Overview
Equip hammer in hand and fortify your position with the Sapper class! Construct well-placed defences, earthworks and artillery to turn the tide of battle in your favour. Carry explosives to breach the adversary's strongholds, repair damaged artillery pieces and more.
Palisades, gabions, explosive barrels, earthworks, sandbags and the list continues. There's a vast selection of defences, artillery and explosives to construct. Unique to each player-built object, a set of materials or limit is applied. Materials restrict the number of constructible defences that can be present at any point in time during a match. Larger constructions such as the Chaveux De Frise deplete more resources than their smaller counterparts.
Player-Built Defences, Artillery & Earthworks
Defences
- Infantry Stakes
- Gabion
- Chaveux De Frise (L)
- Chaveux De Frise (S)
- Palisade
- Palisade Platform
- Chair
Artillery
- Explosive Barrel
- Carriable Swivel Gun
- Ammobox
- Rocketstack
Digging
- Earthworks
- Sandbags
Defence Interactions
Certain defence structures — most notably the Infantry Stakes, Chaveux De Frise (L), and Chaveux De Frise (S) — can deal damage against players or outright kill them upon contact. However, the interaction varies depending on whether the player is playing Cavalry or infantry.
Note: Any unfinished defences that deal damage will not deal any damage to the player.
Infantry Stakes
A defence structure that will instantly kill any infantry who makes contact with the sharp points of the stakes, rewarding the Sapper with the kill unless said Sapper has already left the server.
- Note: Infantry Stakes deal no damage to cavalry.
Chaveux De Frise (L)
A defence structure serving as anti-cavalry that will instantly kill cavalry horses upon contact, rewarding the Sapper with the kill.
- Note: Chaveux De Frise (L) deals no damage to infantry.
Chaveux De Frise (S)
A defence structure that causes damage to both cavalry and infantry. For cavalry, the mounted infantry will be dismounted, forcing them to waste time and remount.
Sapper Controls
| Action | PC Control | PlayStation Control | Xbox Control |
|---|---|---|---|
| Equip Hammer / Open Ability Menu | Q | D-Pad Up (Open Radial) | D-Pad Up (Open Radial) |
| Open Build/Deconstruct Menu | Hold Right-Click or G | Hold L2 (while hammer is out) | Hold LT (while hammer is out) |
| Select Item from Menu | Mouse | Right Stick | Right Stick |
| Place Blueprint / Hit | Left-Click | R2 | RT |
| Rotate Blueprint | Scroll Wheel | Hold R1 + Left Stick | Hold RB + Left Stick |
Constructing Defences — Fortify
Once you spawn as a Sapper, follow these stages to start constructing:
Stage 0 — Equipping The Hammer
Similar to what needs to be done with musicians, you must first equip the hammer used to construct and repair player-built defences.
- PC: Press Q.
- Console: Press D-Pad Up to open the radial menu, select the hammer, and release.
Stage 1 — Selecting Your Construction
Once you have a hammer in hand, hold your build key to open the radial user interface. Constructions are split into two categories: artillery and defences.
- PC: Hold Right-Click or G.
- Console: Hold L2 (PlayStation) or LT (Xbox).
- Use your mouse or Right Stick to navigate and select a construction.
Stage 2 — Placing Your Construction
Select the construction from the radial menu. A representation of the object will appear.
- Rotate (Optional): Scroll Wheel (PC), Hold R1 + Left Stick (PlayStation), Hold RB + Left Stick (Xbox).
- Place Blueprint: Left-Click (PC), R2 (PlayStation), RT (Xbox).
Stage 3 — Building Your Construction
Now that your construction is in place, start hitting it with your hammer to begin construction. You need to land enough hits until the circle UI representing the defence's health fills up completely.
- PC: Left-Click repeatedly.
- Console: R2 (PlayStation) or RT (Xbox) repeatedly.
Other Sappers can assist with building your defence, speeding up the process. Once construction has been completed, the circle UI will turn from orange (under construction, more easily destructible) to green (complete).
Stage 4 — Reinforcing Your Construction
Some player-built defences can be reinforced to further bolster their defence. Sandbags can be placed atop earthworks for greater cover from enemy fire. A platform can also be attached to the palisade for players to shoot from.
Deconstructing Defences — Rebuild
In a constantly changing battleground, players need the capability to move defences elsewhere even after they have already been built.
- Deconstructing a defence retains its material points, allowing sappers to reuse those materials to build elsewhere.
- Destroying the enemy faction's emplacements through artillery, explosives, or melee weapons will deplete materials from their pool and bring them into yours.
- Sappers can be especially effective at destroying enemy defences with their sledgehammer while in Deconstruct mode.
How to Deconstruct: Open up the mode selector and select either Deconstruct or Undig.
- PC: Hold Right-Click or G.
- Console: Hold L2 (PlayStation) or LT (Xbox).
Destroying Defences — Explosives
Sappers can construct explosives and ignite them to cause massive destruction to the environment and their enemies. There are plenty of scenarios where explosive barrels come into play:
- Construct the explosive barrel from the build menu.
- Carry the barrel to the target location.
- Set the fuse and get clear before it detonates.
Warning: Watch out for enemy fire while carrying these volatile explosives — a stray bullet will blow you to kingdom come!
Repairing Field Guns & Defences
Should a defence become damaged, sappers can equip their hammer and repair the emplacement back to its original state. The following can all be repaired by a Sapper:
- Field guns (cannons)
- Rocket launchers
- Mortars
- Swivel guns
- Long guns
- All player-built defences
Note: Artillery pieces that remain unrepaired on the battlefield will respawn back to base after a set amount of time.