Contents

4.01

Features & Improvements (10)

  • Sustain notes have been added to the note block system.
  • It is now more obvious when ship resources are running low or have been fully depleted.
  • Other players' characters now move more smoothly when using ship ladders, ropes, or stairs rather than snapping/teleporting.
  • Replaced existing voice lines with new VA lines features the glorious Sir. Henry for ship capturing and sinking events.
  • Musicians will no longer sink while holding an instrument (only a cannonball will cause sinking, as intended).
  • Controller players can now properly access and use Midshipman abilities.
  • Reduced the map history count so players are always presented with more than one map option to vote for on Frontlines.
  • Improved interaction ranges for ammo boxes on the 17:» Gun to make loading and resupplying significantly easier.
  • Introduced creator program rewards and cosmetics.
  • Captains now count as 2 instead of 3 crew members when defending their ship from boarders.

Bug Fixes (28)

  • Fixed ships being pushed to the side of the map on spawn in Veste Ossttruz.
  • Fixed proxy characters visibly swaying with ships when a ship is sinking.
  • Fixed ragdolls falling through ship decks when a player dies on a ship.
  • Fixed a bug where the ship boarding capture sound would trigger every time a player was hit during boarding, instead of just once.
  • Fixed the yellow hull plank tint mask on ships having incorrect tiling, causing discolouration in the wrong position.
  • Fixed cannon highlight rendering incorrectly on the rotating cannon.
  • Fixed players being able to go out of bounds on Copper Valley using cavalry or artillery.
  • Fixed floating ammo boxes on Balamor Bay when a tower is destroyed.
  • Fixed incorrect fort materials on Nile.
  • Fixed Port Le Merc (Point B) having no valid spawn positions for attacking pirates due to incorrect class assignments on the objective.
  • Fixed an XP farming exploit on Port Le Merc.
  • Fixed spawn class counts in the spawn menu sometimes showing 0/1 for all slots even when players were present (reported on Naval and Frontlines Invasion modes).
  • Fixed Coastal Siege attacking spawn sections sometimes including non:» naval land classes.
  • Fixed the ship boarding mechanic incorrectly being active in Frontlines mode.
  • Fixed Naval Conquest missing its objectives.
  • Fixed a bug in Coastal Siege where a single contesting player would prevent all defenders from spawning without actually capturing the point.
  • Fixed an issue where players would sometimes re-spawn at the exact location where they died.
  • Fixed an exception that would occur when changing graphics settings (affected the Objectives Panel).
  • Fixed an exception occurring when playing the "Over The Top" map on Frontlines WW1.
  • Fixed a crash/black screen when disconnecting from a Frontlines server.
  • Fixed the water surface turning pink on certain maps due to missing water system references.
  • Fixed exaggerated/oversized waves in the water system, particularly on consoles and low FPS settings.
  • Fixed the Privateer Musician uniform having an incorrectly labelled Scottish name.
  • Fixed the in-game Steam store bundle for the Age of Sail Edition not linking to the correct Age of Sail store page.
  • Fixed misconfigured or missing items on console in:» game store pages.
  • Fixed an exception caused by modded uniforms that was breaking the game for players using mods.
  • Fixed the Orders panel still referring to "Adept Sailor" instead of the correct rank name "Midshipman".
  • Fixed a spelling mistake in the intro screen — "Occasionally" was misspelled.

Crashes & Stability (3)

  • Investigated and addressed crashes affecting PS5 and Xbox.
  • Investigated and applied an experimental fix for crashes on Intel ARC GPUs.
  • Resolved multiple client exceptions present in game client version v4.0.9559.30848.

Known Issues

Players will visibliy stutter when moving artillery pieces while playing on Xbox or PlayStation.