Xarkanoth (talk | contribs)
No edit summary
Tag: Reverted
Xarkanoth (talk | contribs)
No edit summary
Tag: Manual revert
Line 1: Line 1:
<div class="hf-relpage hf-horseback-page hf-directory-page">
<div class="hf-relpage">
{{Release_page_header|title=Horseback Riding}}
{{Release_page_header|title=Cavalry}}
<div class="hf-relpage-body">
<div class="hf-relpage-body">
{{Release_TOC|content=
{{Release_TOC|content=
<div class="hf-toc-category">On this page</div>
<div class="hf-toc-category">On this page</div>
<div>[[#overview|Overview]]</div>
<div>[[#overview|Overview]]</div>
<div>[[#movement|Movement]]</div>
<div>[[#cuirassier-dragoon|Cuirassiers & Dragoons]]</div>
<div>[[#mounting|Mounting & Dismounting]]</div>
<div>[[#hussar|Hussars]]</div>
<div>[[#combat|Mounted Combat]]</div>
<div>[[#counters|Counters & Hazards]]</div>
<div>[[#release-notes|Release Notes Check]]</div>
}}
}}
<div class="hf-relpage-content">
<div class="hf-relpage-content">
Line 17: Line 14:
|title=Overview
|title=Overview
|content=
|content=
<div class="hf-directory-hero">
The Cavalry classes specialise in [[Horseback Riding]] to scatter lines, chase down skirmishers, and disrupt artillery.
<div class="hf-directory-kicker">Movement guide</div>
<div class="hf-directory-title">Cavalry is about timing the pass, not sitting in the middle of a fight.</div>
<div class="hf-directory-text">A horse gives you speed, reach, and pressure. It also makes you a large target. Use movement to choose fights, hit from the flank, and leave before infantry can surround you.</div>
</div>


<div class="hf-directory-facts">
* '''Hussars''' are swift, sabre-focused light cavalry. Their increased sword damage while mounted and higher speed make them deadly in charges. Fire a pistol on approach, draw steel, and commit.
<div class="hf-directory-fact"><span>Best role</span>Flank, disrupt, chase, and punish exposed infantry.</div>
* '''Cuirassiers & Dragoons''' (mounted carbineers) excel at accurate firearm use from horseback. Mobility lets them harass, pick targets, and fall back to friendly lines. Master mounting, dismounting, pacing your horse, and shooting from the saddle for best results.
<div class="hf-directory-fact"><span>Worst habit</span>Stopping inside enemy melee range.</div>
<div class="hf-directory-fact"><span>Related pages</span>[[Cavalry]], [[Melee]], [[Shooting]], [[Defences]].</div>
</div>
}}
}}


{{Release_section
{{Release_section
|id=movement
|id=cuirassier-dragoon
|title=Movement
|title=Cuirassiers & Dragoons
|content=
|content=
Horse movement is built around gait, momentum, and turn control. The faster you go, the harder it is to make tight corrections.
Mounted carbineers. Skirmish and harass with accurate firearm fire from horseback, then reposition quickly.


{{{!}} class="wikitable hf-guide-table"
<div class="hf-class-info">
! Action !! PC !! Controller !! Notes
<div class="hf-class-info-header">
{{!}}-
<div class="hf-class-info-header-label">Factions</div>
{{!}} '''Build speed''' {{!}}{{!}} Hold W {{!}}{{!}} Left Stick Up {{!}}{{!}} Moves through slower gaits toward gallop.
<span class="hf-class-info-faction">[[File:hui-emblem-britain.webp|18px|link=]] British</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-france.webp|18px|link=]] French</span>
{{!}} '''Sprint / full gallop''' {{!}}{{!}} Shift {{!}}{{!}} Press Left Stick {{!}}{{!}} Fastest movement, but limits fine control.
<span class="hf-class-info-faction">[[File:hui-emblem-prussia.webp|18px|link=]] Prussian</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-russia.webp|18px|link=]] Russian</span>
{{!}} '''Slow / reverse''' {{!}}{{!}} Hold S {{!}}{{!}} Left Stick Down {{!}}{{!}} Slows the horse, then backs up at low speed.
<span class="hf-class-info-faction">[[File:hui-emblem-austria.webp|18px|link=]] Austrian</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-italy.webp|18px|link=]] Italian</span>
{{!}} '''Strafe mode''' {{!}}{{!}} Z {{!}}{{!}} D-Pad Down {{!}}{{!}} Useful for dressing lines and small position adjustments.
</div>
{{!}}-
<div class="hf-class-info-badges">
{{!}} '''Jump''' {{!}}{{!}} Space {{!}}{{!}} A / Cross {{!}}{{!}} Clears fences, logs, and some low obstacles.
<div class="hf-class-info-header-label">Traits</div>
{{!}}-
<div class="hf-class-info-badges-group">
{{!}} '''Emergency halt / rear''' {{!}}{{!}} Hold F {{!}}{{!}} B / Circle {{!}}{{!}} Stops quickly but leaves you exposed.
<div class="hf-class-info-badge">[[File:MountedFirearmSpecialisation.webp|20px|link=]] Mounted Firearm Specialisation</div>
{{!}}-
</div>
{{!}} '''About face''' {{!}}{{!}} S + Space {{!}}{{!}} Left Stick Down + A / Cross {{!}}{{!}} Quick 180-degree turn from a slow reverse.
<div class="hf-class-info-header-label" style="margin-top:8px;">Abilities</div>
{{!}}}
<div class="hf-class-info-badges-group">
 
<div class="hf-class-info-badge hf-badge-ability">[[File:HorsebackRiding.webp|20px|link=]] Horseback Riding</div>
Later 2.x updates added an indicator when entering strafing mode. Use it; accidentally strafing when you mean to turn is a quick way to get stuck.
</div>
}}
</div>
 
<div class="hf-class-info-stats">
{{Release_section
<div class="hf-class-info-stat">
|id=mounting
<div class="hf-class-info-stat-label">Health</div>
|title=Mounting & Dismounting
<div class="hf-class-info-stat-value">100</div>
|content=
</div>
Most cavalry classes spawn mounted. Some classes with the horseback riding ability can mount riderless horses, depending on current rules and server configuration.
<div class="hf-class-info-stat">
 
<div class="hf-class-info-stat-label">Agility</div>
* '''Dismount only when safe.''' Slow down first, then interact.
<div class="hf-class-info-stat-value">80</div>
* '''Keep the horse nearby.''' If you plan to remount, do not leave it in front of artillery or enemy infantry.
</div>
* '''Do not assume every class can ride.''' Standard infantry should not expect a mount prompt.
<div class="hf-class-info-stat">
* '''Infantry Officer rules have changed over the game's life.''' Older release notes mention Officers losing horseback access by default, with event/server configuration able to alter that behaviour.
<div class="hf-class-info-stat-label">Swimming</div>
}}
<div class="hf-class-info-stat-value">35</div>
 
</div>
{{Release_section
</div>
|id=combat
</div>
|title=Mounted Combat
|content=
Mounted combat comes in two broad forms: sword passes and carbine or pistol harassment.


{{Card_grid|content=
{{Card_grid|content=
{{Card|title=Cavalry|link=Cavalry|image=Cavalry.webp|description=Hussars, Cuirassiers, and Dragoons each lean into different mounted combat strengths.}}
{{Uniform_Card|image=British-Dragoon-1.webp|label=British}}
{{Card|title=Melee|link=Melee|image=Melee-Combat.webp|description=Directional attacks, blocks, drags, and close-range timing.}}
{{Uniform_Card|image=French-Dragoon-1.webp|label=French}}
{{Card|title=Shooting|link=Shooting|image=Shooting-Mechanics.webp|description=Carbines and pistols behave differently from full muskets and rifles.}}
{{Uniform_Card|image=Prussian-Dragoon-1.webp|label=Prussian}}
{{Card|title=Defences|link=Defences|image=Defences.webp|description=Stakes, chevaux de frise, and barbed wire can decide whether a charge survives.}}
{{Uniform_Card|image=Russian-Dragoon-1.webp|label=Russian}}
{{Uniform_Card|image=Austrian-Dragoon-1.webp|label=Austrian}}
{{Uniform_Card|image=Italian-Dragoon-1.webp|label=Italian}}
}}
}}
Practical tips:
* '''Sword passes:''' Begin the windup before you reach the target and release as you pass.
* '''Do not overstay:''' If the first pass fails, ride through and reset.
* '''Carbines:''' The 5.x balance pass made carbines shorter ranged with faster reloads, pushing them toward medium-range work.
* '''Pistols:''' Pistol range is very short, but point-blank damage is more reliable after the 5.x changes.
* '''Reloading mounted:''' Expect your horse to slow while you reload.
}}
}}


{{Release_section
{{Release_section
|id=counters
|id=hussar
|title=Counters & Hazards
|title=Hussars
|content=
|content=
Good infantry can beat bad cavalry. Respect the things that stop a charge.
Fast, flamboyant light cavalry. Excellent showmanship — and excellent sabre work — on horseback.


{{{!}} class="wikitable hf-guide-table"
<div class="hf-class-info">
! Hazard !! What It Does
<div class="hf-class-info-header">
{{!}}-
<div class="hf-class-info-header-label">Factions</div>
{{!}} '''Chevaux De Frise (L)''' {{!}}{{!}} Anti-cavalry obstacle that can kill horses.
<span class="hf-class-info-faction">[[File:hui-emblem-britain.webp|18px|link=]] British</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-france.webp|18px|link=]] French</span>
{{!}} '''Chevaux De Frise (S)''' {{!}}{{!}} Can disrupt cavalry and infantry.
<span class="hf-class-info-faction">[[File:hui-emblem-prussia.webp|18px|link=]] Prussian</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-russia.webp|18px|link=]] Russian</span>
{{!}} '''Tight infantry groups''' {{!}}{{!}} Harder to isolate, especially if bayonets are ready.
<span class="hf-class-info-faction">[[File:hui-emblem-austria.webp|18px|link=]] Austrian</span>
{{!}}-
<span class="hf-class-info-faction">[[File:hui-emblem-italy.webp|18px|link=]] Italian</span>
{{!}} '''Artillery and firearms''' {{!}}{{!}} Large target, predictable path, brutal punishment.
</div>
{{!}}-
<div class="hf-class-info-badges">
{{!}} '''Terrain and clutter''' {{!}}{{!}} Fences, rocks, props, and friendly builds can trap a horse.
<div class="hf-class-info-header-label">Traits</div>
{{!}}}
<div class="hf-class-info-badges-group">
<div class="hf-class-info-badge">[[File:MountedSwordSpecialisation.webp|20px|link=]] Mounted Sword Specialisation</div>
<div class="hf-class-info-badge">[[File:SkilfulRider.webp|20px|link=]] Skilful Rider</div>
</div>
<div class="hf-class-info-header-label" style="margin-top:8px;">Abilities</div>
<div class="hf-class-info-badges-group">
<div class="hf-class-info-badge hf-badge-ability">[[File:HorsebackRiding.webp|20px|link=]] Horseback Riding</div>
</div>
</div>
<div class="hf-class-info-stats">
<div class="hf-class-info-stat">
<div class="hf-class-info-stat-label">Health</div>
<div class="hf-class-info-stat-value">100</div>
</div>
<div class="hf-class-info-stat">
<div class="hf-class-info-stat-label">Agility</div>
<div class="hf-class-info-stat-value">80</div>
</div>
<div class="hf-class-info-stat">
<div class="hf-class-info-stat-label">Swimming</div>
<div class="hf-class-info-stat-value">35</div>
</div>
</div>
</div>


Version 5.20 fixed an exception related to being trampled by a horse. Earlier releases also adjusted horse hitboxes, horse-to-horse collision, gallop speed, maneuverability, and mounted melee reach.
{{Card_grid|content=
{{Uniform_Card|image=British-Hussar-1.webp|label=British}}
{{Uniform_Card|image=French-Hussar-1.webp|label=French}}
{{Uniform_Card|image=French-Hussar-2.webp|label=French (Var. 2)|requirement=DLC: Napoleon's Rise}}
{{Uniform_Card|image=Prussian-Hussar-1.webp|label=Prussian}}
{{Uniform_Card|image=Russian-Hussar-1.webp|label=Russian}}
{{Uniform_Card|image=Austrian-Hussar-1.webp|label=Austrian}}
{{Uniform_Card|image=Italian-Hussar-1.webp|label=Italian}}
}}
}}
{{Release_section
|id=release-notes
|title=Release Notes Check
|content=
Important cavalry and horseback updates reflected here:
* '''0.40:''' Cavalry launched with Hussar, Cuirassier, and Dragoon roles, full horseback movement, mounted swordsmanship, mounted marksmanship, trampling, swimming, strafe mode, and mount/dismount flow.
* '''1.x:''' Cavalry movement was redesigned, trampling was rebalanced, horse collision and hitboxes were adjusted, and multiple mounted combat bugs were fixed.
* '''2.x:''' Strafe indicators, cavalry kill-log icon fixes, pistol animation improvements, and additional collision changes landed.
* '''3.x-4.x:''' Several map and cavalry out-of-bounds fixes were made.
* '''5.x:''' Carbine and pistol balance changed, and a trampling exception was fixed.
}}
}}



Revision as of 01:05, 7 July 2026

Contents

Overview

The Cavalry classes specialise in Horseback Riding to scatter lines, chase down skirmishers, and disrupt artillery.

  • Hussars are swift, sabre-focused light cavalry. Their increased sword damage while mounted and higher speed make them deadly in charges. Fire a pistol on approach, draw steel, and commit.
  • Cuirassiers & Dragoons (mounted carbineers) excel at accurate firearm use from horseback. Mobility lets them harass, pick targets, and fall back to friendly lines. Master mounting, dismounting, pacing your horse, and shooting from the saddle for best results.

Cuirassiers & Dragoons

Mounted carbineers. Skirmish and harass with accurate firearm fire from horseback, then reposition quickly.

Factions

British French Prussian Russian Austrian Italian

Traits
Mounted Firearm Specialisation
Abilities
Horseback Riding
Health
100
Agility
80
Swimming
35
British
French
Prussian
Russian
Austrian
Italian

Hussars

Fast, flamboyant light cavalry. Excellent showmanship — and excellent sabre work — on horseback.

Factions

British French Prussian Russian Austrian Italian

Traits
Mounted Sword Specialisation
Skilful Rider
Abilities
Horseback Riding
Health
100
Agility
80
Swimming
35
British
French
French (Var. 2)
DLC: Napoleon's Rise
Prussian
Russian
Austrian
Italian