Features & Additions (16)
- » Camden
- » Patriot Farm
- » Lexington
- » Brooklyn Heights
- Added a new Offensive game mode for American Revolution (AROffensive enum value)
- Added 4 new American uniforms:
- » Green Mountain Boys
- » George Washington Grenadiers
- » Morgan's Riflemen
- » Oneida Native American Warrior
- Added 2 new Oneida Warrior heads:
- » Shenandoah
- » Alawistonis
- Added pitchfork weapon
- Added very nice stick weapon
- Added American Independence festive firework rocket boxes
- Added main menu QR Code for the Holdfast Coin giveaway
- Added new regiment banners
Bug Fixes & Improvements (10)
- Improved client performance on Age of Sail
- Fixed total available class counts in the spawn menu being higher than intended
- Fixed rowboat assisting not working correctly
- Fixed an issue that broke ship masts when receiving damage while being repaired
- Fixed an issue with the officer reinforce ping going below the ground in Boston
- Fixed Nations At War class icons showing in Frontlines in the spawn menu
- Fixed an exception when being trampled by a horse
- Fixed multiple British faction specific orders not counting the AR British faction
- Fixed Gravedigger order not progressing
- Fixed resuming last midi song not restarting musician buff
Server Config (5)
- buff_property_override <BuffType> <BuffPropertyType> value
- » Overrides property values for any buffs (including order buffs and ability buffs)
- trait_property_override <PlayerTrait> <BuffPropertyType> value
- » Overrides property values for any class traits
- order_cooldown_override <HighCommandOrderType> value
- » Overrides cooldown times for any orders or abilities (the old specific order cooldown order commands have now been deprecated)
- Added a new BuffPropertyType enum to make configuring buff and trait property values simpler
- » More details about how to use these new commands can be found in the Server Configuration wiki page
- » Enum values for BuffType, HighCommandOrder, PlayerTrait, and BuffPropertyType can be found in the Enums wiki page
Improvements (1)
- Added sound effect for the sipping tea gesture.
Bug Fixes (18)
- Fixed client performance issues on Age Of Sail.
- Fixed the new ability keybinds conflicting with modified keybinds on controllers.
- Fixed pressing 'Cancel Gesture' preventing the player from switching weapons.
- Fixed a server-side crash that occurred when a player dropped an object.
- Friendly explosions will no longer damage friendly ships if friendly fire is disabled.
- Reduced excessive musician assist score. This compensates for musicians now buffing all classes.
- Fixed some American Revolution uniforms not being shilling unlocks.
- Fixed incorrect labels being shown in the American Revolution event armory.
- Fixed charge, rally and break rank orders not making surrounding players react with cheers.
- Fixed a client hang when the player's chosen spawn section was destroyed mid-spawn.
- Fixed capture points being broken on mod maps.
- Fixed spawn sections on mod maps that contained invalid classes breaking the spawn menu.
- Fixed modded uniforms breaking the spawn menu on map rotation.
- Fixed modded rocketeer uniforms breaking the spawn menu - they now automatically fall back to the cannoneer class.
- Experimental fix for servers not showing up in the server browser.
- Experimental fix for an issue affecting melee timings.
- Experimental fix for custom music notes cancelling other game sounds.
- Experimental fix to improve server stability.
Server Config Commands (6)
- artillery_spawn_sections_enabled <value> (default true)
- » (Sets whether dynamic artillery come with cannoneer spawn sections or not, and whether they should be locked to their owners or usable by anyone)
- » Note: If disabled, you may want to use spawn overrides to add cannoneer slots to the HQ spawns, since they don’t come with cannoneer slots any more on default maps.
- grenade_abilities_enabled <value> (default true)
- » (Sets whether the grenadier grenade and carpenter satchel abilities are allowed to be used in the round)
- grenades_damage_artillery <value> (default true)
- » (Sets whether grenades and satchels can damage artillery)
- Disabled grenade and satchel abilities during all charge (if all charge artillery damage is blocked).
- If a dynamic artillery section is overridden to None, its spawn section will now also be disabled