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== [https://steamcommunity.com/games/589290/announcements/detail/1699481768807503451 0.41 & 0.42] ==
<div class="hf-relpage">
===General Fixes & Additions===
<div class="hf-relpage-header">
<h1>Version 0.X</h1>
<div class="hf-relpage-header-divider"></div>
</div>
<div class="hf-relpage-body">
<div class="hf-relpage-toc">
<div class="hf-relpage-toc-title">Contents</div>
<div class="hf-relpage-toc-links">
<div class="hf-toc-category">Versions</div>
<div>[[#0.41_.26_0.42|0.41 & 0.42]]</div>
<div>[[#0.40|0.40 - Cavalry]]</div>
</div>
</div>
<div class="hf-relpage-content">
<div class="hf-relpage-section" id="0.41_.26_0.42">
<div class="hf-relpage-section-text">
<h2>[https://steamcommunity.com/games/589290/announcements/detail/1699481768807503451 0.41 &amp; 0.42]</h2>
<div class="hf-relpage-section-body">
<h3>General Fixes &amp; Additions</h3>
* Solved server player count exceeding maximum limit.
* Solved server player count exceeding maximum limit.
* Fixed nameplates not showing in free-flight mode.
* Fixed nameplates not showing in free-flight mode.
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* Players can once again gather score on Official Naval Warfront servers.
* Players can once again gather score on Official Naval Warfront servers.


===Server Optimisations===
<h3>Server Optimisations</h3>
* Solved multiple memory and responsiveness issues over long runtimes.
* Solved multiple memory and responsiveness issues over long runtimes.
* Server-side optimisations on maps across game modes.
* Server-side optimisations on maps across game modes.
* Full servers now grey out the connect button.
* Full servers now grey out the connect button.


===Client Optimisations===
<h3>Client Optimisations</h3>
* Complete overhaul of map loading logic for improved load times.
* Complete overhaul of map loading logic for improved load times.
* Optimised cavalry units, scoreboard, UI elements, VoIP, and water shaders.
* Optimised cavalry units, scoreboard, UI elements, VoIP, and water shaders.
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* New toggles for horse effects, destruction debris, and environmental clutter.
* New toggles for horse effects, destruction debris, and environmental clutter.


===Gameplay - Melee Combat===
<h3>Gameplay - Melee Combat</h3>
* Removed feint cooldown that caused unnecessary block delay.
* Removed feint cooldown that caused unnecessary block delay.
* Decreased secondary attack rate with longer cooldown.
* Decreased secondary attack rate with longer cooldown.
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* High latency combat indicator added.
* High latency combat indicator added.


===Gameplay - Cavalry Units===
<h3>Gameplay - Cavalry Units</h3>
* Cavalry classes now take 20 seconds to spawn (infantry remains 10 seconds).
* Cavalry classes now take 20 seconds to spawn (infantry remains 10 seconds).
* 5-second spawn immunity for all players.
* 5-second spawn immunity for all players.
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* Reduced cavalry unit counts on Open Plains and Causeways maps.
* Reduced cavalry unit counts on Open Plains and Causeways maps.


===Gameplay - Officers & The Rank and File===
<h3>Gameplay - Officers &amp; The Rank and File</h3>
* New "Orderly" trait for rank and file classes - reduces firearm damage at longer distances while standing in formation.
* New "Orderly" trait for rank and file classes - reduces firearm damage at longer distances while standing in formation.
* Increased musician accuracy bonus from 7% to 8% (stacking to 12%).
* Increased musician accuracy bonus from 7% to 8% (stacking to 12%).
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* Increased speed for field guns, rocket launchers, and ladders.
* Increased speed for field guns, rocket launchers, and ladders.


===Quality of Life===
<h3>Quality of Life</h3>
* Scrollable scoreboard with scroll wheel.
* Scrollable scoreboard with scroll wheel.
* Camera pan and tilt in Cinematic/Free-flight mode.
* Camera pan and tilt in Cinematic/Free-flight mode.
* Depth of Field Focus Point slider added.
* Depth of Field Focus Point slider added.


===Server Administration===
<h3>Server Administration</h3>
* Instant build mode command.
* Instant build mode command.
* Per-team God mode.
* Per-team God mode.


[https://steamcommunity.com/games/589290/announcements/detail/1699481768807503451 Full patch notes on Steam]
[https://steamcommunity.com/games/589290/announcements/detail/1699481768807503451 Full patch notes on Steam]
 
</div>
== [https://steamcommunity.com/games/589290/announcements/detail/3997439124961576286 0.40] ==
</div>
===Cavalry! Ride To Glory===
</div>
<div class="hf-relpage-section" id="0.40">
<div class="hf-relpage-section-text">
<h2>[https://steamcommunity.com/games/589290/announcements/detail/3997439124961576286 0.40 - Cavalry! Ride To Glory]</h2>
<div class="hf-relpage-section-body">
<h3>Cavalry! Ride To Glory</h3>
* '''New Cavalry Unit: The Hussar''' - Well-dressed cavalrymen with increased sword damage and speed on horseback. Abilities: Horseback Riding, Skilful Rider (+10% horse speed), Mounted Sword Specialisation.
* '''New Cavalry Unit: The Hussar''' - Well-dressed cavalrymen with increased sword damage and speed on horseback. Abilities: Horseback Riding, Skilful Rider (+10% horse speed), Mounted Sword Specialisation.
* '''New Cavalry Units: Cuirassier & Dragoon''' - Carbineers on horseback excelling at mounted firearm use. Abilities: Horseback Riding, Mounted Firearm Specialisation (+10% damage and accuracy).
* '''New Cavalry Units: Cuirassier & Dragoon''' - Carbineers on horseback excelling at mounted firearm use. Abilities: Horseback Riding, Mounted Firearm Specialisation (+10% damage and accuracy).


===Horseback Riding===
<h3>Horseback Riding</h3>
* Full horseback movement system: walk, trot, gallop, sprint, strafe mode, jumping, swimming, halting, mounting and dismounting.
* Full horseback movement system: walk, trot, gallop, sprint, strafe mode, jumping, swimming, halting, mounting and dismounting.
* Mounted swordsmanship and marksmanship combat.
* Mounted swordsmanship and marksmanship combat.
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* Chevaux De Frise anti-cavalry defences dismount riders.
* Chevaux De Frise anti-cavalry defences dismount riders.


===Other Additions===
<h3>Other Additions</h3>
* Cavalry Leaderboards.
* Cavalry Leaderboards.
* Small Shell Rockets for launchers.
* Small Shell Rockets for launchers.
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* Game engine upgrade with CPU optimisations.
* Game engine upgrade with CPU optimisations.


===Server Administration===
<h3>Server Administration</h3>
* Officers spawn mounted option.
* Officers spawn mounted option.
* Defender life limits for Army Siege.
* Defender life limits for Army Siege.
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* Blocking toggle commands.
* Blocking toggle commands.


===Christmas Event===
<h3>Christmas Event</h3>
* Festive cannonballs, antlers, and toggleable holiday decorations.
* Festive cannonballs, antlers, and toggleable holiday decorations.


[https://steamcommunity.com/games/589290/announcements/detail/3997439124961576286 Full patch notes on Steam]
[https://steamcommunity.com/games/589290/announcements/detail/3997439124961576286 Full patch notes on Steam]
</div>
</div>
</div>
</div>
</div>
</div>

Revision as of 00:10, 9 February 2026

Contents

0.41 & 0.42

General Fixes & Additions

  • Solved server player count exceeding maximum limit.
  • Fixed nameplates not showing in free-flight mode.
  • Fixed Melee Arena server restart scheduling.
  • Fixed swivel gun/mortar cooldown timers disappearing in Naval game modes.
  • Players can once again gather score on Official Naval Warfront servers.

Server Optimisations

  • Solved multiple memory and responsiveness issues over long runtimes.
  • Server-side optimisations on maps across game modes.
  • Full servers now grey out the connect button.

Client Optimisations

  • Complete overhaul of map loading logic for improved load times.
  • Optimised cavalry units, scoreboard, UI elements, VoIP, and water shaders.
  • Ragdoll corpses adjust to graphical preset settings.
  • New toggles for horse effects, destruction debris, and environmental clutter.

Gameplay - Melee Combat

  • Removed feint cooldown that caused unnecessary block delay.
  • Decreased secondary attack rate with longer cooldown.
  • Strikes remain in hold position longer when actioned from crouching.
  • Movement speed slightly reduced when holding or striking.
  • New directional block/strike indicator UI.
  • High latency combat indicator added.

Gameplay - Cavalry Units

  • Cavalry classes now take 20 seconds to spawn (infantry remains 10 seconds).
  • 5-second spawn immunity for all players.
  • Right sword strikes from horseback are now swifter.
  • Horses at slower gaits no longer trample infantry.
  • Horses no longer rear on first firearm shot, instead reducing to first gait.
  • Reduced cavalry unit counts on Open Plains and Causeways maps.

Gameplay - Officers & The Rank and File

  • New "Orderly" trait for rank and file classes - reduces firearm damage at longer distances while standing in formation.
  • Increased musician accuracy bonus from 7% to 8% (stacking to 12%).
  • Musicians and Flagbearers can now see Infantry Officer line markers.
  • Flagbearers further increase survival chances for "Orderly" trait.
  • Increased speed for field guns, rocket launchers, and ladders.

Quality of Life

  • Scrollable scoreboard with scroll wheel.
  • Camera pan and tilt in Cinematic/Free-flight mode.
  • Depth of Field Focus Point slider added.

Server Administration

  • Instant build mode command.
  • Per-team God mode.

Full patch notes on Steam

0.40 - Cavalry! Ride To Glory

Cavalry! Ride To Glory

  • New Cavalry Unit: The Hussar - Well-dressed cavalrymen with increased sword damage and speed on horseback. Abilities: Horseback Riding, Skilful Rider (+10% horse speed), Mounted Sword Specialisation.
  • New Cavalry Units: Cuirassier & Dragoon - Carbineers on horseback excelling at mounted firearm use. Abilities: Horseback Riding, Mounted Firearm Specialisation (+10% damage and accuracy).

Horseback Riding

  • Full horseback movement system: walk, trot, gallop, sprint, strafe mode, jumping, swimming, halting, mounting and dismounting.
  • Mounted swordsmanship and marksmanship combat.
  • Trampling infantry - horses at faster gaits deal damage to infantry in their path.
  • Chevaux De Frise anti-cavalry defences dismount riders.

Other Additions

  • Cavalry Leaderboards.
  • Small Shell Rockets for launchers.
  • Scrollable Scoreboard.
  • 1st Person Field of View adjustment.
  • Dedicated cavalry chat channel.
  • Carpenter axes can destroy wooden emplacements.
  • Game engine upgrade with CPU optimisations.

Server Administration

  • Officers spawn mounted option.
  • Defender life limits for Army Siege.
  • Server intro messages with rich text.
  • Chat and scoreboard logging to file.
  • Horse spawn, despawn, and configuration commands.
  • Blocking toggle commands.

Christmas Event

  • Festive cannonballs, antlers, and toggleable holiday decorations.

Full patch notes on Steam