5.20 - July 4th

Features & Additions (16)

  • Added 4 new maps:
» Camden
» Patriot Farm
» Lexington
» Brooklyn Heights
  • Added a new Offensive game mode for American Revolution (AROffensive enum value)
  • Added 4 new American uniforms:
» Green Mountain Boys
» George Washington Grenadiers
» Morgan's Riflemen
» Oneida Native American Warrior
  • Added 2 new Oneida Warrior heads:
» Shenandoah
» Alawistonis
  • Added pitchfork weapon
  • Added very nice stick weapon
  • Added American Independence festive firework rocket boxes
  • Added main menu QR Code for the Holdfast Coin giveaway
  • Added new regiment banners

Bug Fixes & Improvements (10)

  • Improved client performance on Age of Sail
  • Fixed total available class counts in the spawn menu being higher than intended
  • Fixed rowboat assisting not working correctly
  • Fixed an issue that broke ship masts when receiving damage while being repaired
  • Fixed an issue with the officer reinforce ping going below the ground in Boston
  • Fixed Nations At War class icons showing in Frontlines in the spawn menu
  • Fixed an exception when being trampled by a horse
  • Fixed multiple British faction specific orders not counting the AR British faction
  • Fixed Gravedigger order not progressing
  • Fixed resuming last midi song not restarting musician buff

Server Config (5)

  • buff_property_override <BuffType> <BuffPropertyType> value
» Overrides property values for any buffs (including order buffs and ability buffs)
  • trait_property_override <PlayerTrait> <BuffPropertyType> value
» Overrides property values for any class traits
  • order_cooldown_override <HighCommandOrderType> value
» Overrides cooldown times for any orders or abilities (the old specific order cooldown order commands have now been deprecated)
  • Added a new BuffPropertyType enum to make configuring buff and trait property values simpler
» More details about how to use these new commands can be found in the Server Configuration wiki page
» Enum values for BuffType, HighCommandOrder, PlayerTrait, and BuffPropertyType can be found in the Enums wiki page

5.10 - Optimisations V2

Improvements (1)

  • Added sound effect for the sipping tea gesture.

Bug Fixes (18)

  • Fixed client performance issues on Age Of Sail.
  • Fixed the new ability keybinds conflicting with modified keybinds on controllers.
  • Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
  • Fixed a server-side crash that occurred when a player dropped an object.
  • Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
  • Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
  • Fixed some American Revolution uniforms not being shilling unlocks.
  • Fixed incorrect labels being shown in the American Revolution event armory.
  • Fixed charge, rally and break rank orders not making surrounding players react with cheers.
  • Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
  • Fixed capture points being broken on mod maps.
  • Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
  • Fixed modded uniforms breaking the spawn menu on map rotation.
  • Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
  • Experimental fix for servers not showing up in the server browser.
  • Experimental fix for an issue affecting melee timings.
  • Experimental fix for custom music notes cancelling other game sounds.
  • Experimental fix to improve server stability.

Server Config Commands (6)

  • artillery_spawn_sections_enabled <value> (default true)
» (Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
» Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
  • grenade_abilities_enabled <value> (default true)
» (Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
  • grenades_damage_artillery <value> (default true)
» (Sets whether grenades and satchels can damage artillery)
  • Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
  • If a dynamic artillery section is overridden to None, its spawn section will now also be disabled