2.32

Features & Improvements (15)

  • Players will now receive squad camp notifications if their squad camp is destroyed or not set up.
  • On spawn, players will now get notified to join a random spawn camp, if one exists.
  • Players will now receive a one-time notification to open the controls panel when spawning in.
  • Added gameplay hint when switching combat modes while holding a firearm. This can be disabled via the 'Reload Hint' game option.
  • Added a separate game option for controller invert camera Y.
  • Aim sensitivity will now kick in faster when aiming.
  • Pressing 'Esc' or 'Cancel' while spectating will now open the pause menu instead of directly taking you to the faction selection screen.
  • Adjusted the collider of the frontlines squad camp tables.
  • Improved responsiveness of the store page grid.
  • Restructured game options menu.
  • Updated method of viewing regiments using controller to increase responsiveness.
  • Character preview camera (Barracks and Spawn Menu) will no longer read inputs if the on-screen keyboard is showing.
  • Improved the experience when using the regiment registry banner colour pickers when using controllers.
  • Increased opacity of regiment registry popups.
  • Mouse input is now disabled while using a controller. This fixes an issue when using controllers that have an integrated touch pad (DualSense, DualShock 4).

Gameplay (2)

  • Reduced squad camp ability cooldown to 2 minutes.
  • Updated the classes that are allowed to spawn on squad camps:
> Light Infantry from 3 to Unlimited
> Rifleman from 0 to 3 [NEW]
> Musician from 2 to 3
> Flag Bearer from 1 to 2
> Surgeon from 1 to 2
> Carpenter from 1 to 2
> Sergeant from 1 to 2

Bug Fixes (24)

  • Fixed exception that caused mod maps with capture points to fail to load.
  • Improved interaction validation for built sapper objects (tables, chairs, etc.).
  • Fixed several instances of outdated player data being displayed (regiment data, daily orders, order progress).
  • Fixed cases where certain barracks items would not immediately refresh upon purchasing DLC.
  • Blocked players will now not receive any communication from the players that blocked them.
  • Fixed an issue with music player tracks not being able to be removed from the playlist on controller.
  • Trimmed excessively long regiment tags, ranks and name formats when displaying player names.
  • Ensured that regiment tags and ranks can only be displayed once in a regiment name format.
  • Ensured that the player name is always displayed even if it's not included in the regiment name format.
  • The player name will now be easily distinguishable in a regiment name format by adding spaces when necessary.
  • Fixed corpses not being affected by the corpse lifetime property.
  • Fixed a XP exploit using the surgeon class.
  • Fixed missing kill log sprite icons when killing mounted cavalry.
  • Fixed players being able to navigate to disabled menu tabs using controllers.
  • Fixed leaderboards background inconsistencies.
  • Fixed an UI issue when joining in the middle of the round end phase.
  • Fixed several controller navigation issues while in the Regiment Registry.
  • Fixed regiment name format preview not changing when updating the format text field.
  • Fixed multiple instances where pressing certain controller buttons would remove navigation from the on-screen keyboard.
  • Fixed store diamond notification not hiding when navigating to the store using controller in the main menu.
  • Fixed being able to map vote while the pause menu is opened.
  • Fixed character animation stuttering when scrolling through the regiment registry members.
  • Fixed an exception that occurred if the healing target disconnects.
  • Fixed flipped head rewards for regiment and discord feats.

2.31

Features & Improvements (14)

  • Extended capture zones for all Invasion maps which feature a beach landing on Frontlines. These extended points are represented by additional flags.
  • Enemy player cards will now show on screen when you gather a kill.
» Should you not be up for the party, you can disable this function through the game's settings.
  • Introduced an indicator when attaching and detaching bayonets.
  • Introduced unique icons to distinguish between the reloading of firearms and detaching or attaching bayonets.
  • Introduced an indicator when entering strafing mode on horseback.
  • Capturing the last point on the Army Siege game mode will now immediately end the match.
  • The player's soldier rank is now shown on the death screen.
  • Improved the jump animation while unarmed.
  • Improved the jump animation while holding a pistol.
  • Improved the animation while walking unarmed.
  • Players are now limited to posting once every 5 minutes in the Recruitment chat.
  • The rotation speed for the block and default melee stance are now identical.
  • Improved map voting. Reduced instances of the same maps coming into play too often.
  • Improved map weather randomisation to feature fewer occurrences of night and rain presets.

Gameplay (30)

  • Moved Archipelago from Low to Medium and High server population.
  • Moved Foxhole from Medium to High server population.
  • Performed several map balancing changes on Estate.
  • Performed reinforcement rebalance changes on Estate.
  • Reduced the round time to 30 minutes on Estate.
  • Performed several map balancing changes on Over The Top.
  • Performed reinforcement rebalance changes on Over The Top.
  • Performed reinforcement rebalance changes on Kingsman Bay.
  • Moved frigate-only rotations on Naval Warfront to Medium from Low server population.
  • Changed rotation 18 on Naval Warfront from 2-Gun Schooners to 13-Gun Brig-Sloops.
  • Removed some fences near fields on Hills of Tyrol allowing for better player movement.
  • Performed several map balancing changes on Lindisfarne.
  • Introduced more entry points to St Peter's buildings allowing for better player movement.
  • Introduced ladders outside of the B point on Camp Salamanca when the Army Siege game mode is in play.
  • Performed several map balancing changes on Fort Imraan.
  • Artillery guns on Estate are no longer able to target the invader ship spawn.
  • Artillery guns on Heroes Landing are no longer able to target the invader ship spawn.
  • Introduced more limitations to tent spawning on Camp Salamanca.
  • Lowered defences on the last point on Fort Darial allowing players to fire behind cover.
  • Replaced one Howitzer with a Field Gun on Fort Schwarz.
  • Adjusted default values for controllers.
  • You now press instead of hold to open the scoreboard when playing on a controller.
  • Improved firearm aiming sensitivity when playing on a controller.
  • Reduced the hits Trench Raiders can take from 3 to 2.
  • Increased swimming speed by 20%.
  • Officers will now listen to Officer's chat by default.
  • Reduced the hits it takes to build Sapper walls and shooting platforms from 25 to 15 hits.
  • Spectating another player now shows their soldier rank.
  • Moved the controls screen to the escape menu for easier accessibility.
  • Introduced 2 additional FOL (Fire out of Line) settings for community events.

Optimisations (4)

  • Issued multiple RAM-oriented optimisations.
  • Reduced game disk size from 21.3 GB to 18.2 GB.
  • Reduced server disk size from 11.4 GB to 8.4 GB.
  • Upgraded the game engine.

Bug Fixes (94)

  • Solved an issue where mounted players would T-pose if they die at the same time as the horse they're riding.
  • Solved an issue where dismounted cavalrymen would no longer be able to deal damage with their swords.
  • Solved an issue where the cooldown timer for the surrender emote wasn't working as intended.
  • And many more bug fixes. See the full patch notes for details.

2.30

Optimisations (3)

  • Multiple additions targeting RAM optimisations.
  • FSR 1.0 is now enabled by default instead of FSR 3.0 on Potato and Very Low settings.
  • Updated the list of GPUs that determine which preset the game launches with on first launch.

Bug Fixes (24)

  • Solved an issue where using the in-game report a player function disconnects you from the server.
  • Solved an issue which intermittently caused performance to degrade.
  • Solved an issue which caused player movement to appear jittery.
  • And many more bug fixes. See the full patch notes for details.

2.29.2

Optimisations (3)

  • A smoother gameplay experience thanks to optimisations in CPU, GPU, and RAM utilisation.
  • Reduced the game's file size.
  • Fewer instances of memory leaks.

Features & Improvements (7)

  • You can now report other players through the 'P' menu.
  • Updated localisation thanks to the assistance of our beloved community.
  • A community feat unlock for individuals who join a regiment.
  • A community feat unlock for individuals who join the wider community on the official Discord.
  • Introduced additional feats and rewards for outstanding contributions to the Holdfast community.
  • Reorganised the game settings for easier access and introduced controller deadzone visibility.
  • Introduced support for additional characters to improve localisation.

Bug Fixes (7)

  • Solved several exceptions on the client-side.
  • Solved issues with the admin kill log panel.
  • And more. See the full patch notes for details.

2.29

Features & Improvements (1)

  • Performed a multitude of changes to master audio and improve voice chat legibility.

Gameplay Additions (4)

  • Adjusted the collisions on Engineer-built sandbags.
  • Reduced the damage Trench Raiders can tank when shot at by firearms.
  • Players can now change weapons while the Officer Orders 'Q' menu is open.
  • Reload indicator tips no longer show if the player runs out of ammunition.

Bug Fixes (9)

  • Solved multiple recurring exceptions on the client.
  • Solved an issue which infrequently caused the server to hang.
  • And more. See the full patch notes for details.

2.28

Gameplay Additions (9)

  • Adjusted weather preset frequency on Frontlines maps.
  • Multiple gameplay balance changes to Red Tides, Stalemate, Estate, Archipelago, and Countryside.
  • Reduced HE grenade count from 2 to 1.
  • Trench Raiders can no longer select smoke grenades.
  • Loudhailer audio has been tweaked to become less overpowering.

Optimisation (2)

  • Optimised smoke particle effects.
  • Optimised steamboat chimney smoke.

Bug Fixes (10)

  • Solved an issue with props remaining floating on Red Tides.
  • Solved issues with player spawn positions when a part of a squad.
  • And more. See the full patch notes for details.

2.27

Features & Improvements (14)

  • A new class! Storm the trenches as the armoured Trench Raider class.
  • 10 new maps with the Frontlines 2.0 update: Red Tides, Stalemate, Requiem, Depot, Kingsman Bay, Over The Top, Junction, Estate, Archipelago, and Charleville.
  • Overhauled existing Frontlines maps based on community feedback.
  • Bark orders or hail from afar with the brand-new loudhailer!
  • Winter Uniforms are now available to unlock for the Rifleman class.
  • Completely overhauled all WW1 rifles.
  • A plethora of new weapons unlocks for rifles and shotguns.
  • Assist beachhead landings with the new 2-Gun Artillery Steamboat.
  • Hop on the new Coast Gun.
  • Defend the shoreline with the new anti-infantry 3-inch Artillery piece.
  • Multiple orders and feats to unlock specific to Frontlines.
  • Several new banners, portraits and medals to customise your player card with.
  • The culinary-accurate frying pan is now available on Frontlines.
  • A rather raunchy surprise.

Bug Fixes (19)

2.26

Features & Improvements (9)

  • Introduced the 'Building Legacy' feat-chain rewarding players with shillings for acquiring class levels.
  • Gameplay adjustments to Fort Schwarz when played on the Army Siege game mode.
  • You can now view your class level's XP by hovering on the LVL icon.
  • Reduced the requirements of the 'Might & Discipline' feat chain.
  • And more. See the full patch notes for details.

Bug Fixes (32)

  • Solved an issue with soldier rank displaying incorrectly.
  • And many more. See the full patch notes for details.

2.25

Features & Improvements (14)

  • Over 100 field orders to complete on the battlefields of Holdfast rewarding you with shillings.
  • Use your hard-earned shillings to unlock a plethora of new cosmetics.
  • Show your might and mettle through feats of strength.
  • Daily missions replacing the daily experience system.
  • A complete redesign of the Barracks UI.
  • Bashing an unknown fellow with a frying pan? We got you sorted.
  • Steam achievements now properly unlock.
  • And more. See the full patch notes for details.

2.23 & 2.24

Features & Improvements (3)

  • Improved performance on high player count servers.
  • Improved performance on maps utilizing ships.
  • Solved another instance of performance degradation.

Bug Fixes (6)

2.22

Features & Improvements (17)

  • A long-awaited queue system.
  • A massive expansion to game levels on the Nations At War front featuring 8 new maps.
  • Squad camps are now featured in the Army Siege game mode.
  • Redesigned oak biomes.
  • Players can now join a squad by interacting directly with an Officer or their squad camp.
  • A new 'Reinforce' order is now available to Officers.
  • Reactive faction balance functionality.
  • Interactable objects will now be highlighted.
  • And more. See the full patch notes for details.

2.21.2

Features & Improvements (2)

  • Holdfast is now fully playable on the Steam Deck!
  • Various tweaks and adjustments to UI.

2.21

Features & Improvements (7)

  • Holdfast now features full controller support thanks to the addition of an on-screen keyboard.
  • You can now control ship sails when using a controller.
  • You can now adjust the game's UI scale.
  • And more. See the full patch notes for details.

2.20

Bug Fixes (12)

  • Solved an issue that degraded server performance over time.
  • And more. See the full patch notes for details.

2.19

Features & Improvements (60)

  • Introducing Drill Grounds - the largest map to date designed for the ultimate roleplay experience.
  • Bonnie Crags - a new linebattle map.
  • A complete redesign of all plains maps based on community feedback.
  • An overhaul to the first-person camera.
  • All Napoleonic firearms have been freshly re-modelled and re-textured.
  • Feature-full controller support.
  • Officer and Captain classes now have the 'Personal Courier' ability.
  • Heavily expanded on the toolset available to event hosts and server administrators.
  • And much more. See the full patch notes for details.

2.18

Bug Fixes (7)

  • Solved several issues with the regiment registry.
  • Solved several code exceptions.
  • And more. See the full patch notes for details.

2.17

Backend (1)

  • Introducing additional security measures due to targeted DDOS attacks.

2.16

Features & Improvements (7)

  • Upgraded FSR 2.0 to FSR 3.0.
  • Upgraded DLSS to 3.5.10.
  • And more. See the full patch notes for details.

2.15

Features & Improvements (11)

  • Napoleon's Rise DLC!
  • The Holdfast OST 'The Plight of War'.
  • A new map featuring the streets of Empire.
  • A new rendering pipeline with DLSS and FSR 2.0.
  • Major game engine upgrade.
  • And more. See the full patch notes for details.

2.14

Features & Improvements

  • Soldier medals make a comeback! Rank your favourite soldiers through 75 levels.
  • Spectate and free roam modes feature new functionality.
  • Reintroduced the feature allowing event hosts to show rules on-screen.

2.13

Features & Improvements

  • Introduced 2 new crosshairs - 'Nail' and 'Fixate'.
  • Customizable health bar styles: 'Solid', 'Gradient' or 'Dynamic'.

Optimisation

  • Multiple optimisation passes for performance.
  • Optimised maps featuring the snow biome.

2.12

Features & Improvements

  • The Howitzer!
  • The Barracks!
  • Player Cards!
  • Random Map Vote!
  • A Fresh UI!
  • Seasonal Global and Regiment Leaderboards!
  • Explosion Knockbacks.
  • In-Game Store.
  • And much more. See the full patch notes for details.

2.11

Features & Improvements

  • The long-awaited Austrian faction is here!
  • Wobblebang's debut brings festive joy this Holiday season!
  • Hills of Tyrol is now playable across all Nations At War servers.
  • DLC additions for Austrian Empire and Kingdom of Italy.

2.10

Bug Fixes

  • Solved an issue with Fort Schwarz causing clients and servers to become stuck.
  • And more. See the full patch notes for details.

2.9

Features & Improvements

  • Unlock 4 new heads usable across both Nations At War and Frontlines!
  • Introduced a new kill log icon for small cannonballs.
  • Added better VoIP testing tools.
  • Various balancing changes on Heroes Landing.

2.8

Features & Improvements

  • Players now have more time to block a melee strike (melee leeway).
  • Carpenters now come equipped with a short sword.
  • And more. See the full patch notes for details.

2.7

Features & Improvements

  • The Grenadier Regiments DLC!
  • Character Progression with 75 ranks!
  • Character Customisation!
  • The Sergeant class arrives!
  • Rocketeer Class redesign!
  • Squad System!
  • 5 New Maps!
  • Improved Audio, Animations, and Ammo Depots!
  • And much more. See the full patch notes for details.

2.6

Features & Improvements

  • Regiment Registry overhaul with new rank management and formatting.
  • 3 New Maps: Ryhall Vale, Ravenstone, and Lisart Valley.
  • A new scoreboard design.
  • New class identification icons.

2.5

Features & Improvements

  • Holdfast SDK 5.0 - Level, Uniform, and Flag Editors with over 1500 new assets.

2.4

Features & Improvements

  • Fort Imraan map!
  • Dreadnought turrets now have gun sights.
  • Various balancing changes on Heroes Landing.
  • 3 new tunes for Frontlines.

2.3

Features & Improvements

  • New maps: Heroes Landing, Sacrifice, Berkton Green, Al Uddin Ruins.
  • Ottoman & Australian Forces DLCs.
  • Invasion Game Mode.
  • Dreadnought Gun Turrets and Steam Boats.
  • Carriable nation colours for roleplay.

2.2

Bug Fixes

  • Multiple bug fixes including squad and cannon issues.
  • Kaihei integration for the Chinese community.

2.1

Bug Fixes

  • Solved an issue where sometimes players turned invisible.
  • And many more fixes. See the full patch notes for details.

2.0

Features & Improvements

  • Holdfast: Frontlines WW1!
  • New faction coalitions: Allies (British, French, Australian, American) vs Central Powers (Germans).
  • New classes: Infantry Officer, Rifleman, Medic, Engineer, Artilleryman.
  • New artillery: Light Howitzers, Heavy Howitzers, Fixed Heavy Mortars, Heavy Mortars.
  • Machine Guns, Grenades, Rifles with headshot kills.
  • Squad Camps, Destruction system.
  • 7 new Frontlines maps: Freurlund, Marre, Mansion, Countryside, St. Peter's, Foxhole, Wasteland.
  • Offensive game mode.
  • American Forces cosmetic DLC.
  • Graphical remaster with new weather presets.
  • 250 Player Event Battles support.