Contents

0.41 & 0.42

General Fixes & Additions

  • Solved server player count exceeding maximum limit.
  • Fixed nameplates not showing in free-flight mode.
  • Fixed Melee Arena server restart scheduling.
  • Fixed swivel gun/mortar cooldown timers disappearing in Naval game modes.
  • Players can once again gather score on Official Naval Warfront servers.

Server Optimisations

  • Solved multiple memory and responsiveness issues over long runtimes.
  • Server-side optimisations on maps across game modes.
  • Full servers now grey out the connect button.

Client Optimisations

  • Complete overhaul of map loading logic for improved load times.
  • Optimised cavalry units, scoreboard, UI elements, VoIP, and water shaders.
  • Ragdoll corpses adjust to graphical preset settings.
  • New toggles for horse effects, destruction debris, and environmental clutter.

Gameplay - Melee Combat

  • Removed feint cooldown that caused unnecessary block delay.
  • Decreased secondary attack rate with longer cooldown.
  • Strikes remain in hold position longer when actioned from crouching.
  • Movement speed slightly reduced when holding or striking.
  • New directional block/strike indicator UI.
  • High latency combat indicator added.

Gameplay - Cavalry Units

  • Cavalry classes now take 20 seconds to spawn (infantry remains 10 seconds).
  • 5-second spawn immunity for all players.
  • Right sword strikes from horseback are now swifter.
  • Horses at slower gaits no longer trample infantry.
  • Horses no longer rear on first firearm shot, instead reducing to first gait.
  • Reduced cavalry unit counts on Open Plains and Causeways maps.

Gameplay - Officers & The Rank and File

  • New "Orderly" trait for rank and file classes - reduces firearm damage at longer distances while standing in formation.
  • Increased musician accuracy bonus from 7% to 8% (stacking to 12%).
  • Musicians and Flagbearers can now see Infantry Officer line markers.
  • Flagbearers further increase survival chances for "Orderly" trait.
  • Increased speed for field guns, rocket launchers, and ladders.

Quality of Life

  • Scrollable scoreboard with scroll wheel.
  • Camera pan and tilt in Cinematic/Free-flight mode.
  • Depth of Field Focus Point slider added.

Server Administration

  • Instant build mode command.
  • Per-team God mode.

Full patch notes on Steam

0.40 - Cavalry! Ride To Glory

Cavalry! Ride To Glory

  • New Cavalry Unit: The Hussar - Well-dressed cavalrymen with increased sword damage and speed on horseback. Abilities: Horseback Riding, Skilful Rider (+10% horse speed), Mounted Sword Specialisation.
  • New Cavalry Units: Cuirassier & Dragoon - Carbineers on horseback excelling at mounted firearm use. Abilities: Horseback Riding, Mounted Firearm Specialisation (+10% damage and accuracy).

Horseback Riding

  • Full horseback movement system: walk, trot, gallop, sprint, strafe mode, jumping, swimming, halting, mounting and dismounting.
  • Mounted swordsmanship and marksmanship combat.
  • Trampling infantry - horses at faster gaits deal damage to infantry in their path.
  • Chevaux De Frise anti-cavalry defences dismount riders.

Other Additions

  • Cavalry Leaderboards.
  • Small Shell Rockets for launchers.
  • Scrollable Scoreboard.
  • 1st Person Field of View adjustment.
  • Dedicated cavalry chat channel.
  • Carpenter axes can destroy wooden emplacements.
  • Game engine upgrade with CPU optimisations.

Server Administration

  • Officers spawn mounted option.
  • Defender life limits for Army Siege.
  • Server intro messages with rich text.
  • Chat and scoreboard logging to file.
  • Horse spawn, despawn, and configuration commands.
  • Blocking toggle commands.

Christmas Event

  • Festive cannonballs, antlers, and toggleable holiday decorations.

Full patch notes on Steam