Overview
Classes in Holdfast can have Traits and Abilities. Traits define characteristics that affect your class's performance — for example, they might increase character speed or reduce your melee effectiveness. Abilities control what you can do in-game, such as the ability to give orders to your fellow soldiers.
Traits
| Icon | Trait | Description |
|---|---|---|
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Able Swimmer | Increases swimming speed by 35%, allowing faster movement through water. |
| File:Trait Armoured.png | Armoured | Reduces incoming firearm damage by 40%. |
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Axe Specialisation | Increases axe damage against objects by 60%, melee damage by 5%, and horse damage by 500%. |
| File:Trait Barrelman.png | Barrelman | Increases firearm accuracy by 15%, or 25% while in a crowsnest. |
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Bayonet Specialisation | Increases outgoing melee damage with bayonets by 10%. |
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Blunderbuss Specialisation | Increases blunderbuss accuracy by 10% and outgoing firearm damage by 5%. |
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Cannon Specialisation | Increases cannon ramming speed by 15%. |
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Elite Infantry | Increases outgoing melee damage by 20%. |
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Explosives Specialisation | Increases movement and walking speed by 25% while handling explosive barrels and devices. |
| File:Trait FastMusketReload.png | Fast Musket Reload | Increases musket reload speed by 10%. |
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Light Footed | Increases movement speed by 7%. In Nations at War, incoming melee damage is adjusted by 20%; in WW1 this melee modifier is 0%. |
| File:Trait Marksman.png | Marksman | Increases firearm accuracy by 25%. In Nations at War, also increases reload speed by 15%; in WW1 the reload modifier is 0%. |
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Mounted Firearm Specialisation | Increases accuracy and outgoing firearm damage by 10% when firing from horseback. |
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Mounted Sword Specialisation | Increases outgoing melee damage by 500% when attacking from horseback with a sword. |
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Musket Specialisation | Increases musket melee damage by 5% and outgoing firearm damage by 15%. |
| File:Trait MusketDrill.png | Musket Drill | Increases reload speed and movement speed by 15% while drilling with muskets. |
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Orderly | Reduces incoming damage by 20%. |
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Pike Specialisation | Increases outgoing melee damage with pikes by 10%. |
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Pistol Specialisation | Increases pistol accuracy and outgoing firearm damage by 10%. |
| File:Trait Presence.png | Presence | Increases firearm accuracy by 15%, or 25% while in a crowsnest. |
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Rank Discipline | Increases accuracy by 8%, or 13% while crouched. |
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Resilient | Reduces incoming damage by 15%, allowing the class to absorb more hits. |
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Rocket Specialisation | Increases rocket launcher loading speed by 20%. |
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Skilful Rider | Increases horse speed by 10% while mounted. |
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Skirmisher | Adjusts incoming melee damage by 70%. Also increases accuracy by 5% in Nations at War and 15% in WW1. |
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Sword Specialisation | Increases outgoing melee damage with swords by 5%. |
| File:Trait Versatile.png | Versatile | Increases firearm accuracy and reload speed by 10%. |
Abilities
| Icon | Ability | Description |
|---|---|---|
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High Command (Army) | Inform the high-command and other gentlemen in the ranks that you're in dire need of reinforcements. A beacon will be placed on your location. |
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High Command (Naval) | Naval variant of the High Command ability, used to call for reinforcements during naval engagements. |
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Medicine | Allows the Surgeon to heal injured friendly soldiers by facing them and performing the healing action. |
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Engineering Specialist | Grants the ability to construct, deconstruct, and repair battlefield fortifications and artillery. |
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Artillery Operator | Allows the class to operate cannons and mortars with full proficiency, including loading, aiming, and firing. |
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Rocket Operator | Allows the class to operate rocket launchers with full proficiency. |
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Rank and File | Standard infantry ability. Receive order buffs when standing in formation and following officer or sergeant orders. |
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Guardsman | Companion buff for nearby guardsmen. Reduces incoming damage by 17% in Nations at War or 5% in WW1, stacking up to 3 times in Nations at War and 8 times in WW1. |
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Musician | Play musical instruments to increase nearby friendly troops' movement speed by 2.5%, stacking up to 2 times. |
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Standard Bearer | Parade your faction's colours in battle. Nearby troops gain 10% reload speed and 10% incoming damage resistance while your flag is equipped. |
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Explosives Handling | Allows the class to construct, carry, and ignite explosive barrels for demolition purposes. |
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Horseback Riding | Grants the ability to mount and ride horses on the battlefield. Available to Cavalry and Officer classes. |
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Bayonet Handling | Allows the class to attach and use a bayonet for close-quarters melee combat. |
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Bandage | Allows the Surgeon to self-heal, restoring their own health with a cooldown of approximately one minute. |
| File:Ability Raid.png | Raid | Trench Raider ability that increases movement speed by 20%. |
| File:Ability Dash.png | Dash | Light Infantry ability that grants a short 25% movement speed boost. |
| File:Ability SteadyAim.png | Steady Aim | Rifleman ability that increases firearm accuracy by 50% and camera zoom by 25% while aiming. |

































