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<div class="hf-relpage hf-mechanics-page">
<div class="hf-relpage hf-roleplay-page hf-directory-page">
{{Release_page_header|title=Mechanics}}
{{Release_page_header|title=Roleplay & Community}}
<div class="hf-relpage-body">
<div class="hf-relpage-body">
{{Release_TOC|content=
{{Release_TOC|content=
<div class="hf-toc-category">On this page</div>
<div class="hf-toc-category">On this page</div>
<div>[[#overview|Overview]]</div>
<div>[[#overview|Overview]]</div>
<div>[[#start-here|Start Here]]</div>
<div>[[#organized-play|Organized Play]]</div>
<div>[[#combat|Combat]]</div>
<div>[[#community|Community & Groups]]</div>
<div>[[#movement-world|Movement, World & Objectives]]</div>
<div>[[#expression|Expression & Music]]</div>
<div>[[#classes|Classes & Roles]]</div>
<div>[[#modding|Modding & Servers]]</div>
<div>[[#naval|Naval & Vehicles]]</div>
<div>[[#strategy|Strategy & Teamwork]]</div>
<div>[[#reference|Reference & Tools]]</div>
}}
}}
<div class="hf-relpage-content">
<div class="hf-relpage-content">
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|title=Overview
|title=Overview
|content=
|content=
<div class="hf-mech-hero">
<div class="hf-directory-hero">
<div class="hf-mech-kicker">Gameplay hub</div>
<div class="hf-directory-kicker">Community hub</div>
<div class="hf-mech-title">Every major Holdfast system, grouped by how players actually learn it.</div>
<div class="hf-directory-title">Holdfast is as much about people as it is about muskets.</div>
<div class="hf-mech-text">Use this page as a map of the wiki's mechanics guides. Start with the basics, then branch into combat, classes, naval play, events, and server references when you need more detail.</div>
<div class="hf-directory-text">From organised linebattles and regiment rivalries to sea shanties, custom servers, and modded maps, the social side of Holdfast is where much of the game lives.</div>
</div>
</div>


<div class="hf-mech-facts">
<div class="hf-directory-facts">
<div class="hf-mech-fact"><span>New players</span>Start with [[Beginner's Guide]], [[Game Modes]], and [[Classes]].</div>
<div class="hf-directory-fact"><span>Organised play</span>Start with [[Linebattle]] and [[Organized Events]].</div>
<div class="hf-mech-fact"><span>Core skills</span>Learn [[Shooting]], [[Melee]], and [[Orders]].</div>
<div class="hf-directory-fact"><span>Find a group</span>Use [[Crews & Regiments]] and [[Workshop Discord]].</div>
<div class="hf-mech-fact"><span>Team systems</span>Use [[Linebattle]], [[Organized Events]], and [[Voice Commands]].</div>
<div class="hf-directory-fact"><span>Make it yours</span>Explore [[Server Hosting]], [[Map Editing]], and [[Script Modding Guide]].</div>
</div>
</div>
}}
}}


{{Release_section
{{Release_section
|id=start-here
|id=organized-play
|title=Start Here
|title=Organized Play
|content=
|content=
New to Holdfast? These pages explain what is happening before you worry about advanced mechanics.
Large-scale community events that follow structured rules and bring hundreds of players together.


<div class="hf-hub-link-grid">
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Beginner's Guide]]</div><div class="hf-hub-link-desc">First-match checklist, basic controls, class advice, and links to deeper guides.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Linebattle]]</div><div class="hf-hub-link-desc">The signature Holdfast experience: organized battles with rules, formations, and chain of command.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Game Modes]]</div><div class="hf-hub-link-desc">How rounds are won, what objectives mean, and which mode you are playing.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Organized Events]]</div><div class="hf-hub-link-desc">How community events work, including scheduling, formats, expectations, and where to find them.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[User Interface]]</div><div class="hf-hub-link-desc">HUD elements, health, ammo, compass, objective markers, and interaction prompts.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Regiment Schedule]]</div><div class="hf-hub-link-desc">Scheduled regiment events, training nights, and recurring community battles.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Game Modes]]</div><div class="hf-hub-link-desc">Official modes that support organised play, including Conquest, Siege, Offensive, Naval, and more.</div></div>
</div>
</div>
}}
}}


{{Release_section
{{Release_section
|id=combat
|id=community
|title=Combat
|title=Community & Groups
|content=
|content=
The core combat loop: fire, reload, move with your team, switch to melee before enemies reach you, and use artillery or cavalry to break stalemates.
The regiments, crews, and social structures that form the backbone of Holdfast's community.


<div class="hf-hub-link-grid">
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Shooting|Shooting Mechanics]]</div><div class="hf-hub-link-desc">Firearms, damage and range, aiming, reloading, accuracy, hitboxes, and weapon handling.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Crews & Regiments]]</div><div class="hf-hub-link-desc">Player-run groups, organisation, ranks, recruitment, naval crews, and regiment life.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Melee|Melee Combat]]</div><div class="hf-hub-link-desc">Directional attacks, blocking, feints, drags, weapon damage and reach, hit detection, and close-range survival.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Regiment Roster]]</div><div class="hf-hub-link-desc">Roster tools and structures for tracking members, ranks, and group organisation.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Artillery]]</div><div class="hf-hub-link-desc">Cannons, mortars, rockets, howitzers, ship guns, loading, aiming, and crew operation.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Factions]]</div><div class="hf-hub-link-desc">The playable nations and faction identities across Nations At War, Frontlines, and American Revolution.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Cavalry]]</div><div class="hf-hub-link-desc">Horseback riding, mounted combat, charges, lances, carbines, and cavalry class tactics.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Workshop Discord]]</div><div class="hf-hub-link-desc">Community hubs for modders, map makers, server owners, and workshop creators.</div></div>
</div>
</div>
}}
}}


{{Release_section
{{Release_section
|id=movement-world
|id=expression
|title=Movement, World & Objectives
|title=Expression & Music
|content=
|content=
These pages explain where the fight is, how the round is structured, and what your team is trying to accomplish.
Ways to express yourself on the battlefield beyond just fighting.


<div class="hf-hub-link-grid">
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Maps]]</div><div class="hf-hub-link-desc">Every battlefield and naval map, including layouts, objectives, and loading screens.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Musician Tunes]]</div><div class="hf-hub-link-desc">Every song available for drums, fifes, bagpipes, violins, pianos, and gramophones.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Game Types]]</div><div class="hf-hub-link-desc">The broad game families and what kind of play each one supports.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Voice Commands]]</div><div class="hf-hub-link-desc">Shout orders, taunt enemies, cheer for allies, and use naval or infantry voice lines.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Game Modes]]</div><div class="hf-hub-link-desc">Army, naval, coastal, Frontlines, and American Revolution objective rules.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Voice Commands|Roleplay Gestures]]</div><div class="hf-hub-link-desc">Use voice lines, emotes, music, and social commands to create battlefield character moments.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Horseback Riding]]</div><div class="hf-hub-link-desc">Movement, mounting, dismounting, speed control, and mounted handling.</div></div>
</div>
</div>
}}
}}


{{Release_section
{{Release_section
|id=classes
|id=modding
|title=Classes & Roles
|title=Modding & Servers
|content=
|content=
Classes determine your weapons, abilities, traits, and responsibilities. Pick a role that helps the team before chasing score.
Creating custom experiences for the community.


<div class="hf-hub-link-grid">
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Classes]]</div><div class="hf-hub-link-desc">The class hub for infantry, command, skirmishers, support, artillery, cavalry, and naval roles.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Mods and Consoles|Mods & Consoles]]</div><div class="hf-hub-link-desc">Console commands, modding overview, and how to use the developer console.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Rank and File]]</div><div class="hf-hub-link-desc">Line Infantry, Grenadiers, Guards, and the core musket-armed battle line.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Script Modding Guide]]</div><div class="hf-hub-link-desc">Write custom server-side scripts using the Holdfast modding API.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Command|Command Classes]]</div><div class="hf-hub-link-desc">Officers, Sergeants, Captains, orders, and battlefield leadership.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Map Editing]]</div><div class="hf-hub-link-desc">Create custom maps using the Holdfast SDK and Unity editor.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Skirmisher|Skirmisher Classes]]</div><div class="hf-hub-link-desc">Light Infantry, Riflemen, Coast Guard, and ranged flanking roles.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Server Hosting]]</div><div class="hf-hub-link-desc">Set up and run your own dedicated Holdfast server.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Support|Support Classes]]</div><div class="hf-hub-link-desc">Surgeons, Musicians, Flag Bearers, Sappers, Engineers, and team utility.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Server Configuration]]</div><div class="hf-hub-link-desc">Tune rules, rotations, class limits, weapons, and server behaviour for your community.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Traits and Abilities|Traits & Abilities]]</div><div class="hf-hub-link-desc">Passive traits, active abilities, class strengths, and role-specific bonuses.</div></div>
</div>
}}
 
{{Release_section
|id=naval
|title=Naval & Vehicles
|content=
Naval mechanics combine movement, wind, resources, ship damage, repairs, boarding, and coordinated gunnery.
 
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Naval Combat]]</div><div class="hf-hub-link-desc">Sailing, broadsides, repairs, boarding, ramming, and capture contests.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Ships]]</div><div class="hf-hub-link-desc">Frigates, Brig-Sloops, Schooners, Corvettes, Gunboats, Rocketboats, and Rowboats.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Crewmen]]</div><div class="hf-hub-link-desc">Captains, Marines, Sailors, Midshipmen, Carpenters, and shipboard roles.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Artillery]]</div><div class="hf-hub-link-desc">Land and naval guns, ammunition types, rockets, mortars, and crew handling.</div></div>
</div>
}}
 
{{Release_section
|id=strategy
|title=Strategy & Teamwork
|content=
Holdfast is much easier when the team coordinates. These guides cover orders, communication, events, and the structures that keep a push alive.
 
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Orders|Orders & High Command]]</div><div class="hf-hub-link-desc">Officer, Sergeant, Captain, and Midshipman orders, buffs, and timing.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Voice Commands]]</div><div class="hf-hub-link-desc">Voice command menus, infantry calls, naval phrases, and social commands.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Defences]]</div><div class="hf-hub-link-desc">Sapper and Engineer structures, palisades, earthworks, barbed wire, and emplacements.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Linebattle]]</div><div class="hf-hub-link-desc">Organised event etiquette, formations, firing discipline, and common rules.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Organized Events]]</div><div class="hf-hub-link-desc">How community events, regiments, and scheduled battles work.</div></div>
</div>
}}
 
{{Release_section
|id=reference
|title=Reference & Tools
|content=
Technical references for server operators, modders, and advanced players.
 
<div class="hf-hub-link-grid">
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Server Configuration]]</div><div class="hf-hub-link-desc">Gameplay settings, class limits, weapon restrictions, rotations, and server behaviour.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Remote Console Commands]]</div><div class="hf-hub-link-desc">Admin commands for managing servers in real time.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Server Configuration Enums|Server Config Enums]]</div><div class="hf-hub-link-desc">Enum references for maps, modes, ships, weapons, factions, orders, and more.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Server Config Templates]]</div><div class="hf-hub-link-desc">Reusable configuration examples and rotation templates.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Map Editing]]</div><div class="hf-hub-link-desc">Custom maps, scene setup, and editing workflows.</div></div>
<div class="hf-hub-link-card"><div class="hf-hub-link-title">[[Script Modding Guide]]</div><div class="hf-hub-link-desc">Modding and scripting references for advanced customisation.</div></div>
</div>
</div>
}}
}}

Latest revision as of 20:50, 11 July 2026

Overview

Community hub
Holdfast is as much about people as it is about muskets.
From organised linebattles and regiment rivalries to sea shanties, custom servers, and modded maps, the social side of Holdfast is where much of the game lives.
Organised playStart with Linebattle and Organized Events.
Find a groupUse Crews & Regiments and Workshop Discord.
Make it yoursExplore Server Hosting, Map Editing, and Script Modding Guide.

Organized Play

Large-scale community events that follow structured rules and bring hundreds of players together.

Community & Groups

The regiments, crews, and social structures that form the backbone of Holdfast's community.

Expression & Music

Ways to express yourself on the battlefield beyond just fighting.

Modding & Servers

Creating custom experiences for the community.