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| <div class="hf-relpage"> | | <div class="hf-relpage hf-music-page hf-directory-page"> |
| {{Release_page_header|title=Musician Tunes}} | | {{Release_page_header|title=Musician Tunes}} |
| <div class="hf-relpage-body"> | | <div class="hf-relpage-body"> |
| {{Release_TOC|content= | | {{Release_TOC|content= |
| <div class="hf-toc-category">On this page</div> | | <div class="hf-toc-category">On this page</div> |
| <div>[[#overview|Overview & Mechanics]]</div> | | <div>[[#overview|Overview]]</div> |
| <div>[[#buffs|Combat Buffs]]</div> | | <div>[[#instruments|Instruments]]</div> |
| <div>[[#variations|Class Variations]]</div> | | <div>[[#song-groups|Song Groups]]</div> |
| <div>[[#controls|Controls & Interface]]</div> | | <div>[[#midi|Midi & Custom Music]]</div> |
| <div>[[#best-practices|Best Practices & Etiquette]]</div> | | <div>[[#etiquette|Etiquette]]</div> |
| | <div>[[#release-notes|Release Notes Check]]</div> |
| }} | | }} |
| <div class="hf-relpage-content"> | | <div class="hf-relpage-content"> |
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| {{Release_section | | {{Release_section |
| |id=overview | | |id=overview |
| |title=Musician Class: Overview & Mechanics | | |title=Overview |
| |content= | | |content= |
| The '''Musician''' is a specialised auxiliary unit in Holdfast: Nations At War. Beyond their contribution to the game's historical atmosphere, Musicians serve a vital tactical role by providing passive combat bonuses to friendly infantry.
| | <div class="hf-directory-hero"> |
| | <div class="hf-directory-kicker">Music guide</div> |
| | <div class="hf-directory-title">Music is part support role, part atmosphere, and part community chaos.</div> |
| | <div class="hf-directory-text">Musicians used to be mostly about accuracy and reload buffs. Current 5.x notes changed that: musicians now provide movement-speed support, can buff every class, and have a much larger instrument and song ecosystem.</div> |
| | </div> |
| | |
| | <div class="hf-directory-facts"> |
| | <div class="hf-directory-fact"><span>Current buff</span>2.5% movement speed, stacking up to 5% with multiple musicians.</div> |
| | <div class="hf-directory-fact"><span>Current reach</span>Musicians can buff all classes, including ship crew.</div> |
| | <div class="hf-directory-fact"><span>Related pages</span>[[Auxiliary]], [[Support]], [[Voice Commands]], [[Roleplay]].</div> |
| | </div> |
| }} | | }} |
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| {{Release_section | | {{Release_section |
| |id=buffs | | |id=instruments |
| |title=Combat Buffs & Mechanics | | |title=Instruments |
| |content= | | |content= |
| Musicians provide a rhythmic cadence that improves the combat effectiveness of nearby '''Line Infantry, Guards, and Grenadiers'''.
| | The enum page currently lists these instrument types: |
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| * '''Accuracy Bonus:''' Playing an instrument grants a base '''8% accuracy buff''' to nearby qualifying units.
| | {{{!}} class="wikitable hf-guide-table" |
| * '''Buff Stacking:''' If two or more Musicians play the '''same song''' in unison, the bonus increases to a maximum of '''12% accuracy'''.
| | ! Instrument !! Where It Appears |
| ** ''Note: The buff caps at 12% regardless of how many additional musicians join the ensemble.''
| | {{!}}- |
| * '''Armament:''' All Musicians are equipped for self-defence with a '''Pistol''' (short-range) and a '''Sword''' or '''Sabre Briquet''' (melee).
| | {{!}} '''Marching Drum''' {{!}}{{!}} Musician class. |
| }} | | {{!}}- |
| | | {{!}} '''Fife''' {{!}}{{!}} Musician class. |
| {{Release_section | | {{!}}- |
| |id=variations
| | {{!}} '''Violin''' {{!}}{{!}} Musician class. |
| |title=Musician Class Variations
| | {{!}}- |
| |content=
| | {{!}} '''Bagpipes''' {{!}}{{!}} British musician class. |
| {{{!}} class="wikitable"
| | {{!}}- |
| ! Class !! Nation Availability !! Primary Instrument !! Unique Traits | | {{!}} '''Accordion''' {{!}}{{!}} Naval factions / Age of Sail music. |
| | {{!}}- |
| | {{!}} '''Banjo''' {{!}}{{!}} DLC unlockable musician instrument. |
| {{!}}- | | {{!}}- |
| {{!}} '''Fifer''' {{!}}{{!}} All Nations {{!}}{{!}} Fife {{!}}{{!}} '''Agile:''' Can crouch while playing to reduce their profile. | | {{!}} '''Bugle''' {{!}}{{!}} DLC unlockable musician instrument. |
| {{!}}- | | {{!}}- |
| {{!}} '''Drummer''' {{!}}{{!}} All Nations {{!}}{{!}} Drums {{!}}{{!}} '''Standard:''' Essential for coordinating buff stacking with Fifers. | | {{!}} '''Piano''' {{!}}{{!}} Sapper buildable / world instrument. |
| {{!}}- | | {{!}}- |
| {{!}} '''Bagpiper''' {{!}}{{!}} Great Britain {{!}}{{!}} Bagpipes {{!}}{{!}} '''Faction Unique:''' Exclusive to the British Army. | | {{!}} '''Cello''' {{!}}{{!}} Sapper buildable / later made available in Nations At War and American Revolution modes. |
| {{!}}- | | {{!}}- |
| {{!}} '''Violinist''' {{!}}{{!}} GB & France (Naval) {{!}}{{!}} Violin {{!}}{{!}} '''Light Swimmer:''' Increases swimming speed by 35% (Naval Maps only). | | {{!}} '''Gramophone''' {{!}}{{!}} In-world Frontlines music. |
| {{!}}} | | {{!}}} |
| | |
| | {{Card_grid|content= |
| | {{Card|title=Auxiliary|link=Auxiliary|image=Auxiliary.webp|description=How musicians fit into the wider support role group.}} |
| | {{Card|title=Voice Commands|link=Voice Commands|image=Voice-Commands.webp|description=Shouts, roleplay lines, naval phrases, and player communication.}} |
| | {{Card|title=Roleplay|link=Roleplay|image=Roleplay.webp|description=Events, regiments, music, voice, community play, and custom servers.}} |
| | }} |
| }} | | }} |
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| {{Release_section | | {{Release_section |
| |id=controls | | |id=song-groups |
| |title=How to Play: Controls & Interface | | |title=Song Groups |
| |content= | | |content= |
| To begin playing, players must access the '''Musician Tunes Menu'''. This menu uses colour-coded text to assist in tactical coordination:
| | The song enum list is long, so this page groups it by use instead of dumping every ID. |
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| * '''Green Text:''' Indicates the song you are currently performing.
| | {{{!}} class="wikitable hf-guide-table" |
| * '''Yellow Text:''' Indicates a song currently being played by a nearby ally. '''Select this to stack the accuracy buff.'''
| | ! Group !! Examples / Notes |
| | | {{!}}- |
| {{{!}} class="wikitable" | | {{!}} '''Nations At War marches''' {{!}}{{!}} British, French, Prussian, Russian, Italian, Austrian, and general fife/drum pieces. |
| ! Action !! PC Command !! Xbox Controller !! PS5 Controller
| | {{!}}- |
| | {{!}} '''Bagpipe tunes''' {{!}}{{!}} British bagpipe set including classics such as Scotland The Brave and related Highland tunes. |
| {{!}}- | | {{!}}- |
| {{!}} '''Open Music Menu''' {{!}}{{!}} Q {{!}}{{!}} Hold RB {{!}}{{!}} Hold R1 | | {{!}} '''Violin, Cello, Piano''' {{!}}{{!}} Chamber-style pieces, Frontlines pieces, and later Nations At War/American Revolution additions. |
| {{!}}- | | {{!}}- |
| {{!}} '''Select Tune''' {{!}}{{!}} Mouse Click {{!}}{{!}} Right Stick {{!}}{{!}} Right Stick | | {{!}} '''Frontlines gramophone''' {{!}}{{!}} Allied and Central gramophone tracks. |
| {{!}}- | | {{!}}- |
| {{!}} '''Start Playing''' {{!}}{{!}} Select Tune {{!}}{{!}} Release RB {{!}}{{!}} Release R1 | | {{!}} '''Age of Sail accordion''' {{!}}{{!}} Wellerman, Drunken Sailor, Randy Dandy Oh, and Leave Her Johnny. |
| {{!}}- | | {{!}}- |
| {{!}} '''Auto-Walk''' {{!}}{{!}} Num Lock {{!}}{{!}} D-Pad Down {{!}}{{!}} D-Pad Down | | {{!}} '''Bugle''' {{!}}{{!}} Alarm, Cavalry Charge, Fall In, General Salute, Reveille, Tattoo calls. |
| {{!}}- | | {{!}}- |
| {{!}} '''Crouch (Fifer)''' {{!}}{{!}} Left Ctrl {{!}}{{!}} B Button {{!}}{{!}} Circle Button | | {{!}} '''Banjo / American Revolution''' {{!}}{{!}} Yankee Doodle, Girl I Left Behind Me, Cumberland Gap, Liberty, Revolutionary Tea, Koromanti, Soldier's Joy, and American fife/drum tunes. |
| {{!}}} | | {{!}}} |
| | |
| | If you need the exact song ID, use [[Server Configuration Enums#instrument-songs|Instrument Songs]] on the enum page. |
| | }} |
| | |
| | {{Release_section |
| | |id=midi |
| | |title=Midi & Custom Music |
| | |content= |
| | Age of Sail added a custom musical note system and midi playback through the in-game instruments using <code>/playsong</code>. Later 5.x updates expanded the interface with: |
| | |
| | * A UI panel to play midi songs. |
| | * Drone key selection for bagpipes. |
| | * Midi channel assignment for band playback. |
| | * A separate audio slider for custom music. |
| | * Improved midi band syncing. |
| | * Fixes for custom music notes interfering with other sounds. |
| | |
| | Use these tools with some restraint. They are great for events and roleplay, but they can become noise if they drown out officers, captains, or VoIP. |
| | }} |
| | |
| | {{Release_section |
| | |id=etiquette |
| | |title=Etiquette |
| | |content= |
| | Good musicians make the round better. |
| | |
| | * Stay near the group you are supporting. |
| | * Do not block doors, cannons, ladders, spawn exits, or ship wheels. |
| | * Keep VoIP music and external audio under control. |
| | * In events, follow the organizer's music rules. |
| | * On ships, listen for the Captain before turning the deck into a concert. |
| }} | | }} |
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| {{Release_section | | {{Release_section |
| |id=best-practices | | |id=release-notes |
| |title=Best Practices & Etiquette | | |title=Release Notes Check |
| |content= | | |content= |
| To maximise your effectiveness as a Musician and maintain a positive community environment, consider the following:
| | Important music updates reflected here: |
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| * '''Tactical Coordination:''' Always prioritise playing the song highlighted in Yellow. Reaching the 12% accuracy cap can significantly alter the outcome of a linebattle engagement. | | * '''0.40:''' Older musician accuracy bonus was raised to 8%, stacking to 12%. |
| * '''Positioning:''' Stay behind your Rank & File. As an auxiliary unit, your survival is key to maintaining the accuracy buff for the front line. | | * '''1.x:''' New faction tunes and seasonal piano music appeared across several updates. |
| * '''Audio Standards:''' While the game encourages atmosphere, players should use VoIP music sparingly. Ensure any external audio is clear, not distorted, and ideally period-appropriate. | | * '''3.x:''' Music player UI fixes landed for Steam Deck and controller navigation. |
| * '''The "Last Stand":''' Musicians often lead the charge during the final moments of a round to boost morale; however, during standard play, focus on staying alive to provide buffs. | | * '''4.00:''' Accordion, sea shanties, karaoke, custom notes, and midi playback were added. |
| | * '''5.00:''' Musician buffs changed to movement speed, stacking up to 5%, and now affect all classes including ship crew. |
| | * '''5.00:''' Cello songs, banjo, bugle, midi panel, custom music slider, and band playback options were added or expanded. |
| | * '''5.10-5.20:''' Musician assist score, midi restart, custom notes, and band sync issues received fixes. |
| }} | | }} |
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