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| Line 1: |
Line 1: |
| <div class="hf-relpage hf-naval-page"> | | <div class="hf-relpage-section hf-ship-section" id="{{{id}}}"> |
| {{Release_page_header|title=Ships}} | | <div class="hf-relpage-section-text"> |
| <div class="hf-relpage-body"> | | <h2>{{{title}}}</h2> |
| {{Release_TOC|content=
| | <div class="hf-relpage-section-body"> |
| <div class="hf-toc-category">On this page</div>
| | <div class="hf-ship-image-card">[[File:{{{image}}}|frameless|220x160px]]</div> |
| <div>[[#overview|Meet the Fleet]]</div> | | {{#if:{{{subtitle|}}}|''{{{subtitle}}}'' |
| <div class="hf-toc-category">Nations At War / Age of Sail</div> | |
| <div>[[#naw-aos|Fleet Overview]]</div>
| |
| <div>[[#frigate|50-Gun Frigate]]</div>
| |
| <div>[[#brig|17-Gun Brig-Sloop]]</div>
| |
| <div>[[#schooner-8|8-Gun Schooner]]</div>
| |
| <div>[[#corvette-8|8-Gun Corvette]]</div>
| |
| <div>[[#landing-schooner|Landing Schooner]]</div>
| |
| <div>[[#schooner-2|2-Gun Schooner]]</div>
| |
| <div>[[#gunboat|Gunboat]]</div>
| |
| <div>[[#rocketboat|Rocketboat]]</div>
| |
| <div>[[#rowboat|Rowboat]]</div>
| |
| <div class="hf-toc-category">Reference</div> | |
| <div>[[#configuration|Customization & Server Tuning]]</div>
| |
| <div>[[#comparison|Comparison Summary]]</div>
| |
| }}
| |
| <div class="hf-relpage-content">
| |
| | |
| {{Release_section | |
| |id=overview
| |
| |title=Meet the Fleet!
| |
| |content=
| |
| Ships are the mobile objectives, spawn platforms, artillery batteries, and boarding targets of Holdfast's naval modes. The [[Game Version 4.X#4.00|Age of Sail]] update expanded this page's subject matter significantly: it added Naval Conquest, new naval maps, the 8-Gun Corvette, the Landing Schooner, ship resources, resource drops, ramming, capture contests, hull colours, ship-name overrides, spawn protection, force zones, and broad server-side controls for ship health, score, resources, and ramming.
| |
| }}
| |
| | |
| {{Release_section
| |
| |id=naw-aos
| |
| |title=Nations At War & Age of Sail Ships
| |
| |content=
| |
| The Age of Sail fleet uses wind, sails, broadside gunnery, ship resources, repairs, ramming, and boarding capture mechanics. Default HP is listed on each ship card where known.
| |
| }}
| |
| | |
| {{Ship | |
| |id=frigate
| |
| |title=50-Gun Frigate
| |
| |image=300px-Frigate50gun.webp
| |
| |subtitle=Modelled after 'La Proserpine'
| |
| |description=The Frigate is the heaviest standard Age of Sail warship. It is the most durable listed vessel, carries the largest crew, and works best as a fleet anchor rather than a lone duelist.
| |
| |firepower=28x 18-pounder cannons (lower deck) & 22x 9-pounder cannons (top deck).
| |
| |note=This is the only ship featuring '''Chase Guns''' (forward/rear firing).
| |
| |max_range=~625 meters
| |
| |max_range_2=~550 meters
| |
| |max_range_2_label=9-pdr
| |
| |sails=6 sets of sails (3 square). Maximum speed: '''14 knots'''.
| |
| |interaction=Press E (PC) or B/Circle (Console) to climb the three sets of rigging to reach the '''Fighting Tops''' for sharpshooting.
| |
| |points=300
| |
| |crew=1 Captain, 12 Marine, 10 Sailor, 10 Midshipman, 1 Musician, 1 Surgeon, 2 Carpenter.
| |
| |extra=* '''Default HP:''' '''4500'''.
| |
| * '''Points Note:''' Friendly fire sinks deduct the same 300 points.
| |
| * '''Age of Sail Notes:''' Frigates use the expanded repair, resource, capture, ramming, and hull-colour systems.
| |
| }}
| |
| | |
| {{Ship
| |
| |id=brig
| |
| |title=17-Gun Brig-Sloop
| |
| |image=300px-Brigsloop13gun.webp
| |
| |description=The Brig-Sloop is the fleet workhorse: tougher than schooners, easier to handle than a frigate, and common in modern Naval Battlefield and Naval Conquest rotations.
| |
| |firepower=Medium ship battery with 6-pounder guns and a powerful '''Carronade''' at the bow.
| |
| |max_range=~575 meters
| |
| |max_range_2=~525 meters
| |
| |max_range_2_label=6-pdr
| |
| |sails=6 sets of sails (2 square). Maximum speed: '''13 knots'''.
| |
| |interaction=2 sets of climbable rigging leading to Fighting Tops.
| |
| |points=100
| |
| |crew=1 Captain, 8 Marine, 3 Sailor, 3 Midshipman, 1 Musician, 1 Surgeon, 1 Carpenter.
| |
| |extra=* '''Default HP:''' '''4000'''.
| |
| * '''Role:''' Reliable line ship for medium-population naval maps.
| |
| }}
| |
| | |
| {{Ship
| |
| |id=schooner-8
| |
| |title=8-Gun Schooner
| |
| |image=300px-Schooner8gun.webp
| |
| |subtitle=Modelled after 'Axel Thorsen'
| |
| |description=A light escort vessel designed for speed and harassment. Its low profile makes it exceptionally difficult to hit at long range.
| |
| |firepower=8x 4-pounder cannons & 8x '''Swivel Guns''' (anti-personnel).
| |
| |max_range=~500 meters
| |
| |sails=4 sets of sails (1 square). Maximum speed: '''12 knots'''.
| |
| |points=50
| |
| |crew=1 Captain, 2 Marine, 2 Sailor, 2 Midshipman, 1 Musician, 1 Surgeon, 1 Carpenter.
| |
| |extra=* '''Default HP:''' '''3500'''.
| |
| * '''Role:''' Skirmisher, escort, and small-ship hunter.
| |
| }}
| |
| | |
| {{Ship
| |
| |id=corvette-8
| |
| |title=8-Gun Corvette
| |
| |image=300px-Corvette8gun.webp
| |
| |description=The 8-Gun Corvette was added with Age of Sail and appears heavily in modern Naval Battlefield and Naval Conquest rotations. It sits between the schooners and brig-sloop as a compact warship for medium and low-population naval layouts.
| |
| |firepower=8-gun battery.
| |
| |points=
| |
| |crew=Varies by map and spawn configuration.
| |
| |extra=* '''Default HP:''' '''2500'''. | |
| * '''Configuration Note:''' Server rotations commonly spawn multiple corvettes alongside 8-Gun Schooners, 17-Gun Brig-Sloops, 2-Gun Schooners, and Rocketboats.
| |
| }}
| |
| | |
| {{Ship
| |
| |id=landing-schooner
| |
| |title=Landing Schooner
| |
| |image=300px-LandingSchooner.webp
| |
| |description=The Landing Schooner was added with Age of Sail as a naval/coastal support vessel. It supports coastal movement, landings, and objective play.
| |
| |weaponry=Landing and transport-focused schooner.
| |
| |crew=Varies by map and spawn configuration.
| |
| |extra=* '''Default HP:''' Not currently listed.
| |
| * '''Role:''' Coastal movement, landings, and objective support rather than line-of-battle dueling.
| |
| }} | |
| | |
| {{Ship
| |
| |id=schooner-2
| |
| |title=2-Gun Schooner
| |
| |image=299px-Schooner2gun.webp
| |
| |description=A glass cannon designed for extreme range support.
| |
| |firepower=2x 24-pounder cannons mounted on '''Rotating Platforms'''.
| |
| |max_range='''~825 meters''' (Highest in game). | |
| |sails=3 sets of sails. Maximum speed: '''10 knots'''.
| |
| |points=30
| |
| |crew=1 Captain, 2 Marine, 2 Sailor, 1 Midshipman, 1 Musician, 1 Carpenter.
| |
| |extra=* '''Default HP:''' '''1000'''.
| |
| * '''Role:''' Long-range pressure. Protect it from fast small craft and boarding attempts.
| |
| }}
| |
| | |
| {{Ship | |
| |id=gunboat
| |
| |title=Gunboat
| |
| |image=298px-Gunboat.webp
| |
| |description=The Gunboat is a versatile scout and sniper. Age of Sail changed dynamic port spawns to use gunboats instead of rowboats, making this craft more central to port control and small-ship harassment.
| |
| |weaponry=Armed with a '''4-pounder bow cannon'''. While it lacks the stopping power of heavier ship guns, it reloads quickly and can punish damaged vessels.
| |
| |crew=4 Marine, 1 Sailor
| |
| |extra=* '''Default HP:''' '''1000'''.
| |
| * '''Swivel Power:''' Equipped with two Swivel Guns. Useful against rowboats and exposed deck crew.
| |
| * '''Spawner Note:''' Server settings can control how many gunboats can be present from a spawner, and the NaW gunboat shares newer spawner handling with other boat types.
| |
| * '''Tactical Tip:''' Because the gun is fixed at the bow, you must aim the boat itself to line up shots.
| |
| }}
| |
| | |
| {{Ship | |
| |id=rocketboat
| |
| |title=Rocketboat
| |
| |image=300px-Rocketboat.webp
| |
| |description=The Rocketboat is a fragile support craft built around disruption. Its rockets are unreliable compared with cannons, but a good hit can pressure repairs, sails, and exposed deck crew.
| |
| |weaponry=Features a single '''Long-Range Rocket Launcher'''. Unlike standard cannons, rockets have an erratic flight path and explode upon impact.
| |
| |crew=4 Marine, 1 Sailor
| |
| |extra=* '''Default HP:''' '''1000'''.
| |
| * '''Spawner Note:''' Server settings can control its availability from spawners.
| |
| * '''Fragility:''' Avoid sitting still. Fire, turn away, and keep the smallest possible profile while reloading.
| |
| }} | |
| | |
| {{Ship
| |
| |id=rowboat
| |
| |title=Rowboat
| |
| |image=Rowboat.webp
| |
| |description=Rowboats are small, manoeuvrable craft that rely entirely on the physical exertion of the crew. They do not have sails and are unaffected by wind direction.
| |
| |extra=
| |
| * '''Default HP:''' Not currently listed.
| |
| | |
| '''Deployment'''
| |
| | |
| Rowboats are found attached to the stern or sides of larger vessels like the '''Frigate''' and '''Brig-Sloop'''.
| |
| * '''Launching:''' To deploy a rowboat, the mother ship must be stationary or moving at a very low speed.
| |
| * '''Interaction:''' Approach the rowboat on the deck and press E (PC) or X/Square (Console) to lower it into the water.
| |
| | |
| '''Rowing Mechanics'''
| |
| | |
| The speed of the rowboat is determined by the number of players actively "sitting" in the rowing positions.
| |
| * '''Coordination:''' To maximise speed, rowers should ideally be Marines or Sailors.
| |
| * '''Steering:''' The person at the very rear (the stern) acts as the coxswain, controlling the direction of the boat.
| |
| | |
| '''Survival & The Lifeboat Role'''
| |
| | |
| When a ship is "Foundering" (sinking), the Rowboat becomes a lifeboat.
| |
| * '''Saving the Captain:''' In organised play, the priority is to get the Captain and the Surgeons into the Rowboat to maintain leadership and healing capabilities for the remaining crew.
| |
| * '''The Guerilla Move:''' If your ship sinks, don't give up. A single Rowboat full of survivors can board an enemy ship, kill their crew, and effectively "steal" their vessel, turning the tide of the entire match.
| |
| | |
| '''Tips for Rowboat Crews'''
| |
| * '''The Musician Trick:''' Having a Musician in the Rowboat playing a drum or fife doesn't help with speed, but it is excellent for morale during a daring boarding charge.
| |
| * '''Equip Melee:''' Ensure all boarders have their bayonets fixed or cutlasses drawn before reaching the enemy hull.
| |
| * '''The Grapeshot Threat:''' If you see an enemy cannon being turned toward you and the barrel is glowing with a "shotgun" spread visual, '''jump out'''. You have a better chance of surviving in the water than being wiped out in the boat.
| |
| * '''Patch Note:''' Rowboat assisting was fixed in a later 5.X update.
| |
| }} | |
| | |
| {{Release_section
| |
| |id=configuration
| |
| |title=Customization & Server Tuning
| |
| |content=
| |
| Server owners can tune ships heavily. Age of Sail added or expanded controls for ship resources, ship ramming, ship scores, captured-ship behaviour, dynamic wind, spawn protection, force zones, gunboat spawners, hull colours, and ship names.
| |
| | |
| '''Ship Renderer Colours'''
| |
| | |
| Ship hull colour variations include '''Black''', '''Blue''', '''Brown''', '''Green''', '''Red''', '''White''', and '''Yellow'''. Ships can also use their default hull colours.
| |
| | |
| '''Name Pools'''
| |
| | |
| Ship name pools exist for '''British''', '''French''', '''Privateer''', and '''Spanish''' ships. Each faction has name lists for frigates, brig-sloops, schooners/corvettes, and rocketboats/gunboats. Servers can use those pools or custom ship names.
| |
| | |
| '''Age of Sail Configuration Highlights'''
| |
|
| |
|
| * Ship spawns can use custom names and hull colours.
| |
| * Ship health can be overridden by ship type and faction side.
| |
| * Starting wood and metal resources can be tuned.
| |
| * Resource drops and resource looting can be changed.
| |
| * Ramming damage, reflected damage, minimum velocity, and impact slowdown can be tuned.
| |
| * Ship score and steal multipliers can be changed.
| |
| * Capture timers determine how long attackers must hold a boarded ship.
| |
| * Captured ships can either scuttle or remain usable, depending on server settings.
| |
| * Spawn behaviour around contested and captured ships can be changed.
| |
| * Sunk ships can be configured to drop resource boxes.
| |
| * Dynamic wind can make wind direction change over the round.
| |
| * Ship spawn protection, force zones, and small-boat spawners can be tuned.
| |
| }} | | }} |
| | {{{description}}} |
|
| |
|
| {{Release_section | | {{#if:{{{firepower|}}}|* '''Firepower:''' {{{firepower}}} |
| |id=comparison | | }}{{#if:{{{weaponry|}}}|* '''Weaponry:''' {{{weaponry}}} |
| |title=Comparison Summary | | }}{{#if:{{{note|}}}|* '''Note:''' {{{note}}} |
| |content=
| | }}{{#if:{{{max_range|}}}|* '''Max Range:''' {{{max_range}}} |
| {{{!}} class="wikitable" | | }}{{#if:{{{max_range_2|}}}|* '''Max Range ({{{max_range_2_label|Secondary}}}):''' {{{max_range_2}}} |
| ! Category !! Ship
| | }}{{#if:{{{sails|}}}|* '''Sails & Rigging:''' {{{sails}}} |
| {{!}}- | | }}{{#if:{{{interaction|}}}|* '''Interaction:''' {{{interaction}}} |
| {{!}} '''Highest Default HP''' {{!}}{{!}} 50-Gun Frigate (4500 HP) | | }}{{#if:{{{points|}}}|* '''Points:''' Sinking awards '''{{{points}}} points'''. |
| {{!}}- | | }}{{#if:{{{crew|}}}|* '''Crew Spawns:''' {{{crew}}} |
| {{!}} '''Second Highest Default HP''' {{!}}{{!}} 17-Gun Brig-Sloop (4000 HP) | | }}{{#if:{{{extra|}}}| |
| {{!}}- | | {{{extra}}} |
| {{!}} '''Lowest Listed Default HP''' {{!}}{{!}} 2-Gun Schooner, Gunboat, and Rocketboat (1000 HP each) | |
| {{!}}- | |
| {{!}} '''Longest Listed Range''' {{!}}{{!}} 2-Gun Schooner (~825m) | |
| {{!}}- | |
| {{!}} '''Fastest Listed Vessel''' {{!}}{{!}} 50-Gun Frigate (14 knots) | |
| {{!}}- | |
| {{!}} '''Newest Age of Sail Additions''' {{!}}{{!}} 8-Gun Corvette and Landing Schooner | |
| {{!}}} | |
| | |
| '''Recent Release Notes Affecting Ships''' | |
| | |
| * '''4.00 - Age of Sail:''' Added ship repairing, mast repairing, finite ship resources, resource drops, timed ship capture contests, ramming damage, the 8-Gun Corvette, the Landing Schooner, structural changes to all ships, ship cannon/cannonball rebalancing, soft-wood penetration, grapeshot splinters, gunboat port spawns, ship spawn protection, force zones, hull colours, and ship physics improvements.
| |
| * '''4.01:''' Improved ship resource clarity, smoothed movement on ship ladders/ropes/stairs, updated ship capture/sinking voice lines, fixed multiple ship and boarding issues, and changed Captains to count as 2 crew members when defending against boarders. | |
| * '''5.10:''' Friendly explosions no longer damage friendly ships when friendly fire is disabled.
| |
| * '''5.20:''' Improved Age of Sail performance, fixed rowboat assisting, and fixed ship masts breaking when damaged while being repaired.
| |
| }} | | }} |
|
| |
| </div>
| |
| </div> | | </div> |
| </div> | | </div> |
| | </div><noinclude> |
| | <templatedata> |
| | { |
| | "params": { |
| | "id": { |
| | "label": "Section ID", |
| | "description": "Anchor ID for the TOC link (e.g. frigate, brig, schooner-8).", |
| | "type": "string", |
| | "required": true |
| | }, |
| | "title": { |
| | "label": "Ship Name", |
| | "description": "Display name shown as the section heading.", |
| | "type": "string", |
| | "required": true |
| | }, |
| | "image": { |
| | "label": "Image", |
| | "description": "Filename of the ship image (e.g. 300px-Frigate50gun.webp.png).", |
| | "type": "wiki-file-name", |
| | "required": true |
| | }, |
| | "subtitle": { |
| | "label": "Subtitle", |
| | "description": "Optional italic subtitle (e.g. Modelled after 'La Proserpine').", |
| | "type": "string" |
| | }, |
| | "description": { |
| | "label": "Description", |
| | "description": "Main paragraph describing the ship.", |
| | "type": "string", |
| | "required": true |
| | }, |
| | "firepower": { |
| | "label": "Firepower", |
| | "description": "Armament details (e.g. 28x 18-pounder cannons).", |
| | "type": "string" |
| | }, |
| | "weaponry": { |
| | "label": "Weaponry", |
| | "description": "Alternative to Firepower for support vessels.", |
| | "type": "string" |
| | }, |
| | "note": { |
| | "label": "Note", |
| | "description": "Optional special note (e.g. Chase Guns).", |
| | "type": "string" |
| | }, |
| | "max_range": { |
| | "label": "Max Range", |
| | "description": "Primary weapon max range (e.g. ~625 meters).", |
| | "type": "string" |
| | }, |
| | "max_range_2": { |
| | "label": "Max Range (Secondary)", |
| | "description": "Secondary weapon max range.", |
| | "type": "string" |
| | }, |
| | "max_range_2_label": { |
| | "label": "Max Range 2 Label", |
| | "description": "Label for the secondary range (e.g. 9-pdr). Defaults to 'Secondary'.", |
| | "type": "string" |
| | }, |
| | "sails": { |
| | "label": "Sails & Rigging", |
| | "description": "Sail count and max speed.", |
| | "type": "string" |
| | }, |
| | "interaction": { |
| | "label": "Interaction", |
| | "description": "How players interact with the ship (climbing, rigging, etc.).", |
| | "type": "string" |
| | }, |
| | "points": { |
| | "label": "Points", |
| | "description": "Points awarded for sinking (number only, e.g. 300).", |
| | "type": "number" |
| | }, |
| | "crew": { |
| | "label": "Crew Spawns", |
| | "description": "Crew composition (e.g. 1 Captain, 12 Marine, 10 Sailor).", |
| | "type": "string" |
| | }, |
| | "extra": { |
| | "label": "Extra Content", |
| | "description": "Any additional wikitext content (extra bullet points, sub-sections, tips, etc.).", |
| | "type": "content" |
| | } |
| | }, |
| | "description": "A styled ship information card for the Ships page. Displays a right-floated image, description, and stats in a consistent layout.", |
| | "format": "block" |
| | } |
| | </templatedata> |
| | </noinclude> |
{{{title}}}
[[File:{{{image}}}|frameless|220x160px]]
{{{description}}}
<templatedata>
{
"params": {
"id": {
"label": "Section ID",
"description": "Anchor ID for the TOC link (e.g. frigate, brig, schooner-8).",
"type": "string",
"required": true
},
"title": {
"label": "Ship Name",
"description": "Display name shown as the section heading.",
"type": "string",
"required": true
},
"image": {
"label": "Image",
"description": "Filename of the ship image (e.g. 300px-Frigate50gun.webp.png).",
"type": "wiki-file-name",
"required": true
},
"subtitle": {
"label": "Subtitle",
"description": "Optional italic subtitle (e.g. Modelled after 'La Proserpine').",
"type": "string"
},
"description": {
"label": "Description",
"description": "Main paragraph describing the ship.",
"type": "string",
"required": true
},
"firepower": {
"label": "Firepower",
"description": "Armament details (e.g. 28x 18-pounder cannons).",
"type": "string"
},
"weaponry": {
"label": "Weaponry",
"description": "Alternative to Firepower for support vessels.",
"type": "string"
},
"note": {
"label": "Note",
"description": "Optional special note (e.g. Chase Guns).",
"type": "string"
},
"max_range": {
"label": "Max Range",
"description": "Primary weapon max range (e.g. ~625 meters).",
"type": "string"
},
"max_range_2": {
"label": "Max Range (Secondary)",
"description": "Secondary weapon max range.",
"type": "string"
},
"max_range_2_label": {
"label": "Max Range 2 Label",
"description": "Label for the secondary range (e.g. 9-pdr). Defaults to 'Secondary'.",
"type": "string"
},
"sails": {
"label": "Sails & Rigging",
"description": "Sail count and max speed.",
"type": "string"
},
"interaction": {
"label": "Interaction",
"description": "How players interact with the ship (climbing, rigging, etc.).",
"type": "string"
},
"points": {
"label": "Points",
"description": "Points awarded for sinking (number only, e.g. 300).",
"type": "number"
},
"crew": {
"label": "Crew Spawns",
"description": "Crew composition (e.g. 1 Captain, 12 Marine, 10 Sailor).",
"type": "string"
},
"extra": {
"label": "Extra Content",
"description": "Any additional wikitext content (extra bullet points, sub-sections, tips, etc.).",
"type": "content"
}
},
"description": "A styled ship information card for the Ships page. Displays a right-floated image, description, and stats in a consistent layout.",
"format": "block"
}
</templatedata>