Overview
Officers and Sergeants can issue commands to nearby troops, providing buffs to accuracy, damage, and movement speed. Orders help coordinate formations, volleys, charges, and regrouping.
Officer Orders
| Icon | Order | Description | Cooldown / Duration |
|---|---|---|---|
| Form Line | Instruct the rank and file to form a line for musket volley fire. | Cooldown: 10 sec / Duration: 20 min | |
| Make Ready! | Instruct the rank and file to make ready their muskets. Infantrymen standing in line will receive an order to aim their firearms in preparation for volley fire. | Cooldown: 5 sec | |
| Fire! | Instruct the rank and file to fire a volley. You increase firearm accuracy of all soldiers who act on your order by 20%. | Cooldown: 4 sec / Duration: 4 sec | |
| Fire At Will! | Instruct the rank and file to commence fire at their own will. You increase firearm accuracy of soldiers standing in line by 10% in Nations at War and 20% in WW1. | Cooldown: 10 sec / Duration: 20 min | |
| Cease Fire | Instruct the rank and file to stop firing. | Cooldown: 5 sec | |
| Break Rank & Follow | Instruct the rank and file to break their ranks and follow. Make use of this to let the men know you're moving position. | Cooldown: 10 sec | |
| Charge! | Order soldiers to advance with bayonets equipped. The charge reduces incoming damage by 17% and increases melee damage by 125% in Nations at War; in WW1, it reduces incoming damage by 20% and increases melee damage by 135%. | Cooldown: 1.5 min / Duration: 20 sec | |
| Make Camp | Place a forward position at your location, allowing certain units to spawn on it. | Cooldown: 4 min / Duration: 30 min |
Sergeant Orders
| Icon | Order | Description | Cooldown / Duration |
|---|---|---|---|
| Form Line | Instruct the rank and file to form a line for musket volley fire. | Cooldown: 10 sec / Duration: 20 min | |
| Make Ready! | Instruct the rank and file to make ready their muskets. Infantrymen standing in line will receive an order to aim their firearms in preparation for volley fire. | Cooldown: 5 sec | |
| Fire! | Instruct the rank and file to fire a volley. You increase firearm accuracy of all soldiers who act on your order by 15%. | Cooldown: 4 sec / Duration: 4 sec | |
| Fire At Will! | Instruct the rank and file to commence fire at their own will. You increase firearm accuracy of soldiers standing in line by 5%. | Cooldown: 10 sec / Duration: 20 min | |
| Cease Fire | Instruct the rank and file to stop firing. | Cooldown: 5 sec | |
| Break Rank & Follow | Instruct the rank and file to break their ranks and follow. Make use of this to let the men know you're moving position. | Cooldown: 10 sec | |
| Rally! | Equip your pike and rally nearby allies. You increase allied movement speed by 10%. | Cooldown: 1.5 min / Duration: 20 sec |
Captain Orders
| Icon | Order | Effect |
|---|---|---|
| Boarding Action | Increases outgoing melee damage and melee resistance by 20% during boarding. | |
| Load Guns | Increases cannon pushing or gun handling speed by 20%. | |
| Fire Guns | Increases outgoing cannon damage by 50%. | |
| Fire At Will | Increases outgoing cannon damage by 25% and cannon pushing or gun handling speed by 10%. | |
| Brace | Reduces incoming damage by 50%. | |
| Wet Sails | Increases ship speed and outgoing ramming damage by 25%. | |
| Repair | Increases repair effectiveness by 25%. |
Midshipman Orders
| Icon | Order | Effect |
|---|---|---|
| Rally Gun Crew | Increases cannon pushing or gun handling speed by 75%. | |
| Improve Ship Handling | Increases ship speed by 10%. | |
| Rally Repair Gang | Increases repair effectiveness by 25%. |