!}}{{!}} '''Orderly''' {{!}}{{!}} Reduces incoming damage by '''20%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait PikeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pike Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 10%</code> {{!}}{{!}} Enhanced melee effectiveness when using a pike.
{{!}} [[File:Trait PikeSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pike Specialisation''' {{!}}{{!}} Increases outgoing melee damage with pikes by '''10%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait PistolSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pistol Specialisation''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>OutgoingFirearmDamage: 10%</code> {{!}}{{!}} Improved proficiency with pistols, including firearm accuracy and damage.
{{!}} [[File:Trait PistolSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Pistol Specialisation''' {{!}}{{!}} Increases pistol accuracy and outgoing firearm damage by '''10%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait Presence.png|frameless|60x60px]] {{!}}{{!}} '''Presence''' {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} <code>Accuracy: 15%</code><br><code>CrowsnestAccuracy: 25%</code> {{!}}{{!}} Improves firearm accuracy, with an additional crowsnest accuracy bonus.
{{!}} [[File:Trait Presence.png|frameless|60x60px]] {{!}}{{!}} '''Presence''' {{!}}{{!}} Increases firearm accuracy by '''15%''', or '''25%''' while in a crowsnest.
{{!}}-
{{!}}-
{{!}} [[File:Trait RankDiscipline.png|frameless|60x60px]] {{!}}{{!}} '''Rank Discipline''' {{!}}{{!}} <code>Accuracy: 8%</code><br><code>CrouchingAccuracy: 13%</code> {{!}}{{!}} <code>Accuracy: 8%</code><br><code>CrouchingAccuracy: 13%</code> {{!}}{{!}} Provides accuracy bonuses when fighting in disciplined ranks.
{{!}} [[File:Trait RankDiscipline.png|frameless|60x60px]] {{!}}{{!}} '''Rank Discipline''' {{!}}{{!}} Increases accuracy by '''8%''', or '''13%''' while crouched.
{{!}}-
{{!}}-
{{!}} [[File:Trait Resilient.png|frameless|60x60px]] {{!}}{{!}} '''Resilient''' {{!}}{{!}} <code>IncomingDamage: 15%</code> {{!}}{{!}} <code>IncomingDamage: 15%</code> {{!}}{{!}} Provides increased resistance to damage, allowing the class to absorb more hits.
{{!}} [[File:Trait Resilient.png|frameless|60x60px]] {{!}}{{!}} '''Resilient''' {{!}}{{!}} Reduces incoming damage by '''15%''', allowing the class to absorb more hits.
{{!}}-
{{!}}-
{{!}} [[File:Trait RocketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Specialisation''' {{!}}{{!}} <code>CannonLoading: 20%</code> {{!}}{{!}} <code>CannonLoading: 20%</code> {{!}}{{!}} Improves proficiency with rocket launchers.
{{!}} [[File:Trait RocketSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Specialisation''' {{!}}{{!}} Increases rocket launcher loading speed by '''20%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait SkilfulRider.png|frameless|60x60px]] {{!}}{{!}} '''Skilful Rider''' {{!}}{{!}} <code>HorseSpeed: 10%</code> {{!}}{{!}} <code>HorseSpeed: 10%</code> {{!}}{{!}} Improves horse speed while mounted.
{{!}} [[File:Trait SkilfulRider.png|frameless|60x60px]] {{!}}{{!}} '''Skilful Rider''' {{!}}{{!}} Increases horse speed by '''10%''' while mounted.
{{!}}-
{{!}}-
{{!}} [[File:Trait Skirmisher.png|frameless|60x60px]] {{!}}{{!}} '''Skirmisher''' {{!}}{{!}} <code>IncomingMeleeDamage: 70%</code><br><code>Accuracy: 5%</code> {{!}}{{!}} <code>IncomingMeleeDamage: 70%</code><br><code>Accuracy: 15%</code> {{!}}{{!}} Optimised for skirmishing tactics, with incoming melee and accuracy modifiers.
{{!}} [[File:Trait Skirmisher.png|frameless|60x60px]] {{!}}{{!}} '''Skirmisher''' {{!}}{{!}} Adjusts incoming melee damage by '''70%'''. Also increases accuracy by '''5%''' in Nations at War and '''15%''' in WW1.
{{!}}-
{{!}}-
{{!}} [[File:Trait SwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Sword Specialisation''' {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code> {{!}}{{!}} <code>OutgoingMeleeDamage: 5%</code> {{!}}{{!}} Enhanced melee effectiveness when using a sword.
{{!}} [[File:Trait SwordSpecialisation.png|frameless|60x60px]] {{!}}{{!}} '''Sword Specialisation''' {{!}}{{!}} Increases outgoing melee damage with swords by '''5%'''.
{{!}}-
{{!}}-
{{!}} [[File:Trait Versatile.png|frameless|60x60px]] {{!}}{{!}} '''Versatile''' {{!}}{{!}} <code>Accuracy: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>Accuracy: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} Improves both firearm accuracy and reload speed.
{{!}} [[File:Trait Versatile.png|frameless|60x60px]] {{!}}{{!}} '''Versatile''' {{!}}{{!}} Increases firearm accuracy and reload speed by '''10%'''.
{{!}}}
{{!}}}
}}
}}
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{{{!}} class="wikitable"
{{{!}} class="wikitable"
! Icon !! Ability !! Default NAW !! Default WW1 !! Description
! Icon !! Ability !! Description
{{!}}-
{{!}}-
{{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
{{!}} [[File:Ability HighCommandArmy.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Army)''' {{!}}{{!}} Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
{{!}}-
{{!}}-
{{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
{{!}} [[File:Ability HighCommandNaval.png|frameless|60x60px]] {{!}}{{!}} '''High Command (Naval)''' {{!}}{{!}} Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
{{!}}-
{{!}}-
{{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
{{!}} [[File:Ability Medicine.png|frameless|60x60px]] {{!}}{{!}} '''Medicine''' {{!}}{{!}} Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
{{!}}-
{{!}}-
{{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
{{!}} [[File:Ability EngineeringSpecialist.png|frameless|60x60px]] {{!}}{{!}} '''Engineering Specialist''' {{!}}{{!}} Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
{{!}}-
{{!}}-
{{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
{{!}} [[File:Ability ArtilleryOperator.png|frameless|60x60px]] {{!}}{{!}} '''Artillery Operator''' {{!}}{{!}} Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
{{!}}-
{{!}}-
{{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency.
{{!}} [[File:Ability RocketOperator.png|frameless|60x60px]] {{!}}{{!}} '''Rocket Operator''' {{!}}{{!}} Allows the class to operate rocket launchers with full proficiency.
{{!}}-
{{!}}-
{{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
{{!}} [[File:Ability RankAndFile.png|frameless|60x60px]] {{!}}{{!}} '''Rank and File''' {{!}}{{!}} Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
{{!}}-
{{!}}-
{{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} <code>IncomingDamage: 17%</code><br><code>MaxStacks: 3</code> {{!}}{{!}} <code>IncomingDamage: 5%</code><br><code>MaxStacks: 8</code> {{!}}{{!}} Companion buff for nearby guardsmen. Improves incoming damage resistance and can stack with other guardsmen nearby.
{{!}} [[File:Ability Guardsman.png|frameless|60x60px]] {{!}}{{!}} '''Guardsman''' {{!}}{{!}} Companion buff for nearby guardsmen. Reduces incoming damage by '''17%''' in Nations at War or '''5%''' in WW1, stacking up to '''3''' times in Nations at War and '''8''' times in WW1.
{{!}}-
{{!}}-
{{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} <code>MovementSpeed: 2.5%</code><br><code>MaxStacks: 2</code> {{!}}{{!}} <code>MovementSpeed: 2.5%</code><br><code>MaxStacks: 2</code> {{!}}{{!}} Play musical instruments to provide a movement speed companion buff to nearby friendly troops.
{{!}} [[File:Ability Musician.png|frameless|60x60px]] {{!}}{{!}} '''Musician''' {{!}}{{!}} Play musical instruments to increase nearby friendly troops' movement speed by '''2.5%''', stacking up to '''2''' times.
{{!}}-
{{!}}-
{{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} <code>IncomingDamage: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} <code>IncomingDamage: 10%</code><br><code>ReloadSpeed: 10%</code> {{!}}{{!}} Parade your faction's colours in the field of battle. Nearby troops gain reload speed and incoming damage resistance while your flag is equipped.
{{!}} [[File:Ability StandardBearer.png|frameless|60x60px]] {{!}}{{!}} '''Standard Bearer''' {{!}}{{!}} Parade your faction's colours in battle. Nearby troops gain '''10%''' reload speed and '''10%''' incoming damage resistance while your flag is equipped.
{{!}}-
{{!}}-
{{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
{{!}} [[File:Ability ExplosivesHandling.png|frameless|60x60px]] {{!}}{{!}} '''Explosives Handling''' {{!}}{{!}} Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
{{!}}-
{{!}}-
{{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
{{!}} [[File:Ability HorsebackRiding.png|frameless|60x60px]] {{!}}{{!}} '''Horseback Riding''' {{!}}{{!}} Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
{{!}}-
{{!}}-
{{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat.
{{!}} [[File:Ability BayonetHandling.png|frameless|60x60px]] {{!}}{{!}} '''Bayonet Handling''' {{!}}{{!}} Allows the class to attach and use a bayonet for close-quarters melee combat.
{{!}}-
{{!}}-
{{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} - {{!}}{{!}} - {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
{{!}} [[File:Ability Bandage.png|frameless|60x60px]] {{!}}{{!}} '''Bandage''' {{!}}{{!}} Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
{{!}}-
{{!}}-
{{!}} [[File:Ability Raid.png|frameless|60x60px]] {{!}}{{!}} '''Raid''' {{!}}{{!}} <code>MovementSpeed: 20%</code> {{!}}{{!}} <code>MovementSpeed: 20%</code> {{!}}{{!}} Trench Raider ability that increases movement speed.
{{!}} [[File:Ability Raid.png|frameless|60x60px]] {{!}}{{!}} '''Raid''' {{!}}{{!}} Trench Raider ability that increases movement speed by '''20%'''.
{{!}}-
{{!}}-
{{!}} [[File:Ability Dash.png|frameless|60x60px]] {{!}}{{!}} '''Dash''' {{!}}{{!}} <code>MovementSpeed: 25%</code> {{!}}{{!}} <code>MovementSpeed: 25%</code> {{!}}{{!}} Light Infantry ability that grants a short movement speed boost.
{{!}} [[File:Ability Dash.png|frameless|60x60px]] {{!}}{{!}} '''Dash''' {{!}}{{!}} Light Infantry ability that grants a short '''25%''' movement speed boost.
{{!}}-
{{!}}-
{{!}} [[File:Ability SteadyAim.png|frameless|60x60px]] {{!}}{{!}} '''Steady Aim''' {{!}}{{!}} <code>Accuracy: 50%</code><br><code>CameraZoom: 25%</code> {{!}}{{!}} <code>Accuracy: 50%</code><br><code>CameraZoom: 25%</code> {{!}}{{!}} Rifleman ability that improves firearm accuracy and camera zoom while aiming.
{{!}} [[File:Ability SteadyAim.png|frameless|60x60px]] {{!}}{{!}} '''Steady Aim''' {{!}}{{!}} Rifleman ability that increases firearm accuracy by '''50%''' and camera zoom by '''25%''' while aiming.
{{!}}}
{{!}}}
}}
}}

Revision as of 16:33, 6 July 2026

Contents

Overview

Classes in Holdfast can have Traits and Abilities. Traits define characteristics that affect your class's performance — for example, they might increase character speed or reduce your melee effectiveness. Abilities control what you can do in-game, such as the ability to give orders to your fellow soldiers.

Traits

Icon Trait Description
Able Swimmer Increases swimming speed by 35%, allowing faster movement through water.
File:Trait Armoured.png Armoured Reduces incoming firearm damage by 40%.
Axe Specialisation Increases axe damage against objects by 60%, melee damage by 5%, and horse damage by 500%.
File:Trait Barrelman.png Barrelman Increases firearm accuracy by 15%, or 25% while in a crowsnest.
Bayonet Specialisation Increases outgoing melee damage with bayonets by 10%.
Blunderbuss Specialisation Increases blunderbuss accuracy by 10% and outgoing firearm damage by 5%.
Cannon Specialisation Increases cannon ramming speed by 15%.
Elite Infantry Increases outgoing melee damage by 20%.
Explosives Specialisation Increases movement and walking speed by 25% while handling explosive barrels and devices.
File:Trait FastMusketReload.png Fast Musket Reload Increases musket reload speed by 10%.
Light Footed Increases movement speed by 7%. In Nations at War, incoming melee damage is adjusted by 20%; in WW1 this melee modifier is 0%.
File:Trait Marksman.png Marksman Increases firearm accuracy by 25%. In Nations at War, also increases reload speed by 15%; in WW1 the reload modifier is 0%.
Mounted Firearm Specialisation Increases accuracy and outgoing firearm damage by 10% when firing from horseback.
Mounted Sword Specialisation Increases outgoing melee damage by 500% when attacking from horseback with a sword.
Musket Specialisation Increases musket melee damage by 5% and outgoing firearm damage by 15%.
File:Trait MusketDrill.png Musket Drill Increases reload speed and movement speed by 15% while drilling with muskets.
Orderly Reduces incoming damage by 20%.
Pike Specialisation Increases outgoing melee damage with pikes by 10%.
Pistol Specialisation Increases pistol accuracy and outgoing firearm damage by 10%.
File:Trait Presence.png Presence Increases firearm accuracy by 15%, or 25% while in a crowsnest.
Rank Discipline Increases accuracy by 8%, or 13% while crouched.
Resilient Reduces incoming damage by 15%, allowing the class to absorb more hits.
Rocket Specialisation Increases rocket launcher loading speed by 20%.
Skilful Rider Increases horse speed by 10% while mounted.
Skirmisher Adjusts incoming melee damage by 70%. Also increases accuracy by 5% in Nations at War and 15% in WW1.
Sword Specialisation Increases outgoing melee damage with swords by 5%.
File:Trait Versatile.png Versatile Increases firearm accuracy and reload speed by 10%.

Abilities

Icon Ability Description
High Command (Army) Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
High Command (Naval) Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
Medicine Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
Engineering Specialist Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
Artillery Operator Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
Rocket Operator Allows the class to operate rocket launchers with full proficiency.
Rank and File Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
Guardsman Companion buff for nearby guardsmen. Reduces incoming damage by 17% in Nations at War or 5% in WW1, stacking up to 3 times in Nations at War and 8 times in WW1.
Musician Play musical instruments to increase nearby friendly troops' movement speed by 2.5%, stacking up to 2 times.
Standard Bearer Parade your faction's colours in battle. Nearby troops gain 10% reload speed and 10% incoming damage resistance while your flag is equipped.
Explosives Handling Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
Horseback Riding Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
Bayonet Handling Allows the class to attach and use a bayonet for close-quarters melee combat.
Bandage Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
File:Ability Raid.png Raid Trench Raider ability that increases movement speed by 20%.
File:Ability Dash.png Dash Light Infantry ability that grants a short 25% movement speed boost.
File:Ability SteadyAim.png Steady Aim Rifleman ability that increases firearm accuracy by 50% and camera zoom by 25% while aiming.