About This Page

The purpose of this page is to document solutions to various common problems with Holdfast: Nations at War. These are well-established and common problems that players may encounter with the game. As a first port of call, please consult this page before reaching out to Tech Support on the official Discord.

Note: This page does not document gameplay bugs. To submit a bug report, please do so via the official Holdfast Discord: discord.gg/holdfastgame.

Essential Diagnostics

Verify Game Files (Steam)

  1. Right-click Holdfast: Nations At War in your Steam Library.
  2. Select PropertiesInstalled FilesVerify integrity of game files.
  3. Wait for the process to complete, then relaunch the game.

Update Graphics Drivers

Check System Requirements

  • Minimum: Windows 10 64-bit, Intel i5-4460 / AMD FX-6300, 8 GB RAM, NVIDIA GTX 760 / AMD R7 260X, 20 GB storage.
  • Recommended: Windows 10/11 64-bit, Intel i5-8400 / AMD Ryzen 5 2600, 16 GB RAM, NVIDIA GTX 1060 / AMD RX 580, 20 GB storage.

Critical Known Issues (PC & Console)

Game Crashes on Launch

  • Verify game files via Steam (see Essential Diagnostics above).
  • Ensure your GPU drivers are up to date.
  • Try running the game in DirectX 11 mode by adding -force-d3d11 to Steam launch options.
  • Disable any overlays (Discord, NVIDIA GeForce Experience, MSI Afterburner).

Black Screen on Startup

  • Press Alt+Enter to toggle windowed mode.
  • Delete the game's config folder and relaunch to regenerate default settings.
  • Disable fullscreen optimizations: right-click the game executable → Properties → Compatibility → check "Disable fullscreen optimizations."

Disconnected from Server / Timeout

  • Check your internet connection and restart your router.
  • Ensure no firewall or antivirus is blocking the game.
  • Try connecting to a different server to rule out server-side issues.

Console-Specific Issues

  • Xbox: If the game freezes, perform a full console restart (hold power button for 10 seconds).
  • PlayStation: Clear the console cache by powering off completely (not rest mode) for 30 seconds.
  • Ensure your console firmware is up to date.

Steam Related Issues

Game Not Launching from Steam

  • Restart Steam completely (close from system tray).
  • Clear Steam's download cache: SettingsDownloadsClear Download Cache.
  • Reinstall the Visual C++ Redistributables from the game's install folder (_CommonRedist directory).

Workshop Mods Causing Issues

  • Unsubscribe from all Workshop items and test if the issue persists.
  • Re-subscribe to mods one at a time to identify the culprit.

EAC (Easy Anti-Cheat) Errors

  • Navigate to the game's install folder and run the EAC setup tool manually.
  • Ensure no third-party software is interfering with EAC (certain RGB or macro software may trigger false positives).

Game Tips

Improving Performance

  • Lower Shadow Quality and View Distance for the biggest FPS gains.
  • Set Texture Quality to Medium if you have less than 8 GB VRAM.
  • Disable V-Sync and use your GPU's control panel to cap frame rate instead.

Reducing Latency

  • Connect via Ethernet rather than Wi-Fi when possible.
  • Choose servers closest to your geographic region.
  • Close bandwidth-heavy applications (streaming, downloads) while playing.

Audio Issues

  • Ensure your default audio output device is correctly set in Windows/Console settings.
  • In-game VoIP requires a microphone to be connected before launching the game.

Server-Side Issues

Cannot Find Servers

  • Refresh the server browser multiple times — the list populates incrementally.
  • Check if the game's master server is online via the official Discord announcements.
  • Ensure your game is updated to the latest version.

High Ping / Rubberbanding

  • Connect to servers in your region.
  • If the server is community-hosted, the issue may be on the host's end — try a different server.

Server Administration

  • For server hosting guides and configuration, see Server Hosting and Server Configuration.
  • Custom map rotations and game mode settings can be configured via the Holdfast SDK.