Contents

Overview

Classes in Holdfast can have Traits and Abilities. Traits define characteristics that affect your class's performance — for example, they might increase character speed or reduce your melee effectiveness. Abilities control what you can do in-game, such as the ability to give orders to your fellow soldiers.

Traits

Icon Trait Default NAW Default WW1 Description
Able Swimmer SwimmingSpeed: 35% SwimmingSpeed: 35% Increases swimming speed, allowing faster movement through water.
File:Trait Armoured.png Armoured IncomingFirearmDamage: 40% IncomingFirearmDamage: 40% Reduces incoming firearm damage.
Axe Specialisation OutgoingObjectDamage: 60%
OutgoingMeleeDamage: 5%
OutgoingHorseDamage: 500%
OutgoingObjectDamage: 60%
OutgoingMeleeDamage: 5%
OutgoingHorseDamage: 500%
Enhanced effectiveness when using axes against objects, infantry, and horses.
File:Trait Barrelman.png Barrelman Accuracy: 15%
CrowsnestAccuracy: 25%
Accuracy: 15%
CrowsnestAccuracy: 25%
Improves firearm accuracy, with an additional crowsnest accuracy bonus.
Bayonet Specialisation OutgoingMeleeDamage: 10% OutgoingMeleeDamage: 10% Enhanced melee effectiveness when using a bayonet.
Blunderbuss Specialisation Accuracy: 10%
OutgoingFirearmDamage: 5%
Accuracy: 10%
OutgoingFirearmDamage: 5%
Improved proficiency with blunderbuss weapons.
Cannon Specialisation CannonRamming: 15% CannonRamming: 15% Improves proficiency with cannons, including ramming speed.
Elite Infantry OutgoingMeleeDamage: 20% OutgoingMeleeDamage: 20% Grants superior melee effectiveness.
Explosives Specialisation MovementSpeed: 25%
WalkingSpeed: 25%
MovementSpeed: 25%
WalkingSpeed: 25%
Improves movement while handling explosive barrels and devices.
File:Trait FastMusketReload.png Fast Musket Reload ReloadSpeed: 10% ReloadSpeed: 10% Increases musket reload speed.
Light Footed IncomingMeleeDamage: 20%
MovementSpeed: 7%
IncomingMeleeDamage: 0%
MovementSpeed: 7%
Increases movement speed and adjusts incoming melee damage.
File:Trait Marksman.png Marksman Accuracy: 25%
ReloadSpeed: 15%
Accuracy: 25%
ReloadSpeed: 0%
Improves firearm accuracy, with a Nations at War reload speed bonus.
Mounted Firearm Specialisation Accuracy: 10%
OutgoingFirearmDamage: 10%
Accuracy: 10%
OutgoingFirearmDamage: 10%
Improved accuracy and firearm damage when firing from horseback.
Mounted Sword Specialisation OutgoingMeleeDamage: 500% OutgoingMeleeDamage: 500% Enhanced melee effectiveness when attacking from horseback with a sword.
Musket Specialisation OutgoingMeleeDamage: 5%
OutgoingFirearmDamage: 15%
OutgoingMeleeDamage: 5%
OutgoingFirearmDamage: 15%
Improved proficiency with muskets in melee and ranged combat.
File:Trait MusketDrill.png Musket Drill ReloadSpeed: 15%
MovementSpeed: 15%
ReloadSpeed: 15%
MovementSpeed: 15%
Improves reload speed and movement speed while drilling with muskets.
Orderly IncomingDamage: 20% IncomingDamage: 20% Provides increased resistance to incoming damage.
Pike Specialisation OutgoingMeleeDamage: 10% OutgoingMeleeDamage: 10% Enhanced melee effectiveness when using a pike.
Pistol Specialisation Accuracy: 10%
OutgoingFirearmDamage: 10%
Accuracy: 10%
OutgoingFirearmDamage: 10%
Improved proficiency with pistols, including firearm accuracy and damage.
File:Trait Presence.png Presence Accuracy: 15%
CrowsnestAccuracy: 25%
Accuracy: 15%
CrowsnestAccuracy: 25%
Improves firearm accuracy, with an additional crowsnest accuracy bonus.
Rank Discipline Accuracy: 8%
CrouchingAccuracy: 13%
Accuracy: 8%
CrouchingAccuracy: 13%
Provides accuracy bonuses when fighting in disciplined ranks.
Resilient IncomingDamage: 15% IncomingDamage: 15% Provides increased resistance to damage, allowing the class to absorb more hits.
Rocket Specialisation CannonLoading: 20% CannonLoading: 20% Improves proficiency with rocket launchers.
Skilful Rider HorseSpeed: 10% HorseSpeed: 10% Improves horse speed while mounted.
Skirmisher IncomingMeleeDamage: 70%
Accuracy: 5%
IncomingMeleeDamage: 70%
Accuracy: 15%
Optimised for skirmishing tactics, with incoming melee and accuracy modifiers.
Sword Specialisation OutgoingMeleeDamage: 5% OutgoingMeleeDamage: 5% Enhanced melee effectiveness when using a sword.
File:Trait Versatile.png Versatile Accuracy: 10%
ReloadSpeed: 10%
Accuracy: 10%
ReloadSpeed: 10%
Improves both firearm accuracy and reload speed.

Abilities

Icon Ability Default NAW Default WW1 Description
High Command (Army) - - Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location.
High Command (Naval) - - Naval variant of the High Command ability, used to call for reinforcements during naval engagements.
Medicine - - Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action.
Engineering Specialist - - Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery.
Artillery Operator - - Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing.
Rocket Operator - - Allows the class to operate rocket launchers with full proficiency.
Rank and File - - Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders.
Guardsman IncomingDamage: 17%
MaxStacks: 3
IncomingDamage: 5%
MaxStacks: 8
Companion buff for nearby guardsmen. Improves incoming damage resistance and can stack with other guardsmen nearby.
Musician MovementSpeed: 2.5%
MaxStacks: 2
MovementSpeed: 2.5%
MaxStacks: 2
Play musical instruments to provide a movement speed companion buff to nearby friendly troops.
Standard Bearer IncomingDamage: 10%
ReloadSpeed: 10%
IncomingDamage: 10%
ReloadSpeed: 10%
Parade your faction's colours in the field of battle. Nearby troops gain reload speed and incoming damage resistance while your flag is equipped.
Explosives Handling - - Allows the class to construct, carry, and ignite explosive barrels for demolition purposes.
Horseback Riding - - Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes.
Bayonet Handling - - Allows the class to attach and use a bayonet for close-quarters melee combat.
Bandage - - Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute.
File:Ability Raid.png Raid MovementSpeed: 20% MovementSpeed: 20% Trench Raider ability that increases movement speed.
File:Ability Dash.png Dash MovementSpeed: 25% MovementSpeed: 25% Light Infantry ability that grants a short movement speed boost.
File:Ability SteadyAim.png Steady Aim Accuracy: 50%
CameraZoom: 25%
Accuracy: 50%
CameraZoom: 25%
Rifleman ability that improves firearm accuracy and camera zoom while aiming.